Review TsunaUwu 3/5 · Dec 11, 2022
Doesn't feel fluid
The game has a leveling system where you can choose wich branch to prioritize (movement, combat or improvements). The thing is that you need to lvl up to unlock basic stuff on the movement part wich is super anticlimatic. Protagonist already knew how to do the things that you will be unlocking in the first game, so literally no sense. …
The game has a leveling system where you can choose wich branch to prioritize (movement, combat or improvements). The thing is that you need to lvl up to unlock basic stuff on the movement part wich is super anticlimatic. Protagonist already knew how to do the things that you will be unlocking in the first game, so literally no sense.
Also the running doesn't feel fluid. I found my self spamming Alt key to trigger the red line to know which direction should I go because the default visual helpers are too scarce and the red line that shows the way appears at high interval (maybe each 2 seconds? Doesn't actually matter but I felt it was too much. For example, when you turn a corner and have several paths ahead and the line hasn't appeared you have 2 options, press Alt key to trigger the red line or wait until the red line appears and shows you the correct path).
Also the combat against the hardest enemies felt super bad. Only kicks and dodging are effective but for some reason, some of their attacks are automatically targetted to you even if you dodge, to the point that while they are in the middle of a throwing kick, (that is, standing in one leg and the other one streched or getting to it) if you dodge to their left or right, their leg literally turns 90º to you as if they had a robotic coxis?? xD
History and visuals where nice as the first game.
Overall, felt mediocre, would recommend it but don't play it with any expectations.