Main game
3.41 average rating based on 17 ratings
This game is not without its merits. It looks nice, especially for a 3D indie game. It has some interesting aspects, like the morale system. And it is fairly unique - in what other game do you catch ants as a monkey?
However, the implementation leaves much to be desired. The inventory menu is clumsy. Interacting with things is fussy. There is often no indication that you can pick something up, so you basically have to click on everthing.
Where the game lost me is the ants thing. You have to play a terrible minigame where you try to catch ants, which isn't explained at all (like most things in this game). Then you have to use them to close Mina's wound, guess what, no bloody explanation given. So you waste a few ants because you place them in the wrong spot, don't place them next to each other and don't [i]decapitate[/i] them (wtf?) after placement. "Hey Jep, looks like you ran out of ants, go catch some more." Yeah, screw you lady, i'm not gonna dance for you.