Main game
2.48 average rating based on 213 ratings
It is arguably one of the worst games of all time. There is nothing redeeming about the game. The story, the gameplay, the graphics and the technical side of the game is completely awful and there is no reason to play it. The voiceovers and animations in the game look like something out of an unfunny meme. It could be funny, but only for a short time. When you have to look at it and listen to it for tens of hours, it's no longer funny.
Two Worlds is crude, insipid, bug-ridden and imbalanced. Yet, the game appeals, in an eerie way, to the role player within me. The world is open, more so than anything Bethesda has come up with in recent years. The rugged, unpolished feel of the world makes everything seem more engaging for some reason and the sense of adventure you get as you start moving towards that distant tower is something very few sandbox RPGs have achieved. Moreover, this is one of the few games I have played in recent years where you can become that godly character you always wanted to be. This is mainly because there are way too many skill points in the game and you can get stat-boosting items from enemies, and the drop rate is relatively high. The game world is ginormous, with nuances in the terrain. The number of dungeons is relatively low compared to the Elder Scrolls series, but the variety in landscape more than makes up for it. Lastly, I want to refer to item stacking, which, according to me, is the best mechanic created for loot crazy adventurers since the original Diablo series started the item finding revolution in role playing games. …
Two Worlds is crude, insipid, bug-ridden and imbalanced. Yet, the game appeals, in an eerie way, to the role player within me. The world is open, more so than anything Bethesda has come up with in recent years. The rugged, unpolished feel of the world makes everything seem more engaging for some reason and the sense of adventure you get as you start moving towards that distant tower is something very few sandbox RPGs have achieved. Moreover, this is one of the few games I have played in recent years where you can become that godly character you always wanted to be. This is mainly because there are way too many skill points in the game and you can get stat-boosting items from enemies, and the drop rate is relatively high. The game world is ginormous, with nuances in the terrain. The number of dungeons is relatively low compared to the Elder Scrolls series, but the variety in landscape more than makes up for it. Lastly, I want to refer to item stacking, which, according to me, is the best mechanic created for loot crazy adventurers since the original Diablo series started the item finding revolution in role playing games. I think it is time to download Two Worlds 2 and find out where this series is headed.
P.S.: The story is a piece of crap, I think. I skipped through every excruciating dialogue.
Actual Score: 2.5/5