Status DucksOnQuack Sep 21, 2024
I might like this even more than last time. First playthrough, I thought Lies of P was good. I decided to vary up my weapons even more now, assemble more weapons, and now this might have clicked with me. I used the Electric Coil Stick handle a lot as it had a really nice balance of speed and damage that …
Read moreI might like this even more than last time. First playthrough, I thought Lies of P was good. I decided to vary up my weapons even more now, assemble more weapons, and now this might have clicked with me. I used the Electric Coil Stick handle a lot as it had a really nice balance of speed and damage that really suited me and I used lots of elemental heads and blades for variety and weaknesses. I really liked the changes to combat like recharging health items when empty by still locking in, no required stats for weapons. A lot of the moment to moment fighting feels so dynamic. Bosses can change up their attacks from time to time to show something different. They don't play all of their cards the moment you see them. They take attacks from other patterns to mix up and it's just so cool. The level design of "checkpoint, shortcut, boss, checkpoint, shortcut..." still bothers me. Very consistent in quality though, just very repetitive in its structure enough for me to notice.
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