Nelke & the Legendary Alchemists: Ateliers of the New World (2019)

Gust

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation Vita

3.13 from 24 ratings

155 members have it in their collection · 3 playing now · 89 backlogged · 56 wish listed

How long? · with extras 64h (from 1 logged playthrough)

A spin-off in the Atelier franchise featuring characters from past games. The game focuses on town building and management. The main character is not an alchemist, unlike the main games in the franchise, but she can work with them and let them manage an atelier in town making it their own. Gust hopes to make this game its own series … Read more
A spin-off in the Atelier franchise featuring characters from past games. The game focuses on town building and management. The main character is not an alchemist, unlike the main games in the franchise, but she can work with them and let them manage an atelier in town making it their own. Gust hopes to make this game its own series in the future while working on the main line of Atelier games. Read less
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Details

Developers
Gust
Publishers
Koei Tecmo Games
Genres
Role-playing (RPG), Simulator
Themes
Fantasy
Franchises
Atelier
Steam
View on Steam

Release dates

  • Jan 31, 2019 (Japan) Nintendo Switch, PlayStation 4, PlayStation Vita
  • Mar 25, 2019 (Worldwide) PC (Microsoft Windows)
  • Mar 26, 2019 (North_America) Nintendo Switch, PlayStation 4
  • Mar 29, 2019 (Europe) Nintendo Switch, PlayStation 4

Also available on

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Featured in lists

Playstation 4 by phantasy2004 · 149 games · 0

Rating distribution

5 stars
2
4 stars
8
3 stars
6
2 stars
7
1 star
1
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Community All Reviews Statuses

Bliceheart

Status Bliceheart Oct 12, 2023

So excited to give this one a go.

It's not great so far, but oh man the nostalgia. Atelier games hold a special place in my heart, and seeing other characters pop up in this cute little sim is giving me pure joy

Atelier games are a warm hug and glass of coco for me

binglebandit

Review binglebandit 3/5 · Dec 21, 2022

Gets Repetitive

I love the Atelier series and really looked forward to playing this game. I got the bad ending around the first 1/3rd of the game and got NG+. I kind of enjoyed that the game was built closer to the Arland games in that way where you can keep certain bonuses to help with sequential play throughs. On my second …

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I love the Atelier series and really looked forward to playing this game. I got the bad ending around the first 1/3rd of the game and got NG+. I kind of enjoyed that the game was built closer to the Arland games in that way where you can keep certain bonuses to help with sequential play throughs. On my second run I looked up some tips and got a few turns away from getting the true end before I hit the end. I’m tempted to do a third run, but I’m so burnt out.

The game gets really grindy at about the half way point. I optimized each turn up until the last ten turns before giving up and just trying to get the main story. This meant some turns were taking me over 30 min each. I really wish in the later game there would be some auto functions. Like if I need all my groves set to a particular item I could select them all instead of needing to adjust over ten groves to that item. I probably could have left a lot to default settings, but I didn’t want to feel like I was half ***ing my way through it.

I was really looking forward to the dialogue scenes but found myself just rushing through them all at a certain point because it became too much to read through. I got impatient and just tried to rush through to get it done. I would recommend if someone is burnt out to probably just put it down for a while instead.

Looking back I’m not sure if I would recommend this game or if I liked it. The part of me that liked play NG+ with Arland is still tempted to go for that third run to be a completionist, but I think I’ll settle for YouTube cause I don’t think I can sit through another 20-30 hours of spreadsheets.

I watched a video where someone said they didn’t care for the lack of exploring or how the battles are done. I’m sort of torn. It reminds me a lot of Marie and Elie, so it didn’t bother me as much cause it’s basically the same level of “game”, as the early Atelier titles. I actually loved the auto battle feature. By removing the battles though, it became even more of just dialogue and spreadsheets, which wore me out.

I hope others are able to enjoy this game. I really like the idea of it. Maybe someday I’ll go back for the true end run. If you like the game, maybe try the fan translations of Marie and Elie if you haven’t already.

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