Main game
3.78 average rating based on 77 ratings
This feels like a more refined version of Golden Axe. The controls are responsive though the pre-mapped buttons did feel a bit awkward on my controller. I ended up activating the item swap when I meant to attack far too often. That said, it was very responsive to my misclicks and I could have remapped the button layout.
The game is pulpy fun that has plenty of enemy variety and fun references to iconic DND monsters. Though I did find the Behoulder to be pretty silly as it bounced around like a bouncy ball. There are branching paths and 6 playable characters which add plenty of replay value.
Gameplay is pretty simple, like most beat em' ups, but still enjoyable. They add more depth with the inventory system. You can pick up items and spells. Then awkwardly cycle through to use them. I personally found most items to be lackluster and spells to be absurdly overpowered. The wizard and elf are pretty insane with the ability to just spam spells until a boss dies. There are other items you can pick up that take up various slots, like earrings or rings, though the game does a poor job of relaying …
This feels like a more refined version of Golden Axe. The controls are responsive though the pre-mapped buttons did feel a bit awkward on my controller. I ended up activating the item swap when I meant to attack far too often. That said, it was very responsive to my misclicks and I could have remapped the button layout.
The game is pulpy fun that has plenty of enemy variety and fun references to iconic DND monsters. Though I did find the Behoulder to be pretty silly as it bounced around like a bouncy ball. There are branching paths and 6 playable characters which add plenty of replay value.
Gameplay is pretty simple, like most beat em' ups, but still enjoyable. They add more depth with the inventory system. You can pick up items and spells. Then awkwardly cycle through to use them. I personally found most items to be lackluster and spells to be absurdly overpowered. The wizard and elf are pretty insane with the ability to just spam spells until a boss dies. There are other items you can pick up that take up various slots, like earrings or rings, though the game does a poor job of relaying this information to you. In some ways, I'd say this game was overdesigned for an arcade. You really needed an inventory screen or a simplified version of the inventory. It works but definitely feels clunky.
The game is absurdly difficult, like most beat em ups. I have no idea how many continues I had to use to beat this. My wallet would have cried if I beat this at the arcade. Definitely play this with a friend.