Review Spartan117 5/5 · Jul 31, 2022
An Adrenaline Pumping Extravaganza
*"I am the storm that is approaching; Provoking; Black clouds in isolation
I am reclaimer of my name
Born in flames; I have been blessed; My family crest is a demon of death!
Forsakened, I am awakened; A phoenix's ash in dark divine
Descending misery; Destiny chasing time"*
I got introduced to the Devil May Cry franchise during the PS2 …
*"I am the storm that is approaching; Provoking; Black clouds in isolation
I am reclaimer of my name
Born in flames; I have been blessed; My family crest is a demon of death!
Forsakened, I am awakened; A phoenix's ash in dark divine
Descending misery; Destiny chasing time"*
I got introduced to the Devil May Cry franchise during the PS2 era with Devil May Cry 3 which ended up being one of my favourites on the console. One of the prime reasons I upgraded my PC more than a decade ago was because I wanted to play Devil May Cry 4 - the other reason being Call of Duty 4: Modern Warfare. I love action-adventure games or hack and slash games where you are given control of an absolute beast wielding a variety of intriguing weapons slicing or demolishing enemies in a myriad of ways. Devil May Cry felt distinct because of the sheer COOL factor that the franchise has thoroughly incorporated into its being. Now, I'm one of those who didn't hate the Ninja Theory DMC reboot; the level design and art style stood out to me but the story/characters and repetitive wave-of-enemies gameplay segments kept it from being great. The fan outcry was massive and I'm ultimately glad because Capcom took the reigns again and came out with a proper sequel in Devil May Cry 5 which is probably the best in the franchise so far if my nostalgia for DMC 3 is not fogging up my judgement.
Story:
Probably my favourite in the franchise even though I do love DMC 3's sibling rivalry-focused overarching plot. What I loved about it was how the story managed to bring it all together for this latest outing. Pretty much all of the characters from previous games are in the campaign in some capacity including the anime-to my surprise since I have watched it - and while I wish some of the characters had more screentime or inclusion in the events of the game, I still welcomed this Avengers-style gathering of all of them. There are a couple of new characters: V, a mysterious poetry-loving gothic fella with demon magic; Nico Goldstein, a crazy humorous mechanic with an invincible van who is the adopted granddaughter of the creator of Dante's Ebony and Ivory and is the companion to Nero throughout his journey - enjoyed both of them. I also loved how the story was told in a non-linear fashion via multiple POVs to maximize crowd-pleasing moments and keep the mystery as mysterious as it can be even though it was obvious and I enjoyed being duped by rejecting it as a red-herring - props for the boldness.
My favourite thing was how things wrapped up; the badassery+uber coolness combined with weird wholesomeness was not what I expected and I welcomed it completely. There's also a decent recap for those who either have not played all of the games like me (DMC 1 and DMC 2) or are completely new to the franchise and I appreciated that even though I YouTubed a more detailed recap prior.
My main complaint with the story is that even though there are plenty of awesome cutscenes, the banter between characters that one would love to see - Dante, V, Nero - was thin. I would have loved it if the story was longer so more fun shenanigans could have been included. In general, I wanted more cutscenes and story segments for characters as a longer story would have benefited characters such as Trish and Lady too.
Gameplay:
Absolutely insane adrenaline-pumping hack and slash extravaganza. Just so GODDAMN FUN. There are four playable characters each with their distinct combat mechanics and all of them are exhilarating to take control of and slay hordes of demons. The depth and variety are insane - a ton of content. In order of my enjoyment: V, the new addition actually had the most different - and a welcome one - playstyle since it is range-based as you micromanage the three demons he can summon to attack the enemies while he only comes in to finish them off and I loved how this added a change of pace; Nero with his new arsenal of devil triggers courtesy of Nico added a plethora of variety while maintaining The Red Queen's rev mechanics making him more enjoyable than ever; Virgil, a close second has my favourite weapon - Yamato - and comes with two more and a bunch of abilities in the skill set including teleportation making him ridiculously OP, as the Alpha and the Omega should be, and sleek action gameplay doesn't get better than this; then there's Dante with an insane skill set, abilities, styles and weapons resulting in mind-numbing variations on how one can play as him and you truly feel unstoppable as the legendary Devil Hunter - Royal Guard is OP as fuck.
There's a lot of variety to both the normal enemy encounters and boss fights which keeps things fresh and engaging. The level design was good as you traverse a variety of locations but it does falter in the second half where several of the missions all feature the same Qlipoth surroundings resulting in monotony. I wish there was another level or two in the same vein as the one you get with the crumbling infrastructure level for Dante as that would have mixed things up nicely. There's a ton of replayability in the game that can give you several more hours of intense FUN.
I did do a noob gamer move. Since I was so excited to finally start the game, I forgot to change the difficulty settings and only realized it about 4–5 missions in that I was playing on Human difficulty, which is the easy mode… no wonder it felt easy, but since I'm lazy and I was loving the game AND wanted to know how to story pans out, I decided to finish it on this difficulty and then replayed several of the missions with my man Virgil on Devil Hunter or normal difficulty which was also amazing. Yeah, yeah, I have blasphemed but I do plan on replaying the game whenever DMC 6 comes out because it's so damn great (gonna be a long while, though).
Graphics:
It's a visual treat. Rendered in the RE Engine - the game engine created for Resident Evil 7 -, it is a beautiful game through and through. The environments, the character models, the enemy models, the animations, the lighting, action and atmospheric effects, all of it is high quality. Moreover and the thing that made me the happiest gamer ever was the optimization on PC as even though I have a grandpa PC by today's standards, I was able to get silky smooth 60 FPS on 1080p resolution on most settings set to their highest only requiring reduction on some elements such as shadows. There is just something deeply satisfying about a well-polished PC experience because I've had plenty of bad experiences of good or great games marred by poor optimization or port jobs.
For reference, I have a GTX 970 with an i5 4590 and 8 Gb RAM.
Sound:
The game boasts a great soundtrack with plenty of tracks fitting the mood and tone of the locations and the characters alike. Now, of course, the best thing about the soundtrack of Devil May Cry is always the main themes/songs of characters that are blasted during combat and since DMC 5 had four, I was in heaven. V's Crimson Cloud was pretty good and Dante's Subhuman - admittedly - didn't hook me at first but I certainly liked it after a while and it continues to grow on me more. Nero's Devil Trigger, though, was the second best and perfect for the character and I loved it. The masterpiece, however, belonged to the coolest antagonist in gaming, Virgil, in the form of Bury The Light by Casey Edwards and Victor Borba - absolutely phenomenal and I have been listening to it (and Devil Trigger) ever since I finished the game and even quoted the chorus at the top. Also, when the chorus hits when you're playing as Virgil and get S, SS or SSS rankings, it is pure bliss.
Overall:
As I was putting my thoughts and recalling my experience with the game, I have to say that while DMC 3 will always have a special place in my heart, DMC 5 is the best one. It's the strongest mix of story, variety and combat; massive props to Capcom and the team involved in creating this wonderful game. The sequel will be a while and I'll be ready when it comes out. The only worrying thing is that I do hope they don't go deeper into the Pay Wall or Pay-to-Win nonsense as there is some level of incorporation of those elements in this game but thankfully it didn't detract from the actual experience. Easily one of the best games in the genre and a must-play for any fan. It'll be hard to top this one as while I do love Bayonetta 1 and 2, DMC 5 takes back the crown. And if I were to rate it, I'd give it a 9.5/10.