Tainted Grail: Conquest (2021)

Awaken Realms Digital

PC (Microsoft Windows) · Xbox One · Xbox Series X|S

3.59 from 32 ratings

77 members have it in their collection · 2 playing now · 28 backlogged · 17 wish listed

How long? Main story 55h (from 1 logged playthrough)

A story-driven hybrid between RPG and deck-building roguelikes. Explore the ever-changing maps, fight with deadly enemies, and learn what happened to the cursed island of Avalon.
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Release dates

  • May 27, 2021 (Worldwide) PC (Microsoft Windows)
  • Sep 23, 2021 (North_America) Xbox One, Xbox Series X|S
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Rating distribution

5 stars
6
4 stars
12
3 stars
9
2 stars
5
1 star
0
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Community All Reviews Statuses

Vencel

Review Vencel 3/5 · Feb 16, 2025

Tainted Grail Conquest (PC)

Este juego en realidad lo jugué hace bastante y olvidé subirlo. Es un deckbuilding con rans un pelín largas, y con una historia innecesariamente densa y compleja. Tiene choices y varios grupos de personajes aunque muchos son clones de otros. Ta bien.

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V1CGaming

Review V1CGaming 2/5 · Sep 20, 2023 Abandoned

A lot of effort was made on narration, graphics and atmosphere and I applaud the devs for this. Unfortunately the gameplay is not great at all. There are a lot of enemies and they are all bags of HPs. You do the same thing, over and over and over, there are very few effects, card properties or combinations etc. that …

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A lot of effort was made on narration, graphics and atmosphere and I applaud the devs for this. Unfortunately the gameplay is not great at all. There are a lot of enemies and they are all bags of HPs. You do the same thing, over and over and over, there are very few effects, card properties or combinations etc. that make card games fun and complex.

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grizzling

Review grizzling 4/5 · Nov 12, 2021

Well made and interesting roguelite

The game is really well made and thought through.

My main concerns are those of UX nature - many things are not well explained, there are often situation in which the game don't show and even allow to get to information that could help decision-making process and a lot of times it's not clear what exactly will happen - is …

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The game is really well made and thought through.

My main concerns are those of UX nature - many things are not well explained, there are often situation in which the game don't show and even allow to get to information that could help decision-making process and a lot of times it's not clear what exactly will happen - is the enemy going to attack you or your minion? Is the buff working properly and what is going to happen. I certaily lack the log of events that would help in learning process.

But overall it's been a great experience so far and I still didn't reach the end!

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