Godzilla: Domination! (2002)

Infogrames, WayForward Technologies

Game Boy Advance

3.00 from 23 ratings

54 members have it in their collection · 1 playing now · 14 backlogged · 14 wish listed

Six monsters battle through seven destructive locations in an attempt to prove themselves as the greatest monster to walk the Earth. Each monster has a personal set of punches, kicks and special moves to Dominate over the competition. Game features include 7 monsters each with their own home arena and special moves, power-ups and weapons revealed by destroyings buildings, five … Read more
Six monsters battle through seven destructive locations in an attempt to prove themselves as the greatest monster to walk the Earth. Each monster has a personal set of punches, kicks and special moves to Dominate over the competition. Game features include 7 monsters each with their own home arena and special moves, power-ups and weapons revealed by destroyings buildings, five different modes including link mode to play against four friends, and customized fights for unlimited styles of gameplay. Read less
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Details

Developers
Infogrames, WayForward Technologies
Publishers
Infogrames
Genres
Fighting
Themes
Action, Science fiction
Franchises
Godzilla
Series
Godzilla

Release dates

  • Nov 11, 2002 (North_America) Game Boy Advance
  • Nov 15, 2002 (Europe) Game Boy Advance
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Rating distribution

5 stars
1
4 stars
3
3 stars
14
2 stars
5
1 star
0
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Community All Reviews Statuses

Nobody_Important

Review Nobody_Important 3/5 · Oct 1, 2022

Godzilla Decent

I can only say that this game is decent. Everything it wants to do, does it fine enough. If you have a GBA, this game is fine enough

  1. The graphics are pretty decent for the GBA. The Kaiju look good enough despite some odd coloring choices, Godzilla being fluorescent green, purple Mothra, blue-green Megalon, etc
  2. The gameplay is simple and …
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I can only say that this game is decent. Everything it wants to do, does it fine enough. If you have a GBA, this game is fine enough

  1. The graphics are pretty decent for the GBA. The Kaiju look good enough despite some odd coloring choices, Godzilla being fluorescent green, purple Mothra, blue-green Megalon, etc
  2. The gameplay is simple and it works. You have the following buttons, jump, high attack, low attack and block; you can combine block and jump with other buttons to make special moves or hold attack and jump
  3. All Kaiju are distinct from one another. They fight different and don’t share moves
  4. The music is well made, it is not that memorable but they fit with the tone of the game
  5. The enemy AI is very easy to deal with. The only issue is that they tend to gang up on the player and not on themselves
  6. The final boss is just a giant enemy. It is a bit hard to defeat because it has crazy range with its grabs
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