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How to Survive 2

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How to Survive 2

Sep 8, 2016

Main game

2.71 average rating based on 45 ratings

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Dead or Alive? Make up your mind, stranger. We don’t like that undead business here in Louisiana… Survive solo or with friends as you look to fulfill your basic needs of food, water and shelter, crafting your own tools and weapons while you secure your camp and face flesh hungry zombies.
Release Dates
Sep 08, 2016 (Worldwide)
PC (Microsoft Windows)
Feb 06, 2017 (Worldwide)
PlayStation 4
Feb 13, 2017 (North_America)
Xbox One
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User Stats
659
In Collection
14
Wish Listed
4
Playing
387
Backlogged
How Long Is How to Survive 2?
No playthrough data yet
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Krauzer
Krauzer gave Sep 26, 2025
Krauzer gave Sep 26, 2025
Krauzer's review of How to Survive 2

I went into How to Survive 2 hoping it would build on what I liked about the first game, but after a few hours I just couldn’t stay invested. The opening felt slow and unnecessarily clunky, with systems that seemed more complicated than fun. Where the original struck a nice balance of survival mechanics and action, this sequel felt bogged down by tedious base-building and grindy resource management.

The atmosphere also didn’t grab me the way the first game did. The environments looked bland and repetitive, and the charm of the original’s tone was missing. Even though I enjoyed crafting and scavenging before, here it felt like busywork rather than something rewarding. Playing solo especially made the whole experience feel flat, and the lack of a compelling story didn’t help.

For me, the first game was a pleasant surprise, but this one turned into a disappointment. Instead of improving on what worked, it added layers that made the experience less enjoyable. I couldn’t find the motivation to push further, and it left me wishing I had just replayed the original instead. The biggest downside for me is the focus in the coop experience, making this a very poor experience for …

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I went into How to Survive 2 hoping it would build on what I liked about the first game, but after a few hours I just couldn’t stay invested. The opening felt slow and unnecessarily clunky, with systems that seemed more complicated than fun. Where the original struck a nice balance of survival mechanics and action, this sequel felt bogged down by tedious base-building and grindy resource management.

The atmosphere also didn’t grab me the way the first game did. The environments looked bland and repetitive, and the charm of the original’s tone was missing. Even though I enjoyed crafting and scavenging before, here it felt like busywork rather than something rewarding. Playing solo especially made the whole experience feel flat, and the lack of a compelling story didn’t help.

For me, the first game was a pleasant surprise, but this one turned into a disappointment. Instead of improving on what worked, it added layers that made the experience less enjoyable. I couldn’t find the motivation to push further, and it left me wishing I had just replayed the original instead. The biggest downside for me is the focus in the coop experience, making this a very poor experience for people who choose to play this alone.

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