Halls of Torment (2024)

Chasing Carrots

Android · Linux · PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S · iOS

3.69 from 77 ratings

895 members have it in their collection · 22 playing now · 369 backlogged · 15 wish listed

Slay hordes of terrifying monsters in this casual roguelite action rpg. Descend into the Halls of Torment where the lords of the underworld await you. Treasures, magic trinkets, and a growing cast of heroes will grant you the power to vanquish the horrors from beyond. How long can you survive?
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Details

Developers
Chasing Carrots
Publishers
Chasing Carrots, Erabit Studios
Genres
Indie, Role-playing (RPG)
Themes
Action
Steam
View on Steam

Release dates

  • May 24, 2023 (Early Access) (Worldwide) Linux, PC (Microsoft Windows)
  • Aug 26, 2024 (Full Release) (Worldwide) Android
  • Sep 24, 2024 (Full Release) (Worldwide) Linux, PC (Microsoft Windows)
  • Oct 10, 2024 (Full Release) (Worldwide) iOS
  • Oct 28, 2025 (Full Release) (Worldwide) PlayStation 5, Xbox Series X|S

Related

DLC

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Rating distribution

5 stars
11
4 stars
35
3 stars
28
2 stars
2
1 star
1
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Community All Reviews Statuses

Volt2742

Status Volt2742 Dec 18, 2025

Played it very off and on, pretty solid vampires survivor-like. I like how the characters and their main abilities play and I like the end of level bosses. This might change soon, but I feel like there are not enough powerups, I think there should be a wider variety. I also think it's a little too easy, I've done 4 …

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Played it very off and on, pretty solid vampires survivor-like. I like how the characters and their main abilities play and I like the end of level bosses. This might change soon, but I feel like there are not enough powerups, I think there should be a wider variety. I also think it's a little too easy, I've done 4 runs and won 3, with the only one I failed was a class that had like a weird playstyle. Light 7/10.

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agersant

Review agersant 3/5 · Jan 12, 2025

  • Vampire survivors clone
  • Art style and music mimic Diablo 1/2 aesthetic very successfully, which is nostalgic and funny at times
  • Nice diversity of builds and upgrades
  • Equipment is a nice addition to the genre, but having only one currency to unlock both items and permanent stat bonuses is unsatisfying
  • Game overstays its welcome, with too many runs required before reaching …
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  • Vampire survivors clone
  • Art style and music mimic Diablo 1/2 aesthetic very successfully, which is nostalgic and funny at times
  • Nice diversity of builds and upgrades
  • Equipment is a nice addition to the genre, but having only one currency to unlock both items and permanent stat bonuses is unsatisfying
  • Game overstays its welcome, with too many runs required before reaching the ending
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Thepope289

Review Thepope289 2/5 · Oct 19, 2023

Halls of Torment - Summer 23

Roll Credits?: N/A

Surprised/Let Down/As Expected: As Expected

Favorite Mechanic or Narrative Moment: Halls of Torment undeniably looks cool as hell. Everything evokes an old PC game, and the voice acting is perfectly terrible to match. As far as mechanics go, I do somewhat enjoy the equipment concept. It feels good to have to choose between items that are working …

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Roll Credits?: N/A

Surprised/Let Down/As Expected: As Expected

Favorite Mechanic or Narrative Moment: Halls of Torment undeniably looks cool as hell. Everything evokes an old PC game, and the voice acting is perfectly terrible to match. As far as mechanics go, I do somewhat enjoy the equipment concept. It feels good to have to choose between items that are working towards your build instead of simply choosing a permanent passive buff to stack with everything else.

Least Favorite Thing: I've come to really not enjoy vampire survivor-likes that include these never ending upgrades you select from until the run ends. Part of the joy for me is that your power is eventually capped and you need to find a build that lets you be greater than the sum of all your parts by the end of it.

In this game, since you just keep leveling up and getting upgrades the whole time, it becomes a lot harder to feel the sense of scale for how much damage you do and how much you need to be able to do to get through a level. There's never a satisfaction of reaching "full build" - you are always on the treadmill.

Will definitely keep an eye out for full release though, the game is still a fun little time waster here and there and has potential.

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