Penny's Big Breakaway box art

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Penny's Big Breakaway

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Penny's Big Breakaway

Feb 21, 2024

Main game

3.07 average rating based on 43 ratings

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Join Penny & Yo-Yo in a kinetic 3D-platformer bursting with innovative gameplay! Showcase your catalog of tricks and chain impressive combos to deliver Penny & Yo-Yo's perfect breakout performance. Take the stage with this vibrant pair in Penny’s Big Breakaway.
Release Dates
Feb 21, 2024 Full Release (Worldwide)
Nintendo Switch, PC (Microsoft Windows), PlayStation 5, Xbox Series X|S
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User Stats
234
In Collection
48
Wish Listed
2
Playing
106
Backlogged
How Long Is Penny's Big Breakaway?
Main + extras: 5.0 hours
Total completions: 1
georgeypoorgey
georgeypoorgey gave Jun 13, 2024
georgeypoorgey gave Jun 13, 2024
Just like Sonic, it sucks and rocks

Penny's Big Breakaway is that one girl in highschool who was lanky, awkward, and made embarrassing jokes but also won State for Pole Vaulting.

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Like there is so much to complain about with Penny's Big Breakaway. The mechanics can be janky, the glitches are ever present needing active avoidance, and the story meanders to a slump. And if any of those are deal breakers for you, I think you are totally justified in not liking PBB.

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But if you instead prize things like locomotion, music, and visuals, you will probably forgive Penny for her sins. The mechanics are a little crusty, but once you get used to it, Penny can really cruise. Like you could play this game like Tony Hawk- trying to get one big combo the whole stage. And you are encouraged to reach for high scores because the music gets you into a groovy flow that pushes the player toward excellence. Moving to each new world was exciting just because I wanted to hear the funky, thematic, and energizing tunes. That and each world is gorgeous. The Sonic Mania team created a 3D experience that captures the essence of Sonic stylistically.

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I think Penny's Big Breakaway is …

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Penny's Big Breakaway is that one girl in highschool who was lanky, awkward, and made embarrassing jokes but also won State for Pole Vaulting.

enter image description here

Like there is so much to complain about with Penny's Big Breakaway. The mechanics can be janky, the glitches are ever present needing active avoidance, and the story meanders to a slump. And if any of those are deal breakers for you, I think you are totally justified in not liking PBB.

enter image description here

But if you instead prize things like locomotion, music, and visuals, you will probably forgive Penny for her sins. The mechanics are a little crusty, but once you get used to it, Penny can really cruise. Like you could play this game like Tony Hawk- trying to get one big combo the whole stage. And you are encouraged to reach for high scores because the music gets you into a groovy flow that pushes the player toward excellence. Moving to each new world was exciting just because I wanted to hear the funky, thematic, and energizing tunes. That and each world is gorgeous. The Sonic Mania team created a 3D experience that captures the essence of Sonic stylistically.

enter image description here

I think Penny's Big Breakaway is an interesting first test for what Evening Star can and will do when separated from the enormous IP that is Sonic the Hedgehog. I hope they continue to make games that are energetic, beautiful bops.

enter image description here

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ThatDudeWinston
ThatDudeWinston updated their status Jan 4, 2026
ThatDudeWinston updated their status Jan 4, 2026

The movement felt good and was fun, but the levels were far too busy, and camera angles made it often difficult to determine if I was going to land or hit where intended.

SIGINT
SIGINT updated their status Jul 30, 2024
SIGINT updated their status Jul 30, 2024

Leaving unfinished for now, so just a mini-"review". This is fundamentally a pretty fun 3D platformer thanks to its yo-yo-driven movement, which lets you roll, swing, bounce, and use special items to string together a fluid route through the stages. The colorful visuals drew me in at first, but to me there was a sort of unexciting, unmemorable feel to the the world themes and character designs. A lot of the game sits at a nice level of challenge which also lets you route in optional objectives, but there has also been enough frustration in individual sections to drag down my enthusiasm. Boss levels in particular got on my nerves despite being conceptually cool, and there are also smaller moments in the normal levels that got a bit annoying, increasingly so as the game went on. I feel like from what I played, it does show promise for a better follow-up game, or maybe it's fundamentally already hitting the mark for its main audience (not me) and just needs some more polish.

Sore
Sore updated their status Apr 22, 2024
Sore updated their status Apr 22, 2024

8

gedrickdelfuego
gedrickdelfuego updated their status Feb 26, 2024
gedrickdelfuego updated their status Feb 26, 2024

I'm having some trouble getting into this one. I was looking forward to it from the first video as I adore 3d platformers, but it's lacking a certain control characteristic that was present in Tinykin. Definitely need to give this one another shot, it just feels very flaky with the controls initially. I kept missing platforms and falling into the abyss which is.. odd for me. Movement has a brief bit of momentum build-up which results in either falling short or too long. This mimics my main issue with Sonic games (and surprise, it's from the Sonic Mania team) where maintaining momentum is key.

