Review Thatguyinthestore 5/5 · Apr 26, 2023
mario maker but fucking harder in every aspect. literally just so good.
Nintendo EPD Production Group No. 10
3.89 from 907 ratings
1883 members have it in their collection · 128 playing now · 267 backlogged · 310 wish listed
How long? Main story 10h · with extras 29h (from 15 logged playthroughs)
Review Thatguyinthestore 5/5 · Apr 26, 2023
mario maker but fucking harder in every aspect. literally just so good.
Review El_Diegote 5/5 · Apr 1, 2023
Came for the really-difficult-but-fair levels. Ended up loading and downloading levels that played songs with note blocks. I mean, how could I give anything less than 5 stars to a platform that allows people to replicate Green Greens?
Review SinAndPunish 5/5 · Dec 8, 2022
This is one of the few games that makes me feel straight joy. From the story mode, to the charm filled level creator, to the endless amounts of courses to play this is one of the best Mario spin-off games of all time.
Review Balmora 3/5 · Mar 27, 2022
The first mario marker rewarded trying new things and to extent rewarded trying harder levels. The second one is more punishing and takes some of the fun out of it. The single player story is lame and feels like a trog the whole time; not to mention an extremely lackluster end. The online is good, but the endless mode needs …
Read moreThe first mario marker rewarded trying new things and to extent rewarded trying harder levels. The second one is more punishing and takes some of the fun out of it. The single player story is lame and feels like a trog the whole time; not to mention an extremely lackluster end. The online is good, but the endless mode needs to be tweeted. In the first game you started with 99 lives and played till you ran out. This one you start with 5 and are lucky to get through 2-3 on normal because of the lack of 1ups in peoples levels and the "gotcha" stuff in everyone's levels. Anything listed as normal or more difficult will for the most part, need the player to have the level memorized. I feel like they leaned too much into the difficulty aspect of the first game, and should have focused more on fun ways to tie levels together.
Read lessReview Charlottehltb 3/5 · Dec 30, 2021
Maybe it's because I put in over 900 hours on SMM on the Wii U but I just didn't enjoy this sequel as much even though it has more stuff in it. The original was built for the Wii U and the contols on Switch just aren't as good as the original. If Nintendo let us use a touch screen …
Read moreMaybe it's because I put in over 900 hours on SMM on the Wii U but I just didn't enjoy this sequel as much even though it has more stuff in it. The original was built for the Wii U and the contols on Switch just aren't as good as the original. If Nintendo let us use a touch screen only mode I think that would help. The course search options are as much as a pain as they were on Wii U but even more unforgivable to repeat this many years after Microsoft and Sony figured out this whole "on-line" thing a few generations back.
Read lessReview MChainZ64 2/5 · Apr 16, 2020
it's a good game don't get me wrong but it lags even in single-player unless I download the stage I want to play so it's kinda my fault for having shit wi-fi but that doesn't change the fact that I didn' enjoy my time here
Review georgeypoorgey 5/5 · Oct 10, 2019
I try to wait until I'm "done" with a game to review it. Reached the credits or at the very least seen everything I want to see. But I'm nowhere near done with Super Mario Maker 2. I want to play more levels made by friends and strangers. I want to make stupid levels that people get mad at. I …
I try to wait until I'm "done" with a game to review it. Reached the credits or at the very least seen everything I want to see. But I'm nowhere near done with Super Mario Maker 2. I want to play more levels made by friends and strangers. I want to make stupid levels that people get mad at. I want to make stupid levels people laugh at. I even want to make levels that aren't stupid.
I grew up wanting to make Mario. I would draw crayon pictures of Mario levels. I would draw Mario levels in chalk on the driveway. I would talk to my uninterested mom about Mario level ideas. I wanted to make Mario. I wanted to be Shigeru Miyamoto.
One time I went to a "bring your child to work" day at my dad's office. At the end of the day, they asked us what we wanted to do next year. I suggested make our own Mario level. My dad worked in tech consulting; nothing to do with game development. But I convinced the hundred other kids to vote for my idea. They said we would make a Mario level next year, but sadly I didn't go the next year.
But now I don't have to rig youth elections at tech conglomerates to make my dreams come true. I just have to turn my Switch on and click a button. I think there are things the game could improve on (more styles, more carryover across styles, more power ups, online co designing, etc.), but what it does is so pure and energizing that I can't bring myself to not love it. I loved the first game, and now there is a booming community around this game that so deserved it. Super Mario Maker 2 just makes me happy.
Now when the HECK are we getting Megaman Universe?
Status Pale Sep 30, 2019
Got my SNES controllers from the Switch Online offer and wow is it a great way to play Endless Mode in this game. I don't understand why, given they were willing to add ZL and ZR, Nintendo didn't also sneak a home button into these things though. Weird to have to switch controllers to close the game and sleep the …
Read moreGot my SNES controllers from the Switch Online offer and wow is it a great way to play Endless Mode in this game. I don't understand why, given they were willing to add ZL and ZR, Nintendo didn't also sneak a home button into these things though. Weird to have to switch controllers to close the game and sleep the system.
Read lessStatus OJ Sep 28, 2019
A little late to this train but finally got this game! Check out my first level, creating it was more fun and easier than I thought. Warning: it may be a little challenging.
Course ID: JT3-TB2-7VG
Lemme know what you guys think. Also I'm always looking for recommendations so send some levels my way :)
Status Sir_Laguna Aug 13, 2019
I made a new level! This time is 'inspired' in Game of Thrones.
Battle of Winterfell
Code: 322 TCQ 4HG

