Disney's Chip 'n Dale Rescue Rangers 2 (1993)

Capcom, Make Software

Family Computer · Nintendo Entertainment System

3.80 from 127 ratings

280 members have it in their collection · 5 playing now · 47 backlogged · 36 wish listed

How long? Main story 1h · with extras 2h (from 7 logged playthroughs)

Chip and Dale, those tiny but daring detectives, have learned of some terrifying news: The notorious criminal cat has escaped from prison and he's stolen the Urn of the Pharaoh. The Rescue Rangers must once again assemble to help crack the case of the missing urn and return the feline felon, Fat Cat, back to the slammer. Join Chip and … Read more
Chip and Dale, those tiny but daring detectives, have learned of some terrifying news: The notorious criminal cat has escaped from prison and he's stolen the Urn of the Pharaoh. The Rescue Rangers must once again assemble to help crack the case of the missing urn and return the feline felon, Fat Cat, back to the slammer. Join Chip and Dale and the rest of the Rangers in their wacky new adventure. Help them explore the dangerous levels of the downtown restaurant and meet the exploding personality of Water Rabbit. Aid them on their escape through the freezing floors of the giant refrigerator. Search the ghostly walls of the haunted warehouse and find the final clue to unravel the secret headquarters of Fat Cat. Read less
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Details

Developers
Capcom, Make Software
Publishers
Capcom
Genres
Adventure, Platform
Themes
Action, Comedy
Franchises
Chip 'n Dale: Rescue Rangers, Disney
Series
Chip 'n Dale

Release dates

  • Dec 10, 1993 (Japan) Family Computer
  • Jan 01, 1994 (North_America) Nintendo Entertainment System
  • Sep 29, 1994 (Europe) Nintendo Entertainment System

Related

Bundled in

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Featured in lists

Disney Platformers by Schtick01 · 15 games · 0

Rating distribution

5 stars
30
4 stars
53
3 stars
35
2 stars
7
1 star
2
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Community All Reviews Statuses

Chovus

Status Chovus May 9, 2026

Beat in slow motion. This was pretty much the same game as 1. I still loved the hiding in crate move. New was the ability to throw up diagonally, and there was 1 low enemy that needed to be shot while hiding inside the crate. There was only 1 grey block I seen, and no big objects, invincibility, hammer etc. …

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Beat in slow motion. This was pretty much the same game as 1. I still loved the hiding in crate move. New was the ability to throw up diagonally, and there was 1 low enemy that needed to be shot while hiding inside the crate. There was only 1 grey block I seen, and no big objects, invincibility, hammer etc. I do remember a baseball that was thrown in an arc but I discarded it in favor of easier to aim boxes. The bosses were a little more developed in this game, getting a bit more of a Mega Man feel, though not reaching that high. They were all about getting something to throw, often while baiting the boss to land its projectile on the ground. A step up from the convenient bouncy ball in 1st game. The final boss was pretty cool with a variety of attacks, a couple destructible parts, and visual representation of taking damage as the fight progressed. I found 1 secret door but it was just healing. Other than that there were way more story scenes, new stage gimmicks, and no overworld. Maybe the stage design was slightly worse but I can't put my finger on why. Despite collecting a lot of stuff I did not upgrade the hp bar. Overall just as good as the 1st game.

7.6/10

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AlfredoSalza

Status AlfredoSalza May 17, 2022

A simple and not-so-challenging platformer that you can finish in 1 hour or so. The movement is very fluid and the presentation is pretty much identical to the first installment, which is fine, even though I sometimes had doubts about what was supposed to be a platform and what was not. It achieves its goal of entertainment, despite its short …

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A simple and not-so-challenging platformer that you can finish in 1 hour or so. The movement is very fluid and the presentation is pretty much identical to the first installment, which is fine, even though I sometimes had doubts about what was supposed to be a platform and what was not. It achieves its goal of entertainment, despite its short duration.

Frankly, there is little reason to play it other than to add one more check to your "Played" shelf.

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