Sly 2: Band of Thieves (2004)

Sucker Punch Productions

PlayStation 2

4.17 from 805 ratings

1747 members have it in their collection · 40 playing now · 367 backlogged · 232 wish listed

How long? Main story 14h · with extras 27h · 100% 20h (from 9 logged playthroughs)

Sly 2: Band of Thieves is a stealth-action platformer developed by Sucker Punch Productions and released for PlayStation 2 in 2004. Players control Sly Cooper and his gang as they attempt to dismantle the Klaww Gang and recover the scattered parts of Clockwerk. The game expands on its predecessor with open-ended mission structures, multiple playable characters, and improved stealth mechanics. … Read more
Sly 2: Band of Thieves is a stealth-action platformer developed by Sucker Punch Productions and released for PlayStation 2 in 2004. Players control Sly Cooper and his gang as they attempt to dismantle the Klaww Gang and recover the scattered parts of Clockwerk. The game expands on its predecessor with open-ended mission structures, multiple playable characters, and improved stealth mechanics. The story takes place two years after Sly Cooper and the Thievius Raccoonus. In the first game, Sly was becoming a professional thief, but in Band of Thieves, he is a professional thief, so he retains all of the moves from the first game. He also earns new moves and gains different items to assist him in his dark craft. Players might start a level as Sly, and then after completing a particular task, players switch to Bentley, and Murray, respectively. Read less
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Release dates

  • Sep 14, 2004 (Full Release) (North_America) PlayStation 2
  • Oct 29, 2004 (Full Release) (Europe) PlayStation 2
  • Feb 24, 2005 (Full Release) (Asia) PlayStation 2
  • Jun 16, 2005 (Full Release) (Japan) PlayStation 2

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Rating distribution

5 stars
344
4 stars
295
3 stars
134
2 stars
22
1 star
10
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Community All Reviews Statuses

Jusfei

Status Jusfei Feb 1, 2021

Finished story and reached credits

Final thoughts: I'm sorry to all Sly fans. This is a game I want to really like... but the overall experience wasn't very fun when I was done...

The best part of the game in my opinion is everything that doesn't have to do with the gameplay, as I liked many of the changes introduced …

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Finished story and reached credits

Final thoughts: I'm sorry to all Sly fans. This is a game I want to really like... but the overall experience wasn't very fun when I was done...

The best part of the game in my opinion is everything that doesn't have to do with the gameplay, as I liked many of the changes introduced here in comparison to Sly 1. The cartoon style was further exaggerated, and the music was generally much more memorable. The open-world heist setting felt more fitting to the franchise, and I enjoyed how all of the Cooper gang were integrated into the story plot-wise. I'd give this game 4-out-of-5 stars just from the positives.

But my GOD this game is literally the definition of tedium for me. Originally I had high hopes and had fun with the 1st Paris chapter. Once I got to India / Czech Republic... OH MY GOD I began to loathe this game. Not only these levels are a PAIN to traverse with the verticality especially with not playing as Sly, but the constant mission pattern of Gather X items from the ENTIRE map, then to Pickpocket X guards, only to go into a room where you STILL have to hack 4 terminals across the entire dungeon... Everything dragged. Then you FINALLY finished a chapter and realized... the boss fled and you have to go to ANOTHER similar zone to where the entire gameplay loop STARTS ALL OVER AGAIN, which doesn't help because I got bored of the India / Czech aesthetics and music (Canada songs are nice though). Once you finally get to the boss they have like 5x more health when they can knock your health down very quickly. The only thing I've played more tedious was... actual MMORPGs with their endless fetch/kill quests. I actually had to take several breaks playing this game because of how bored I was at times.

I also hated the Turret segments. First, the overheat mechanic. I wouldn't mind if it were better balanced, but there are SO many missiles to shoot you rarely get the chance to actually shoot the enemy which has WAY too much health. Second, the turret felt sluggish to aim in comparison to Bentley's crossbow. Lastly... this mechanic was pretty much the BULK of the final boss Clock-la fight. Overall, these segments alone also helped to contribute to my sour opinion of this game.

In the end, how this game was designed just killed my enthusiasm for this game. It's just not my definition of fun. I'll still give Sly 3 a chance. However, if it still has the gameplay loop as this game I'm just going to watch the cutscenes and call it done.

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filmbeats

Status filmbeats Sep 3, 2019

It's a bit easy but darn if it doesn't make sneaking so much fun. The first game was not bad but the addition of the overworld in this game and general expansion of the premise took this to another level. The 3rd game is not bad but overextends itself with too many new characters and different types of gameplay that …

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It's a bit easy but darn if it doesn't make sneaking so much fun. The first game was not bad but the addition of the overworld in this game and general expansion of the premise took this to another level. The 3rd game is not bad but overextends itself with too many new characters and different types of gameplay that detracted from the main sneaking gameplay. I haven't played the 4th game. Sly 2 has great cell shaded graphics, music and of course that slick sly style with Saturday morning cartoon style animations that tell parts of the story. Definitely one of my favorite 3D platformers.

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Tubbymora

Status Tubbymora Jul 17, 2019

Now here's a game with style, Sly 2: Band of Thieves for the PS2. Espionage, heists, witty one-liners, I really love this game series lol. It may not get as much attention like its cousins Jak and Daxter / Ratchet and Clank, but it's def. worth a shot.