Review EmberGlows 2/5 · Nov 15, 2024
I love the idea of this game. The execution is frustrating as hell.
It starts out alright but the AI is far from intelligent, there are a couple bugs, and Ghost Master never boths to explain key concepts that underpin most of its mechanics. You're expected to just know that the Rattling Chains power will attract nearby mortals, for example. …
I love the idea of this game. The execution is frustrating as hell.
It starts out alright but the AI is far from intelligent, there are a couple bugs, and Ghost Master never boths to explain key concepts that underpin most of its mechanics. You're expected to just know that the Rattling Chains power will attract nearby mortals, for example. Or, hey, didn't you realise when we said ghosts can't be tethered to items in warded rooms we meant ghosts CAN be tethered to items in warded rooms if they're carried into the area first?
Worst of all though are the tedious later levels. 30 minutes of trial and error while you wait for an NPC to maybe, hopefully walk into one specific room.



