Super Mario Maker 2 (2019)

Nintendo EPD Production Group No. 10

Nintendo Switch

3.89 from 907 ratings

1883 members have it in their collection · 128 playing now · 267 backlogged · 309 wish listed

How long? Main story 10h · with extras 29h (from 15 logged playthroughs)

A side-scrolling Mario adventure that unleashes the creative potential of Super Mario Maker 2 awaits in Story Mode, which contains over 100 built-in courses. And in Course Maker, a wide range of parts, tools, and more are available so you can construct your own courses. Want coin-shooting cannons? Bowser riding on a giant Goomba? Cat Mario sliding down slopes to … Read more
A side-scrolling Mario adventure that unleashes the creative potential of Super Mario Maker 2 awaits in Story Mode, which contains over 100 built-in courses. And in Course Maker, a wide range of parts, tools, and more are available so you can construct your own courses. Want coin-shooting cannons? Bowser riding on a giant Goomba? Cat Mario sliding down slopes to take out an army of baddies? Go for it! You call the shots. Pass a Joy-Con controller to a partner to build co-operatively on a single system! Read less
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Release dates

  • Jun 28, 2019 (Worldwide) Nintendo Switch

Also available on

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Featured in lists

Best Games (All Time) by RehRomano · 84 games · 0
Best Games (2019) by RehRomano · 10 games · 0
Completed by RehRomano · 172 games · 0
GOTY 2019 by LarsFrukt · 52 games · 0

Rating distribution

5 stars
219
4 stars
412
3 stars
237
2 stars
34
1 star
5
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Community All Reviews Statuses

El_Diegote

Review El_Diegote 5/5 · Apr 1, 2023

Creativity at its finest

Came for the really-difficult-but-fair levels. Ended up loading and downloading levels that played songs with note blocks. I mean, how could I give anything less than 5 stars to a platform that allows people to replicate Green Greens?

SinAndPunish

Review SinAndPunish 5/5 · Dec 8, 2022

Joy.

This is one of the few games that makes me feel straight joy. From the story mode, to the charm filled level creator, to the endless amounts of courses to play this is one of the best Mario spin-off games of all time.

Balmora

Review Balmora 3/5 · Mar 27, 2022

Loses most of it's magic from the first one

The first mario marker rewarded trying new things and to extent rewarded trying harder levels. The second one is more punishing and takes some of the fun out of it. The single player story is lame and feels like a trog the whole time; not to mention an extremely lackluster end. The online is good, but the endless mode needs …

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The first mario marker rewarded trying new things and to extent rewarded trying harder levels. The second one is more punishing and takes some of the fun out of it. The single player story is lame and feels like a trog the whole time; not to mention an extremely lackluster end. The online is good, but the endless mode needs to be tweeted. In the first game you started with 99 lives and played till you ran out. This one you start with 5 and are lucky to get through 2-3 on normal because of the lack of 1ups in peoples levels and the "gotcha" stuff in everyone's levels. Anything listed as normal or more difficult will for the most part, need the player to have the level memorized. I feel like they leaned too much into the difficulty aspect of the first game, and should have focused more on fun ways to tie levels together.

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Charlottehltb

Review Charlottehltb 3/5 · Dec 30, 2021

Missing the Wii U

Maybe it's because I put in over 900 hours on SMM on the Wii U but I just didn't enjoy this sequel as much even though it has more stuff in it. The original was built for the Wii U and the contols on Switch just aren't as good as the original. If Nintendo let us use a touch screen …

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Maybe it's because I put in over 900 hours on SMM on the Wii U but I just didn't enjoy this sequel as much even though it has more stuff in it. The original was built for the Wii U and the contols on Switch just aren't as good as the original. If Nintendo let us use a touch screen only mode I think that would help. The course search options are as much as a pain as they were on Wii U but even more unforgivable to repeat this many years after Microsoft and Sony figured out this whole "on-line" thing a few generations back.

