DLC is out and I learnt that you can only enter the new content from Chapter 9, so if I even want to play it I'd need to replay a big chunk of the game.
The new update added a bunch of QOL improvements around levelling up. Now the UI shows the number of levels you can get in the …
Read more
DLC is out and I learnt that you can only enter the new content from Chapter 9, so if I even want to play it I'd need to replay a big chunk of the game.
The new update added a bunch of QOL improvements around levelling up. Now the UI shows the number of levels you can get in the upper right. Also, you can level up in any stargazer instead of just in the Hotel, so now do don't need to go through two loading screens each time.
Also super nice is that you can use your Ergo items right in the level up UI, with a nifty indication of how many levels you would get if you cash in.

This is such an improvement over any other system, including Elden Ring, where if you realise you needed more xp to get a level you had to exit the levelling up menu, open the inventory menu and manually select and use your xp items.
I hadn't realised before but that whole system really encourages hoarding. I distinctly remember not upgrading my prosthetic arm in Sekiro because using the sen puches was such a pain in the ass; go to the upgrade menu, check what I wanted to upgrade and how many sen it costed, do the math of how much I needed, exit the upgrade menu, go into the inventory, use how many sen puches I though I needed, exit the inventory, go back to the upgrade menu, notice that I miscalculated and start over.
In Elden Ring I would just forget that I had who knows how many runes because they were so hidden in the inventory and also a pain in the ass to use.
Making that much easier to spend your xp items is a no brainer. This also works in shops, so it makes it that much easier to engage with the game's systems.
Read less