Plus, when you throw the yoyo twice in the same direction, it activates a Dash move, which if you're breaking a bunch of boxes quickly, you tend to launch yourself accidentally.

I'm going to keep playing it because I love all other aspects of it, it looks great and I dig the style (and I love yo-yos). From what I've read in other reviews the controls and abilities have a learning curve.

EDIT: Also want to point out that the music sounds straight out of a Klonoa game, which I absolutely LOVE! Super happy cheery music …

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I'm having some trouble getting into this one. I was looking forward to it from the first video as I adore 3d platformers, but it's lacking a certain control characteristic that was present in Tinykin. Definitely need to give this one another shot, it just feels very flaky with the controls initially. I kept missing platforms and falling into the abyss which is.. odd for me. Movement has a brief bit of momentum build-up which results in either falling short or too long. This mimics my main issue with Sonic games (and surprise, it's from the Sonic Mania team) where maintaining momentum is key.

Plus, when you throw the yoyo twice in the same direction, it activates a Dash move, which if you're breaking a bunch of boxes quickly, you tend to launch yourself accidentally.

I'm going to keep playing it because I love all other aspects of it, it looks great and I dig the style (and I love yo-yos). From what I've read in other reviews the controls and abilities have a learning curve.

EDIT: Also want to point out that the music sounds straight out of a Klonoa game, which I absolutely LOVE! Super happy cheery music is my jam for these types of games.

Read Less
powerfulech0
powerfulech0 updated their status Feb 24, 2024
powerfulech0 updated their status Feb 24, 2024

This game is fun, but there are quite a few bugs I’ve run into. I’d wait for patches/a sale if you’re not itching to play it like I was

georgeypoorgey
georgeypoorgey updated their status Feb 22, 2024
georgeypoorgey updated their status Feb 22, 2024

IDK how to post a video that I've made into a very long gif, but I want to show you a glitch which is inhibiting my good time. I'm having fun with this game so far. While made by the Mania team, it reminds me most of Super Mario 3D World. You get these crunchy snacks of levels where the joy in gameplay is found in locomotion and discovery. It looks great. It sounds great. It plays pretty well. I wish Penny moved with more snap like Mario, but I imagine the Sonic Mania team wants you to feel the acceleration.

I really want to emphasize my praise of this game as I am enjoying it and I think other folks should check it out. That being said, I have had to soft restart three times now because Penny has gotten stuck endlessly falling on a bump on a wall. Maybe the play testers are people who have played this game a fair amount and aren't having this issue, but I've dealt with it three times in roughly an hour and a half of playtime.

I am hopeful that they will patch this out as it is a large blemish …

Read More

IDK how to post a video that I've made into a very long gif, but I want to show you a glitch which is inhibiting my good time. I'm having fun with this game so far. While made by the Mania team, it reminds me most of Super Mario 3D World. You get these crunchy snacks of levels where the joy in gameplay is found in locomotion and discovery. It looks great. It sounds great. It plays pretty well. I wish Penny moved with more snap like Mario, but I imagine the Sonic Mania team wants you to feel the acceleration.

I really want to emphasize my praise of this game as I am enjoying it and I think other folks should check it out. That being said, I have had to soft restart three times now because Penny has gotten stuck endlessly falling on a bump on a wall. Maybe the play testers are people who have played this game a fair amount and aren't having this issue, but I've dealt with it three times in roughly an hour and a half of playtime.

I am hopeful that they will patch this out as it is a large blemish on an otherwise fun experience.

Read Less
BMO
BMO updated their status Feb 21, 2024
BMO updated their status Feb 21, 2024

Looking forward to reviews of this. I hope it's good!

shinespark
shinespark updated their status Feb 21, 2024
shinespark updated their status Feb 21, 2024

Achievement list for Penny's Big Breakaway just went live, so it seems pretty likely it could shadowdrop right after today's Nintendo Direct! Really excited for penguin armies and mid-air yo-yo shenanigans.

Reset_Tears
Reset_Tears updated their status Jun 22, 2023
Reset_Tears updated their status Jun 22, 2023

So this is what the Sonic Mania devs have been working on. It's looking great! Really makes me think "HD remaster of a bizarre unreleased Dreamcast game... by Treasure?" ha ha. Hope this turns out as well as it looks. I get the feeling speedrunners are going to be able to pull off some really crazy things with that yo-yo.