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MChainZ64

Review MChainZ64 2/5 · Apr 16, 2020

i don't hate this game

it's a good game don't get me wrong but it lags even in single-player unless I download the stage I want to play so it's kinda my fault for having shit wi-fi but that doesn't change the fact that I didn' enjoy my time here

georgeypoorgey

Review georgeypoorgey 5/5 · Oct 10, 2019

I try to wait until I'm "done" with a game to review it. Reached the credits or at the very least seen everything I want to see. But I'm nowhere near done with Super Mario Maker 2. I want to play more levels made by friends and strangers. I want to make stupid levels that people get mad at. I …

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I try to wait until I'm "done" with a game to review it. Reached the credits or at the very least seen everything I want to see. But I'm nowhere near done with Super Mario Maker 2. I want to play more levels made by friends and strangers. I want to make stupid levels that people get mad at. I want to make stupid levels people laugh at. I even want to make levels that aren't stupid.

I grew up wanting to make Mario. I would draw crayon pictures of Mario levels. I would draw Mario levels in chalk on the driveway. I would talk to my uninterested mom about Mario level ideas. I wanted to make Mario. I wanted to be Shigeru Miyamoto.

One time I went to a "bring your child to work" day at my dad's office. At the end of the day, they asked us what we wanted to do next year. I suggested make our own Mario level. My dad worked in tech consulting; nothing to do with game development. But I convinced the hundred other kids to vote for my idea. They said we would make a Mario level next year, but sadly I didn't go the next year.

But now I don't have to rig youth elections at tech conglomerates to make my dreams come true. I just have to turn my Switch on and click a button. I think there are things the game could improve on (more styles, more carryover across styles, more power ups, online co designing, etc.), but what it does is so pure and energizing that I can't bring myself to not love it. I loved the first game, and now there is a booming community around this game that so deserved it. Super Mario Maker 2 just makes me happy.

Now when the HECK are we getting Megaman Universe?

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Gameonysus

Review Gameonysus 4/5 · Aug 12, 2019

More of What’s Good But Plenty of What’s Not

The campaign of Super Mario Maker 2 was full of fun levels that reminded me that this platformer franchise is miles above the rest. Still, it’s not as good as mainline Mario level design as it was clearly made as a way to show off how maker tools can create themed levels.

As far as the rest of the game: …

Read more

The campaign of Super Mario Maker 2 was full of fun levels that reminded me that this platformer franchise is miles above the rest. Still, it’s not as good as mainline Mario level design as it was clearly made as a way to show off how maker tools can create themed levels.

As far as the rest of the game: love all the user levels. This is a must own on Switch but I hate Nintendo’s BS when it comes to search, some co-op, and the limitations in versus mode (also lag). This company gets in its own way far too often and that’s v apparent with Super Mario Maker 2.

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ewo2

Review ewo2 3/5 · Jul 23, 2019

Enjoyable

I enjoyed the game, and beat the main story. I'm still working on the extra missions and 100%ing the story mode. There's a lot of variety in the Nintendo-made levels (and endless variety in the community-made levels). The main issue I have, and this is built right into the design of the game, is that the game feels light. It …

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I enjoyed the game, and beat the main story. I'm still working on the extra missions and 100%ing the story mode. There's a lot of variety in the Nintendo-made levels (and endless variety in the community-made levels). The main issue I have, and this is built right into the design of the game, is that the game feels light. It doesn't feel like it ever adds up to anything significant. However, I'm not particularly interested in the "Make" mode, so I think this game would be much more interesting to me if I was interested in making levels.

