Status Chovus Apr 16, 2026
Beat on slow motion mode. This was a short slightly simplified Mega man clone lacking in cool special weapons and boss weaknesses. Rather the core movement, platforming, shooting and level design was pretty solid Mega Man. There was a lot of hanging from things, timing enemy attacks, and aiming for specific parts that made the game fairly fun. There were …
Beat on slow motion mode. This was a short slightly simplified Mega man clone lacking in cool special weapons and boss weaknesses. Rather the core movement, platforming, shooting and level design was pretty solid Mega Man. There was a lot of hanging from things, timing enemy attacks, and aiming for specific parts that made the game fairly fun. There were only 3 special weapons that could be found as pickups during the stages but only 1 could be held at a time. Heavy which fell to the ground and traveled in both directions along the floor. Could be useful against lower elevations. Thunder did a diagonal up and diagonal down shot, which was the only way to hit up without jumping. Arrow did a slower more powerful forward shot that stayed around as a platform for a short while. I found it the most useful to burn down certain enemies faster. The bosses were fairly good and I had trouble on the final boss until I went to the left platform where the infinite adds appeared in my line of fire to die easily. Best part of the game was the press up to block, something I'm sure Mega Man would love to have. It was a fun well made game but paled in comparison to the Mega Man games.
7.0/10