Review Beyond_Creation_22 5/5 · Apr 3, 2026
I Get It Now...
Alright, so there is gonna be a little preamble before I actually talk about this game. I was probably a Mother hater and that is because I have had a friend in my life tell me nonstop how great Earthbound was for over a decade. Sadly it was one of those situations where the more he talked about it, the …
Alright, so there is gonna be a little preamble before I actually talk about this game. I was probably a Mother hater and that is because I have had a friend in my life tell me nonstop how great Earthbound was for over a decade. Sadly it was one of those situations where the more he talked about it, the less I was interested in. It really just put a bad taste in my mouth whenever I thought about this series in general and even went into me disliking Ness in Super Smash Bros. So what changed and what got me to get into the Mother series? Well I read someone’s review on here and it just kind of clicked in my brain that I need to play this. It helps that I have met other fans who have been more encouraging about playing Mother and a friend who suggested I start with Mother 3. Long story short, this game is literally amazing and one of the best JRPGs and best games I have ever played. I think in a similar vein to my 1000xResist review, this review might contain some spoilers but I will try my hardest not to.
I think I will talk about gameplay first before I go into any story, themes and surprises. Gameplay works similarly to other turn based JRPGs where players take a turn and use an action in a turn order. I think one of the things that I loved in this game is that someone can take mortal damage but still be in the fight. So it is very possible to squeeze a couple rounds out if someone took mortal damage. I like that you can plan around it and play with it when you heal someone and when you even press the button to have an enemy attack you. I know that this is weird to explain but basically you just get a degree of flexibility in this combat system without having to expend items or healing like in a Final Fantasy game. The other thing that this game does that just was different for me was the rhythm based battle mechanics. I loved being able to hit a 16 hit combo with any of the characters. It can really turn the tides of battle when you rip one of these off. Otherwise you do a lot of overworld exploration with enemies that are visible on the map which is really cool so there aren’t any random encounters. It doesn’t change that the enemies will be attracted to you like a magnet. You get a fun sprint mechanic that can charge through enemies once you are high enough level too so that is neat when you don’t want to grind.
I think this is where I try to talk around the story of Mother 3 because I think the best thing that can happen is to go into this game blind. Overall the story is about the Island of Tazmily and what happens on that island. You go from a simple village strong man to a world saving hero as is typical of these kinds of games. Environments in this game are always beautiful and colorful to travel through and are never dull. I love the last environment specifically and I am sure that I am not alone in that segment. The music in this game is phenomenal and every single track is a certified banger. All of the battle tracks are a joy and the environmental and atmospheric are no slouches either. I think one of the best things about this game and about all games I love is that they capture something about being human. This game just has it all for me. There is a bunch of levity and a bunch of joy. A bunch of sorrow and anger. It just runs the gambit and I think that it just represents me and all of us. We are not perfect, we are the makers of our own destiny and we can give into our darker sides. Does this show its head throughout the whole game, no but it is something that I latched onto.
The largest theme that I can grasp from this game is the critique of capitalism and consumerism. It really just snuck up on me watching this town be swindled of their joy by a salesman who is claiming to sell that very thing. It shows how the life of excess truly makes us more empty as we think we need more, when in reality we just need connection to each other and our community. I know capitalist critiques are not so rare nowadays but there is something about this being made in 2006. It reminds me of when I saw the film Giants and Toys which was made in Japan in 1958. I was as shocked to see that these critiques and criticisms have been echoing throughout history. I think one of the many moments that made me cry was watching a village make an old folks home and how they basically discarded the elderly and that just stung. I think the other theme of this game is how fascists rise in capitalist systems and we can see this because of all the pigmen who exploit others for their own profit and greed. I feel like I can go on and on about examples from this game that got some kind of reaction from me. It was just heartbreaking to observe.
Is the game perfect? By all means no. There is no such thing as a perfect game and there are some pain points that exist where the only solution is you have to grind. Other than that there are some things culturally that just haven't aged as well but otherwise the game is just so phenomenal and I do think it can be easy to overlook. So after a lot of debate I think I will be putting this on my ranking as my all time favorite JRPG. I just think that this game is just deserving of it. I didn’t think I would play anything that would ever top Final Fantasy 10 but I suppose that is no longer the case. Please play this game and get the fan translation. It was so worth it and easily available. I am so excited to play Earthbound now. Oh how the tables...
