King Arthur: Knight's Tale (2022)

NeoCore Games

PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

3.63 from 35 ratings

223 members have it in their collection · 12 playing now · 116 backlogged · 60 wish listed

How long? Main story 63h · with extras 18h (from 2 logged playthroughs)

King Arthur: Knights Tale mixes an XCOM-style turn-based battle system with traditional RPG mechanics, including character development, choices that impact the direction of your campaign, and upgrading your home base of Camelot. The story follows Sir Mordred, who travels with a band of knights across Avalon in search of King Arthur. This is already an interesting twist on the classic … Read more
King Arthur: Knights Tale mixes an XCOM-style turn-based battle system with traditional RPG mechanics, including character development, choices that impact the direction of your campaign, and upgrading your home base of Camelot. The story follows Sir Mordred, who travels with a band of knights across Avalon in search of King Arthur. This is already an interesting twist on the classic legend, as Sir Mordred is King Arthur's nemesis, traditionally shown as the king's traitorous nephew. In this version of the tale, Mordred has actually mortally wounded Arthur, and is now stalking him through the isle of Avalon to finish the job on command of The Lady of the Lake. Read less
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Release dates

  • Jan 27, 2021 (Early Access) (Worldwide) PC (Microsoft Windows)
  • Apr 26, 2022 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Feb 22, 2024 (Full Release) (Worldwide) PlayStation 5, Xbox Series X|S

Related

Standalone expansions

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Rating distribution

5 stars
6
4 stars
12
3 stars
15
2 stars
2
1 star
0
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Community All Reviews Statuses

PenetratorGod

Review PenetratorGod 2/5 · Oct 21, 2023

Boring turn based isometric Soulslike experience

Mordred is the hero of the Knight's Tale. The hero managed to kill King Arthur, but suffered a fatal blow himself. The Lady of the Lake brought the monarch to the mystical Avalon, not expecting that his suffering would change him beyond recognition. The king then led a dark army that turned Avalon into a land of nightmares. The Lady …

Read more

Mordred is the hero of the Knight's Tale. The hero managed to kill King Arthur, but suffered a fatal blow himself. The Lady of the Lake brought the monarch to the mystical Avalon, not expecting that his suffering would change him beyond recognition. The king then led a dark army that turned Avalon into a land of nightmares. The Lady of the Lake has no choice but to bring Mordred back to life and give him the task of stopping Arthur once and for all. The fate of both the protagonist and all of Avalon depends on the decisions we make during the game.

In King Arthur: Knight's Tale, the battle is shown from an isometric view. The game's story-advancing quests and numerous side quests that we choose from the vast world map. These quests take us to various locations such as dense forests, steppes or dark tunnels. While traveling through them, we often have to fight our enemies; there are more than fifty normal enemies as well as ten much more powerful bosses. Battles with them take place in a turn-based mode, and during these battles we have to act tactically, placing members of our team appropriately and skillfully balancing their abilities.

As you progress, Mordred is joined by other heroes, there are more than thirty of them, each with different characteristics. Interestingly, we can both recruit them for our own missions and give them separate tasks. We have to be careful here, because their death on the battlefield is permanent and the treatment of their wounds is an extremely time-consuming process. In addition, the fighters often come into conflict with each other and closely monitor our movements, so if we cross them, they can leave our team and even turn against us.

In addition, as we play, we have to develop Camelot Castle, our command center, and the structures built in it give us access to various improvements. In addition to this, we often make decisions of great importance. It's up to us to decide whether to help people or rule with a firm hand, ignoring their needs. After completing the main storyline, we can participate in special missions to test our skills. These various missions include battles with powerful bosses. In exchange for their completion we have access to valuable rewards. The game offers an average of 50 hours of gameplay.

The biggest problem with the game is that the gameplay is very difficult and very long, which makes it very repetitive and boring. I tried so hard but I couldn't finish the game.. There's not enough character development. Because we can't get enough levels and strengthen characters with new items, which makes it impossible to deal with the obstacles the game throws my way. After a certain point, unfortunately, I lost the will to continue. In short, I couldn't find what I was looking for in this game and it wasn't for me.

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UnTipoSerio

Review UnTipoSerio 3/5 · Oct 1, 2022

A medio gas

Jugablemente ha sido una buena experiencia, las mecánicas de combate me parecen sólidas y divertidas. Aun así no he conseguido terminar el juego, llegados a un punto y aunque me divertía bastante no tenía muchas ganas de volver a lanzar el juego porque pensaba "¿para qué?". El problema viene en dos aspectos generales:

  • Historia que no me ha atrapado en …

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Jugablemente ha sido una buena experiencia, las mecánicas de combate me parecen sólidas y divertidas. Aun así no he conseguido terminar el juego, llegados a un punto y aunque me divertía bastante no tenía muchas ganas de volver a lanzar el juego porque pensaba "¿para qué?". El problema viene en dos aspectos generales:

  • Historia que no me ha atrapado en absoluto, desde un principio me ha parecido una épica de fantasía pseudo mitológica genérica. A pesar de haberle echado casi 20 horas no ha conseguido interesarme en ningún momento, por no hablar de que los personajes se sienten sin un peso real en su propio mundo más allá de una introducción descafeinada.

  • Progreso: No me refiero al tema habilidades, que se sienten muy satisfactorias de desbloquear, pero que ya en el ecuador del juego pierde la magia. Camelot parece un lugar sin mucha chispa, hacer avanzar la fortaleza se siente bastante frío, no tiene encanto más allá de unos avances (muy lentos) en recursos. Los eventos que se dan entre misiones pecan de la misma falta de personalidad.

Mis sensaciones es que es un juego verdaderamente adictivo, sin duda divertido, pero que llegados a la segunda decena de hora empieza a cansar y uno pierde el objetivo y la motivación, le falta el gancho y la personalidad de una historia y universo con carácter.

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