Ghost Master (2003)

Sick Puppies, Spiral House

Mac · PC (Microsoft Windows) · PlayStation 2 · Xbox

3.26 from 82 ratings

656 members have it in their collection · 1 playing now · 401 backlogged · 18 wish listed

How long? Main story 17h · 100% 10h (from 4 logged playthroughs)

Ghost Master is a strategy game with a difference. Your aim is to build up and control a team of ghosts, and your goal is to scare the humans.Set in the town of Gravenville, there are number of different scenarios to play, set over a variety of fully 3D environments including the country house, police station and hospital.Instead of playing … Read more
Ghost Master is a strategy game with a difference. Your aim is to build up and control a team of ghosts, and your goal is to scare the humans.Set in the town of Gravenville, there are number of different scenarios to play, set over a variety of fully 3D environments including the country house, police station and hospital.Instead of playing with one single character, you build up an entire ghostly team. There are around 50 ghosts in total and each haunter has its own personality, strengths, and weaknesses. As the game develops the characters themselves will develop and grow. What's more, each one has its own unique set of powers - some can make the walls drip with blood while others can cut the lights in the room...Each time you scare a human or 'mortal', you will increase your plasm; the energy you need to scare them in the first place. Scare them too much and people will flee from the building, which will make your job more difficult.Ghost Master uses a unique AI engine, which gives the player a sense of natural human behaviour. The mortals will go about their everyday lives; cooking, going to work, arguing with each other... until they encounter the horrors you control! After facing these horrors they will become irrational, afraid, and sometimes even go insane! As well as horror the game also contains elements of humour. Read less
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Release dates

  • May 23, 2003 (Full Release) (Europe) PC (Microsoft Windows)
  • Aug 26, 2003 (Full Release) (North_America) PC (Microsoft Windows)
  • Nov 05, 2003 (Full Release) (Europe) Mac
  • Jan 29, 2004 (Full Release) (Japan) PC (Microsoft Windows)
  • Aug 27, 2004 (Full Release) (Worldwide) PlayStation 2, Xbox

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Remakes

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Featured in lists

Completed by OtakuGamer729 · 150 games · 0

Rating distribution

5 stars
12
4 stars
22
3 stars
27
2 stars
15
1 star
5
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Community All Reviews Statuses

EmberGlows

Review EmberGlows 2/5 · Nov 15, 2024

I love the idea of this game. The execution is frustrating as hell.

It starts out alright but the AI is far from intelligent, there are a couple bugs, and Ghost Master never boths to explain key concepts that underpin most of its mechanics. You're expected to just know that the Rattling Chains power will attract nearby mortals, for example. …

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I love the idea of this game. The execution is frustrating as hell.

It starts out alright but the AI is far from intelligent, there are a couple bugs, and Ghost Master never boths to explain key concepts that underpin most of its mechanics. You're expected to just know that the Rattling Chains power will attract nearby mortals, for example. Or, hey, didn't you realise when we said ghosts can't be tethered to items in warded rooms we meant ghosts CAN be tethered to items in warded rooms if they're carried into the area first?

Worst of all though are the tedious later levels. 30 minutes of trial and error while you wait for an NPC to maybe, hopefully walk into one specific room.

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