Review Gameonysus 4/5 · Aug 12, 2019
The campaign of Super Mario Maker 2 was full of fun levels that reminded me that this platformer franchise is miles above the rest. Still, it’s not as good as mainline Mario level design as it was clearly made as a way to show off how maker tools can create themed levels.
As far as the rest of the game: …
The campaign of Super Mario Maker 2 was full of fun levels that reminded me that this platformer franchise is miles above the rest. Still, it’s not as good as mainline Mario level design as it was clearly made as a way to show off how maker tools can create themed levels.
As far as the rest of the game: love all the user levels. This is a must own on Switch but I hate Nintendo’s BS when it comes to search, some co-op, and the limitations in versus mode (also lag). This company gets in its own way far too often and that’s v apparent with Super Mario Maker 2.
Status tylerisrandom Jul 31, 2019

Skyward Stowaway
Invade the shipyard, steal the key, reach the goal!
Course ID: J7Y-HP8-3WF
Status Sir_Laguna Jul 29, 2019
I listed some of my favorite Super Mario Maker 2 levels. Not all of them will be fun, but they will be interesting or have creative elements.
https://www.gamerfocus.co/juegos/super-mario-maker-2-11-niveles-que-tienen-que-probar/
I hope you like them!
Status Sir_Laguna Jul 26, 2019
I made new level! This one is a little "troll", but I wanted to make a 'free fall' level since the first Mario Maker.
I hope you try it anyway (^_^)
Código: 4KY C3Y F5G

Edit: I had to recreate the level, so I changed the code.
Status Torgo Jul 23, 2019
Wish I was more active on Grouvee, but I haven't actually been gaming much lately. I've been spending approx 6-8 hours each day drawing/painting, instead of my usual hobby of gaming. I'm sure I'll come back at some point. :) Regardless I've still been fiddling around on Mario Maker occasionally before bed, mostly just playing super-expert levels and shit-posting awful …
Wish I was more active on Grouvee, but I haven't actually been gaming much lately. I've been spending approx 6-8 hours each day drawing/painting, instead of my usual hobby of gaming. I'm sure I'll come back at some point. :) Regardless I've still been fiddling around on Mario Maker occasionally before bed, mostly just playing super-expert levels and shit-posting awful gimmick courses. I'll make an actual proper level soon. Though I made a rat-themed course a couple days ago. I wouldn't actually recommend anyone to play it, but it exists:
6XN-SCY-L2G

Review ewo2 3/5 · Jul 23, 2019
I enjoyed the game, and beat the main story. I'm still working on the extra missions and 100%ing the story mode. There's a lot of variety in the Nintendo-made levels (and endless variety in the community-made levels). The main issue I have, and this is built right into the design of the game, is that the game feels light. It …
Read moreI enjoyed the game, and beat the main story. I'm still working on the extra missions and 100%ing the story mode. There's a lot of variety in the Nintendo-made levels (and endless variety in the community-made levels). The main issue I have, and this is built right into the design of the game, is that the game feels light. It doesn't feel like it ever adds up to anything significant. However, I'm not particularly interested in the "Make" mode, so I think this game would be much more interesting to me if I was interested in making levels.
Read lessStatus tylerisrandom Jul 20, 2019

Four Doors Plus One More
I implore you to explore!
Course ID: 107-DW0-L2G
Status Sir_Laguna Jul 19, 2019
Here it is!
My second Super Mario Maker 2 level! I promise this won't be as hard as the first one. I even designed a boss and it has a little story.
Code: 5SX PK0 RRG
Status MarioPrime Jul 14, 2019
Made my first Mario Maker level! Sort of a proof of concept for a type of level I wanna try messing with.