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tylerisrandom

Status tylerisrandom Jun 30, 2019

Third course finished! This one’s called Sky Coup: 1C0-VYT-RYG

(Super Mario World’s visual style is still so dang good.)

tylerisrandom

Status tylerisrandom Jun 30, 2019

My second course is called “Funky Flora.” I wanted to try a course with multiple secret optional paths: KY3-YWK-FDG

tylerisrandom

Status tylerisrandom Jun 30, 2019

The reviews I read that encouraged use of a stylus seemed to always mention finger grease as the primary factor. But IMO the touch target sizes really are too small for the Switch’s screen without one, regardless of how oily your fingertips are or aren’t. And the gamepad controls just don’t cut it for me after so much time with …

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The reviews I read that encouraged use of a stylus seemed to always mention finger grease as the primary factor. But IMO the touch target sizes really are too small for the Switch’s screen without one, regardless of how oily your fingertips are or aren’t. And the gamepad controls just don’t cut it for me after so much time with the Wii U predecessor.

I already had a stylus lying around, but thought I’d mention in case others plan to buy and do not.

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Torgo

Status Torgo Jun 30, 2019

Quite a few people have been telling me that the Joycons and the Switch Pro Controller have a bunch of issues and that they prefer using Xbox or PS4 controller with the Switch, using this dongle thing:

https://core-electronics.com.au/8bitdo-wireless-usb-adapter.html

I'll likely just use my PS4 controller for when I get a Switch. Very tempted to get one in the coming days, …

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Quite a few people have been telling me that the Joycons and the Switch Pro Controller have a bunch of issues and that they prefer using Xbox or PS4 controller with the Switch, using this dongle thing:

https://core-electronics.com.au/8bitdo-wireless-usb-adapter.html

I'll likely just use my PS4 controller for when I get a Switch. Very tempted to get one in the coming days, cuz SMM2 looks so much fun.

enter image description here

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tylerisrandom

Status tylerisrandom Jun 29, 2019

Just uploaded my first course: RLV-XH0-5KF

Made something simple and pleasant to get my feet wet. Cat mario’s still fun! 🐱

BMO

Status BMO Jun 29, 2019

Need to dig into the various win states or goals that you can set in this game. I made a lot of classic style Mario levels in the first game but the options provided by the goal toggles really open up a world of possibilities.

kasparius

Status kasparius Jun 29, 2019

A quick PSA for this game, there are two peripherals that make it infinitely more enjoyable, first of all I highly recommend making the levels directly on the Switch in touch mode, and for that I would recommend an Ipad type Stylus, you might already have one around the house, as manufacturers have started adding them to regular pens.

The …

Read more

A quick PSA for this game, there are two peripherals that make it infinitely more enjoyable, first of all I highly recommend making the levels directly on the Switch in touch mode, and for that I would recommend an Ipad type Stylus, you might already have one around the house, as manufacturers have started adding them to regular pens.

The other one is to play the levels with a D-Pad, if you have a later version pro controller, you can use that, but for portable play I highly recommend the Hori D-Pad:

https://smile.amazon.com/gp/product/B01AI0GLJK/ref=ox_sc_act_title_1?smid=ATVPDKIKX0DER&th=1

This one is currently on sale, I have the Zelda one and I've been playing all platformers, Metroidvanias and fighting games with it, very recommended.

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BMO

Status BMO Jun 29, 2019

If anyone is interested, check out Course ID: 7Q8-Q07-WFF. Is a very simple level, a course-building refresher and a basic attempt at a course that would be at home in the original Super Mario World.

BMO

Status BMO Jun 28, 2019

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On the train heading out of the city for the long weekend. Picked up my copy on the way to the train. Can’t wait to dig into it.

BMO

Status BMO Jun 27, 2019

One more day! I am slightly jealous of people who purchased a digital copy, because I suppose they get to play at midnight tonight. I'll have to wait until tomorrow, and I'm psyched.

BMO

Status BMO Jun 24, 2019

Only a few days left. I can't wait to pick up my copy. I don't know how I am going to do anything else this coming weekend, and it's a long weekend!

BMO

Status BMO May 15, 2019

There are so many new additions over the original packed into this sequel that I’m overwhelmed with excitement.