Review PinkCorebutTeal 3/5 · Dec 3, 2025
Flawed but Redeemable
I played this game in my 4 year old Dell G15 5515 which can run Cyberpunk 2077 reasonably well 50-60 at the lowest settings, but performance for this game was horrendous (barely 20-30fps in the lowest settings). That aside, I still pushed through the horrendous performance and potato graphics because I found the story quite interesting.
I should have said …
I played this game in my 4 year old Dell G15 5515 which can run Cyberpunk 2077 reasonably well 50-60 at the lowest settings, but performance for this game was horrendous (barely 20-30fps in the lowest settings). That aside, I still pushed through the horrendous performance and potato graphics because I found the story quite interesting.
I should have said at the outset: this is not an heir to the original bloodlines; It is hardly an RPG, there is hardly the original satiric yet gritty atmosphere representing the cultural, economic and social moment of the era, and whenever they try to imitate aspects of Bloodlines 1 it feels rather pastiche (i.e. A work of art, drama, literature, music, or architecture that imitates the work of a previous artist). An example of this would be the Bet of Night, which while enjoyable and satirizing modern culture at times (e.g. the ads mocking podcasts etc), at other times it felt like they were making variations of the original Deb; for me this was particularly annoying as I LOVED Deb of Night.
However, the game is redeemable: Fabien is a wonderfully written character despite the detective trope! Crucial to this, is his affliction as a Malkavian. It was with great sadness that I realised I could not play as my favourite clan in Bloodlines 1, but he somewhat makes up for it, despite the fact that he is way too composed to be a malkavian. Safia is charming (hehehe), Lou is haughty and very much the embodiment of clan Ventrue, Ryong is the veritable businesswoman (I was starting to like her too!), Tolly's schtick is charming, and Katsumi is interesting. Niko is interesting, Onda is charming in her own way, Mrs Thorn is whateves. I did not find myself much concerned with Patience and the two fellas at the Dutchman and the Makong. Gideon was interesting in the flashbacks, and so was Hector and the fellow prince. All the side missions were repetitive though, despite the small pieces of dialogue and few choices they offer - depending on the ending you want they might also be important to you.
As for the story itself it is a wonderful murder mystery, and I genuinely did not expect the ending - or at least half the ending. On two nights of the playthrough, when I was closer to the ending, I genuinely puzzled over who had left the mark! (Plus the final boss is super hot xD). I did sometimes find Fabien's memories tiring as the formula was the same: investigate three separate leads, do a favour for one of the characters, remember something - however, I didnt feel like they were too much because Fabian and Phyre would discuss the details in their head afterwards. I was kinda annoyed that the culmination of your victory (?) over the final boss is just a narration. Like I can understand that they had limited budget, but for my ending, you cant just say that Lou was thrown out the window and Katsumi is trying to make peace over a Tolly voice over... like c'mon.
Finally, many have praised the combat. Due to my performance issues, I can hardly be objective. I LOVED the low prowl despite starting as clan Tremere, I also loved the shadow world ability, and I enjoyed Phyre's hand to hand combat animation. I do like how you could unlock abilities from other clans, but always being on the hunt for specific blood types quickly became annoying, especially given how janky the masquerade breach system is in the game. I always had to stick to stealth, especially as enemy thin-blood abilities made my game brick itself. I also thought that the combat system was rather unsophisticated given that the only difficulty was the big guys that were bullet/ punch sponges and could not be flinched, as well as the unbirthed given how they can destroy you while breaking your posture and doing tons of damage while having TONS of health. If my performance was better I would really have enjoyed fighting the thin bloods and bosses with their unique vampiric abilities.
Overall, if you can be understanding of the game's troubled development cycle, their reduced budget and can ignore the marketing attempt to makes this bloodlines 2, this is a cool little story-driven game!
P.S. Unlike poor imitation, I loved the throwbacks to the first game be those novelty items (estrogen), the fact that you get involved with potions and thin blood alchemy is both games, Damsel's surprise appearance etc all bring back fond memories.... I really wish this game had the budget and the appropriate team from the start that would make it into a masterpiece; alas, I would welcome a return of Phyre's story (despite how unlikely that is), and any other VTMB game really.