Mickey's Dangerous Chase (1991)

NOW Production

Game Boy

2.67 from 12 ratings

57 members have it in their collection · 1 playing now · 18 backlogged · 6 wish listed

How long? Main story 1h (from 1 logged playthrough)

Mickey Goes After a Missing Present and the Culprit Who Swiped It! Who's got Minnie's missing present? Big Bad Pete is the culprit! He swiped Minnie's present and spoiled the surprise. Now Mickey's after him, and the chase leads through some very dangerous places. Mickey meets barking bulldogs, slippery weasels, hairy tarantulas, and even worse critters. Tricks, traps, and collapsing … Read more
Mickey Goes After a Missing Present and the Culprit Who Swiped It! Who's got Minnie's missing present? Big Bad Pete is the culprit! He swiped Minnie's present and spoiled the surprise. Now Mickey's after him, and the chase leads through some very dangerous places. Mickey meets barking bulldogs, slippery weasels, hairy tarantulas, and even worse critters. Tricks, traps, and collapsing escape routes make Mickey scurry. He scampers through his Hometown, into the Woods and up the Mountain. He chases Pete through a Factory and up to the Rooftops for a final showdown. Can you help Mickey stop Pete and get the missing present back? Better hurry! -Mickey throws boxes at the bad guys while grabbing Stars and Prizes. -A speedboat, jalopy, and bouquet of balloons add high fun to Mickey's chase. Read less
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Details

Developers
NOW Production
Publishers
Capcom, Disney Interactive, Kemco, Nintendo
Genres
Platform
Themes
Action
Franchises
Disney, Mickey Mouse

Release dates

  • Jul 1991 (Japan) Game Boy
  • Jul 1991 (Europe) Game Boy
  • Jul 1991 (North_America) Game Boy
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Rating distribution

5 stars
0
4 stars
1
3 stars
6
2 stars
5
1 star
0
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Community All Reviews Statuses

scoopings

Review scoopings 3/5 · Nov 5, 2024

Intriguing Beginning Dulls Out Over TIme

Preliminary: The controls are quite floaty, the collision masks are iffy, and it suffers from the usual Gameboy limitations. But there was something oddly satisfying about discovering I can pick up the blocks and throw them at enemies as my way to fight back. And I like this screen at the end of the first level? or part of level? …

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Preliminary: The controls are quite floaty, the collision masks are iffy, and it suffers from the usual Gameboy limitations. But there was something oddly satisfying about discovering I can pick up the blocks and throw them at enemies as my way to fight back. And I like this screen at the end of the first level? or part of level? or something enter image description here

Oh wait now I'm actually on "Stage 2" after the boating part. I'm oddly enjoying it so far. And some of the tunes are particularly good for a GB game. Honestly the controls are pretty tight for a Gameboy game. And I like how the duck and dock-and-throw works.

Day 1

Seems there are five "stages." Pretty short overall then. How I like my Gameboy platformers :-p Seems there is some replayability cuz I noticed areas I can get to up above, or if I hadn't gone so far to the right, I could've got to a different area below. I think they only lead to extra points and health and whatnot but who knows. Maybe warp points :-p I suppose I could look that up but it's nice being able to approach these types of short pick-up-and-play platformers with truly fresh eyes. Like how it felt with just a manual at most as a kid. Before the Internet yada yada. Great feeling enjoying a game enogh to get to know it, tho this one certainly isn't robust, complex, or innovative. Still, so far a nice game.

I mean really the collision masks really are pretty awful. And some of the tunes are that annoying sort of GB sound. Yet here I am continuing to play.

Starting to burn out Stage 4ish. Might as well finish it tho. Still at least a 3 star tho. Was hoping for 4+ :-p

I dunno why exactly but this annoying jump was the final straw for me. I hate when games design a level around a narrow jump like this. And more and more the bad collision masks were getting old, and the level design more the annoying style. But so it goes. Overall, a surprisingly good GB platformer!

Look: 7.5/10 Gotta love that GB vibe

Sound: 7/10 At first seemed particularly good, but got kind of annoying later.

Play: 7.5/10 Better than expected, but burned out on it.

Feel: 7.5/10 Had a great vibe at the beginning

Attachment: 7.5/10 Would make the list of GB platformers to replay. But not any general list of platformers haha.

Overall: 7.4/10

Completion: Part way through Stage 4

Playtime: ~25 mins

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