Review Thatguyinthestore 5/5 · Apr 26, 2023
mario maker but fucking harder in every aspect. literally just so good.
Nintendo EPD Production Group No. 10
3.89 from 907 ratings
1883 members have it in their collection · 128 playing now · 267 backlogged · 309 wish listed
How long? Main story 10h · with extras 29h (from 15 logged playthroughs)
Review Thatguyinthestore 5/5 · Apr 26, 2023
mario maker but fucking harder in every aspect. literally just so good.
Review El_Diegote 5/5 · Apr 1, 2023
Came for the really-difficult-but-fair levels. Ended up loading and downloading levels that played songs with note blocks. I mean, how could I give anything less than 5 stars to a platform that allows people to replicate Green Greens?
Review SinAndPunish 5/5 · Dec 8, 2022
This is one of the few games that makes me feel straight joy. From the story mode, to the charm filled level creator, to the endless amounts of courses to play this is one of the best Mario spin-off games of all time.
Review Balmora 3/5 · Mar 27, 2022
The first mario marker rewarded trying new things and to extent rewarded trying harder levels. The second one is more punishing and takes some of the fun out of it. The single player story is lame and feels like a trog the whole time; not to mention an extremely lackluster end. The online is good, but the endless mode needs …
Read moreThe first mario marker rewarded trying new things and to extent rewarded trying harder levels. The second one is more punishing and takes some of the fun out of it. The single player story is lame and feels like a trog the whole time; not to mention an extremely lackluster end. The online is good, but the endless mode needs to be tweeted. In the first game you started with 99 lives and played till you ran out. This one you start with 5 and are lucky to get through 2-3 on normal because of the lack of 1ups in peoples levels and the "gotcha" stuff in everyone's levels. Anything listed as normal or more difficult will for the most part, need the player to have the level memorized. I feel like they leaned too much into the difficulty aspect of the first game, and should have focused more on fun ways to tie levels together.
Read lessReview Charlottehltb 3/5 · Dec 30, 2021
Maybe it's because I put in over 900 hours on SMM on the Wii U but I just didn't enjoy this sequel as much even though it has more stuff in it. The original was built for the Wii U and the contols on Switch just aren't as good as the original. If Nintendo let us use a touch screen …
Read moreMaybe it's because I put in over 900 hours on SMM on the Wii U but I just didn't enjoy this sequel as much even though it has more stuff in it. The original was built for the Wii U and the contols on Switch just aren't as good as the original. If Nintendo let us use a touch screen only mode I think that would help. The course search options are as much as a pain as they were on Wii U but even more unforgivable to repeat this many years after Microsoft and Sony figured out this whole "on-line" thing a few generations back.
Read lessReview MChainZ64 2/5 · Apr 16, 2020
it's a good game don't get me wrong but it lags even in single-player unless I download the stage I want to play so it's kinda my fault for having shit wi-fi but that doesn't change the fact that I didn' enjoy my time here
Review georgeypoorgey 5/5 · Oct 10, 2019
I try to wait until I'm "done" with a game to review it. Reached the credits or at the very least seen everything I want to see. But I'm nowhere near done with Super Mario Maker 2. I want to play more levels made by friends and strangers. I want to make stupid levels that people get mad at. I …
I try to wait until I'm "done" with a game to review it. Reached the credits or at the very least seen everything I want to see. But I'm nowhere near done with Super Mario Maker 2. I want to play more levels made by friends and strangers. I want to make stupid levels that people get mad at. I want to make stupid levels people laugh at. I even want to make levels that aren't stupid.
I grew up wanting to make Mario. I would draw crayon pictures of Mario levels. I would draw Mario levels in chalk on the driveway. I would talk to my uninterested mom about Mario level ideas. I wanted to make Mario. I wanted to be Shigeru Miyamoto.
