Status Gangreen May 19, 2026
This game has such an incredible presentation. I am in love with the cinematography, which is not something I thought I would ever say about a 2D pixel-art-style game. It feels much more artistic and 3-dimensional than such a game ever would. The basic gameplay is fine enough: standard platforming, moving boxes, and combat. The combat works well for me …
This game has such an incredible presentation. I am in love with the cinematography, which is not something I thought I would ever say about a 2D pixel-art-style game. It feels much more artistic and 3-dimensional than such a game ever would. The basic gameplay is fine enough: standard platforming, moving boxes, and combat. The combat works well for me with batman style dodge, counter, light, heavy, and some special attacks that require charging. It was nothing groundbreaking but extremely satisfying.
However, the big downside for me is the story and main character. While I haven't played it all the way through, the story seems to be a mega-corporation that claims to do good for its citizens but is secretly doing a lot of evil to enrich a couple of key villains (whom I have not met yet). And while it is fine that lots of games retread this it hinges on the main character. And therein lies the problem.
The main character is a fish-out-of-water but completely empty vessel. He is thrust from his comfy corpo life into being on the run and live amongst the cast outs of the corporation. He doesn't seem very phased by this nor does he express much shock or desire to fix things. His motivation to get back to his old life isn't very believable because he is so emotionless. It just doesn't work for me to drive me to see this through. Such a shame.