Main game
3.77 average rating based on 78 ratings
TRUE Deadalic style.
puzzles are plenty. just a beautiful game. Another deep one to make you think. Game is fairly flawless. I personally would play the first one. They mention a lot of characters and it just nice to know who is who and what going on. The game is pretty deep and will leave you with thoughts afterwards.
This is probably the best click&point game I've played. The storylines and how they intertwine together to release information bit by bit till the final ending is really a masterpiece. You not only continue playing to finish the game but because of the engaging tale. The artwork is beautiful and really good.
The only thing I wished was to realise that this is the second part of "The Dark Eye: Chains of Satinav". The story had references but it was too late to stop playing. But the story was so good I really didn't care.
Memoria is a great point and click adventure game in the classic sense that I so enjoy, and having enjoyed Chains of Satinav, was happy to jump into Memoria. The first thing worth mentioning (and this stands for both games) is the gorgeous artwork. Every screen looks like a painting, with enough diversity in the different screens to keep your eyes happy. Sometimes the character models clash with the backgrounds, but the animations are better that in the first game, and things seem much smoother. I can't be sure if this was just my computer, but the frame-rate seemed a bit stilted in both games, especially in the conversation scenes where it felt more like a flip book skipping frames.
Gameplay is standard point and click fair, so it's certainly love it or hate it, especially because it at times falls into obscure solution territory, luckily there is a setting that will help you know what items to use where by highlighing them if you are on the right track. It wasn't often that I got stuck, but there were a few moments that took a bit.
For me the selling point was the setting and characters, which in my …
Memoria is a great point and click adventure game in the classic sense that I so enjoy, and having enjoyed Chains of Satinav, was happy to jump into Memoria. The first thing worth mentioning (and this stands for both games) is the gorgeous artwork. Every screen looks like a painting, with enough diversity in the different screens to keep your eyes happy. Sometimes the character models clash with the backgrounds, but the animations are better that in the first game, and things seem much smoother. I can't be sure if this was just my computer, but the frame-rate seemed a bit stilted in both games, especially in the conversation scenes where it felt more like a flip book skipping frames.
Gameplay is standard point and click fair, so it's certainly love it or hate it, especially because it at times falls into obscure solution territory, luckily there is a setting that will help you know what items to use where by highlighing them if you are on the right track. It wasn't often that I got stuck, but there were a few moments that took a bit.
For me the selling point was the setting and characters, which in my opinion can make or break a game like this. I knew nothing about the setting, ignorant of it's history as a successful German RPG setting. It is a pretty typical fantasy setting, but that's not a bad thing, because while it may border on trope and cliche' at times, it's original enough and the characters and story are interesting enough to make up for it. It plays itself very seriously, which I actually found refreshing considering most Point and Clicks are self aware and humorous to a point.
Check out this game if you enjoy fantasy point and clicks. This game and its predecessor left me wanting not only more games, but more from The Dark Eye setting as well
TRUE Deadalic style.
puzzles are plenty. just a beautiful game. Another deep one to make you think. Game is fairly flawless. I personally would play the frist one first. They mention a lot of characters and it just nice to know who is who and what going on.