Review Arkalliant 2/5 · Aug 19, 2021
Doesn't click with me
Played for about 3 hours, so I could successfully add it to my Grouvee® Challenge 2021™.
Now, I know a game’s difficulty is a touchy topic in certain communities, so let me say this in the less offensive way possible:
(◡﹏◡✿) It's too hawd fow m-me (✿◡﹏◡)
And I don’t like it because of that.
It’s a lot more arcade-y …
Played for about 3 hours, so I could successfully add it to my Grouvee® Challenge 2021™.
Now, I know a game’s difficulty is a touchy topic in certain communities, so let me say this in the less offensive way possible:
(◡﹏◡✿) It's too hawd fow m-me (✿◡﹏◡)
And I don’t like it because of that.
It’s a lot more arcade-y than I was expecting, with no “main set” of levels but instead a longplay where try to reach level 100 in one go, somewhat similar to an old endless arcade cabinet. It takes me around 20 minutes to reach level 10. I’m not doing the whole thing.
There are other game modes, but none of them really caught my attention. The gameplay it's similar to other games from the same genre, like Tetris or Puyo Puyo, combine colors and form cubes in order to gain points and continue playing, fun but not as addicting or versatile as the grandparents of the genre.
Music and visuals are great at first, but they start to get repetitive once you play the starting sections over and over in order to reach higher levels.
Overall, I feel like I'd have enjoyed this if it was structured differently. Maybe with an easy or chill mode, or a "story mode" similar to Tetris Effect's.