Super Noah's Ark 3D (1994)

Wisdom Tree

DOS · Linux · Mac · PC (Microsoft Windows) · Sega Mega Drive/Genesis · Super Nintendo Entertainment System

2.50 from 16 ratings

382 members have it in their collection · 229 backlogged · 6 wish listed

Super 3D Noah's Ark is an unlicensed Christian-themed video game for the Super Nintendo Entertainment System and DOS. It was released by the biblical video game producer Wisdom Tree in 1994, and was the only commercially released SNES game in the U.S. that was not officially sanctioned by Nintendo. In order to bypass the Super Nintendo's lockout chip, Wisdom Tree … Read more
Super 3D Noah's Ark is an unlicensed Christian-themed video game for the Super Nintendo Entertainment System and DOS. It was released by the biblical video game producer Wisdom Tree in 1994, and was the only commercially released SNES game in the U.S. that was not officially sanctioned by Nintendo. In order to bypass the Super Nintendo's lockout chip, Wisdom Tree devised a pass-through system similar to the Game Genie, where the player had to insert an officially licensed SNES game into the cartridge slot on top of the Super 3D Noah's Ark cartridge. Despite its name, it is unrelated to Konami's official Noah's Ark game for the Nintendo Entertainment System. In January 2014, the game was re-released for the SNES, initially available only by private email orders, but later through Piko Interactive's website. The game was also updated for the 20th Anniversary Edition and released at itch.io on May 26, 2014 for Windows, Mac OS X, and Linux. The game plays similarly to Wolfenstein 3D, but the graphics were changed to reflect a non-violent theme. Instead of killing Nazi soldiers in a castle, the player takes the part of Noah, wandering the Ark, using a slingshot to shoot sleep-inducing food at angry attacking animals, mostly goats, in order to render them unconscious. The animals behave differently: goats, the most common enemy, will only kick Noah, while the other animals such as sheep, ostriches, antelopes and oxen will shoot spittle at him from a distance. Goats are also unable to open doors, which the other animals can do. The gameplay is aimed at younger children. Noah's Ark includes secret passages, food, weapons and extra lives. There are secret levels, and shortcut levels as well. The player eventually comes across larger and more powerful slingshots, and flings coconuts and watermelon at the larger boss-like animals, such as Ernie the Elephant and Carl the Camel. Read less
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Details

Developers
Wisdom Tree
Publishers
Piko Interactive, Wisdom Tree
Genres
Quiz/Trivia, Shooter
Themes
Action, Fantasy
Series
Noah's Ark
Steam
View on Steam

Release dates

  • 1994 (Full Release) (North_America) Super Nintendo Entertainment System
  • 1995 (Full Release) (North_America) DOS
  • Dec 31, 2013 (Full Release) (North_America) Super Nintendo Entertainment System
  • May 26, 2014 (Full Release) (Worldwide) Linux, Mac, PC (Microsoft Windows)
  • Jun 2018 (Worldwide) Sega Mega Drive/Genesis
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Rating distribution

5 stars
2
4 stars
1
3 stars
4
2 stars
5
1 star
4
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Community All Reviews Statuses

Maddmike

Review Maddmike 2/5 · Jan 5, 2022

Steam Curator

A doom clone set on Noah's Ark sounds like a funny premise, but the idea alone can't save this game from its bad execution.

Terrible hit animations and repetitive level design are two major flaws that keep this game from being good simple fun.

For my full thoughts, check out the video review:

Chovus

Status Chovus Apr 29, 2019

Beat on Hard, SNES version. The game is exactly the same as Wolfenstein 3D except with completely changed graphics, sounds and levels; gameplay is exactly the same. I found this game to be much more difficult than Wolfenstein because of the level design; there are far more corner camping enemies and tight maze areas. There were some mazes that I …

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Beat on Hard, SNES version. The game is exactly the same as Wolfenstein 3D except with completely changed graphics, sounds and levels; gameplay is exactly the same. I found this game to be much more difficult than Wolfenstein because of the level design; there are far more corner camping enemies and tight maze areas. There were some mazes that I decided to leave or not explore at all since I already had the means of beating the level (as opposed to other levels where I wanted to explore everywhere). Lots of cheap damage/deaths from corner camping. Does not help that sometimes enemies seem to shoot through walls. I actually struggled with health and ammo in the later levels. I did appreciate that the equivalent of the attack dogs (melee goats) were spread throughout the entire game and were a frequent hazard, unlike in Wolfenstein where dogs were far less common.

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