Review Atag 5/5 · May 17, 2025
Goodnight
A beautiful and disturbing glimpse into the world of someone who's battling with their own mind. I'm struggling to think of a game or even a piece of media that I've experienced recently where the experience has been designed to drop you right into the shoes of someone whos going through severe mental illness. Experiences like this are rarely showcased, …
A beautiful and disturbing glimpse into the world of someone who's battling with their own mind. I'm struggling to think of a game or even a piece of media that I've experienced recently where the experience has been designed to drop you right into the shoes of someone whos going through severe mental illness. Experiences like this are rarely showcased, but when they're done right they open your mind.

The game simply follows a girl trying to buy some milk and to return home. A simple task that for some can be a horror show of social and cognitive gymnastics. You're tasked with joining her on the journey to encourage her to get through the day. You're a figment of her imagination, her helper, but really you're just the part of her that's trying to cling on. For me these kinds of experiences help lift the veil on what many people have to navigate often alone and behind closed doors. I felt sad, reminded of people in my life who I know have struggled, but at the same time I felt happy for this fictional character I was interacting with very fleetingly as she encouraged herself to buy that bag of milk.

The art direction here is sublime, especially in this sequel. The splashes of red pigment against the black emptiness paints it's own picture of despair. Her pills and shadowy figures haunt many of the frames, getting under your skin just enough to help you empathise with her condition. Cleverly though in the first game she decides not to disclose what her condition is, asking that you not define her by a medical label. I really loved this approach, it provided a moment where she could take control in a world where she can't control much and make a simple yet meaningful request, and it's how I think we should approach all the people in our lives. Throughout the game you're able to give words of encouragement but often your only choice is to talk down to her which shows the sad reality that she doesn't believe in herself at all.
If you're like me you'll be reflecting on this game and its prequel for a while, it's incredibly short but it tells such a unique story. Very few games are able to deliver such an impact within a short space of time for me, but 'Milk outside a bag of milk outside a bag of milk' and its prequel will stay with me for days to come.

