Review alex2800 4/5 · Feb 23, 2026
A good story wrapped in a nice package but lacking flavor
First of all, I played a ton of JRPGs so I'm always looking for new ones but also to revisit the ones that I missed from olden years. I never had an Xbox so I never could play this game, until recently through the power of internet and emulation.
FF is my favorite franchise and I love all the FF …
First of all, I played a ton of JRPGs so I'm always looking for new ones but also to revisit the ones that I missed from olden years. I never had an Xbox so I never could play this game, until recently through the power of internet and emulation.
FF is my favorite franchise and I love all the FF adjacent games such as Vagrant story, Chrono trigger, Xenogears so when I learned that Xbox comissioned Sakaguchi and Uematsu to make a JRPG that could compete with Playstation classics I had the feeling this was made for me, i'm the audience. I wanted to play it like a missing piece to my collection for so long. Also, it apparently heavily inspired XP33, the best JRPG of this generation. So I went it with high hopes.
Unfortunately, this is not the masterpiece I was expecting, even though it is a good game in itself.
Story 5/5
There's a lot to say about the atmosphere, the cast of characters, the themes of this story and they are very different from other JRPGs and I understand now why so many people look at this game very fondly because it does things that many other games don't dare to even try. The dream sequences add a lot of texture to the worldbuilding and the immortal characters. I won't go into details because spoilers but definitely a high point for me.
Artistic Direction 4/5
For its time, the game looks good and the artistic direction is really nice. It's also not the best looking game from his generation, or even the generation prior to that. It lacks variety in the music department. But what made it really stand out is the dynamic camera during cutscenes (and there's a lot of them) that gave it a really modern feeling even with limited graphics.
Gameplay 3/5
I've never been a huge fan of the "classic JRPG" formula from the DQ school and boy is it even worse here. Equipment is minimal, Every immortal can learn the same skills so you just have a bunch of Warriors in the front row and Mages in the back row with some support mortal characters that feel like a burden. The UI is all grey, the QTE animation for combat is always the same and gets old real quick. I got so tired of playing the same fights over and over again that I finished disc 4 on youtube (burden of adulthood is that I don't have enough free time to sit for 50 hours on something I'm not actively enjoying). The only redeeming quality is the small variations in the missions and boss fights. You get levels with interesting puzzles, and boss with cool mechanics that are not necessarily very original but still work overall. But damn when people say it's better than FF12 or even 13 I understand that they have different taste, but from a gameplay only perspective this is so dated and vanilla that I can't bring myself to even compare them.
Final thoughts :
I'm really glad I gave this game a shot, and maybe the "hidden gem" reputation it gets is deserved, but I feel like this game could have been a lot better. Maybe it didn't get the budget it deserved, or maybe Sakaguchi tried his best to have his new studio compete with the giants, but it just isn't on the same level for me. It sounds like a harsh criticism for a game I played 30 hours and give 7 or 8 out of 10 but I was really expecting more.