One time I went to a "bring your child to work" day at my dad's office. At the end of the day, they asked us what we wanted to do next year. I suggested make our own Mario level. My dad worked in tech consulting; nothing to do with game development. But I convinced the hundred other kids to vote for my idea. They said we would make a Mario level next year, but sadly I didn't go the next year.
But now I don't have to rig youth elections at tech conglomerates to make my dreams come true. I just have to turn my Switch on and click a button. I think there are things the game could improve on (more styles, more carryover across styles, more power ups, online co designing, etc.), but what it does is so pure and energizing that I can't bring myself to not love it. I loved the first game, and now there is a booming community around this game that so deserved it. Super Mario Maker 2 just makes me happy.
Now when the HECK are we getting Megaman Universe?
Review Gameonysus 4/5 · Aug 12, 2019
The campaign of Super Mario Maker 2 was full of fun levels that reminded me that this platformer franchise is miles above the rest. Still, it’s not as good as mainline Mario level design as it was clearly made as a way to show off how maker tools can create themed levels.
As far as the rest of the game: …
The campaign of Super Mario Maker 2 was full of fun levels that reminded me that this platformer franchise is miles above the rest. Still, it’s not as good as mainline Mario level design as it was clearly made as a way to show off how maker tools can create themed levels.
As far as the rest of the game: love all the user levels. This is a must own on Switch but I hate Nintendo’s BS when it comes to search, some co-op, and the limitations in versus mode (also lag). This company gets in its own way far too often and that’s v apparent with Super Mario Maker 2.
Review ewo2 3/5 · Jul 23, 2019
I enjoyed the game, and beat the main story. I'm still working on the extra missions and 100%ing the story mode. There's a lot of variety in the Nintendo-made levels (and endless variety in the community-made levels). The main issue I have, and this is built right into the design of the game, is that the game feels light. It …
Read moreI enjoyed the game, and beat the main story. I'm still working on the extra missions and 100%ing the story mode. There's a lot of variety in the Nintendo-made levels (and endless variety in the community-made levels). The main issue I have, and this is built right into the design of the game, is that the game feels light. It doesn't feel like it ever adds up to anything significant. However, I'm not particularly interested in the "Make" mode, so I think this game would be much more interesting to me if I was interested in making levels.
Read lessStatus tylerisrandom Jul 4, 2019

Swiftly Shifting Windy Quicksand
Course ID: 0NC-MQ1-3WG
Status BMO Jul 4, 2019
10 must-play Super Mario Maker 2 levels
I love this game, it is endless fun. And I love discovering new must-play lists.
Status tylerisrandom Jul 3, 2019

Just uploaded a new course, Mole Man's Revenge. Wreak havoc on Bowser's surface-dwelling minions from below ground!
Course ID: 8X1-HKN-DGG
Status Torgo Jul 3, 2019
I spent a silly amount of time making a new level. It's pretty tough. It's called "Fortress of Sand and Tears." It took forever, but I feel like I'm getting the hang of it, it's like my first proper level. Would love to get some feedback.
The code is:
4S8 K0N XJF
If anyone can actually beat this …
I spent a silly amount of time making a new level. It's pretty tough. It's called "Fortress of Sand and Tears." It took forever, but I feel like I'm getting the hang of it, it's like my first proper level. Would love to get some feedback.
The code is:
4S8 K0N XJF
If anyone can actually beat this abomination I'll be impressed, because it took me all evening to upload my own stupid level. Although I'm still getting used to Mario, so maybe it'll be easy for an experienced player. >:)
Status tylerisrandom Jul 2, 2019
The 3D World theme is such a commitment, but I keep going back cuz it’s so pretty!
Here’s a “short and sweet” course I just made: Unclog the Goomba Pipeline!
WJG-RMJ-7YG
Status BMO Jul 1, 2019
For anyone interested, I stared a thread in the forums to collect Mario Maker 2 levels made by Grouvee members.
Feel free to post your levels there so we can all give them a play.