Mario & Luigi: Dream Team (2013)

AlphaDream, Good-Feel

Nintendo 3DS

3.46 from 581 ratings

1750 members have it in their collection · 106 playing now · 654 backlogged · 455 wish listed

How long? Main story 41h · with extras 44h · 100% 53h (from 21 logged playthroughs)

Mario and Luigi embark on the adventure of their dreams in a hilarious action RPG that combines the resort world of Pi’illo Island with the wild landscapes of Luigi’s imagination, where anything can happen. Meet a host of hilarious characters as you strive to rescue Princess Peach and help Prince Dreambert free his petrified Pi’illo people from the bat-king Antasma’s curse.
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Details

Developers
AlphaDream, Good-Feel
Publishers
Nintendo
Genres
Adventure, Platform, Puzzle, Role-playing (RPG)
Themes
Action, Comedy, Fantasy
Franchises
Mario
Series
Mario & Luigi

Release dates

  • Jul 12, 2013 (Europe) Nintendo 3DS
  • Jul 13, 2013 (Australia) Nintendo 3DS
  • Jul 18, 2013 (Japan) Nintendo 3DS
  • Aug 10, 2013 (North_America) Nintendo 3DS
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Featured in lists

Nintendo 3DS by phantasy2004 · 90 games · 0

Rating distribution

5 stars
67
4 stars
214
3 stars
233
2 stars
54
1 star
13
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Community All Reviews Statuses

kalienator

Status kalienator Apr 27, 2020

There was a lot to like about this game. It had fun mechanics, great humour and a vibrant world, but the tutorials became annoying and I disliked the mega boss battles when my 3DS motion controls weren't responsive. The game also dragged on in the second half to the point where I had a hard time sitting down to finish …

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There was a lot to like about this game. It had fun mechanics, great humour and a vibrant world, but the tutorials became annoying and I disliked the mega boss battles when my 3DS motion controls weren't responsive. The game also dragged on in the second half to the point where I had a hard time sitting down to finish it.

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Octagonman

Status Octagonman May 12, 2019

The final boss is bullshit. Poor game design at its poorest. Otherwise it was a decent game but the final boss soured me on the rest of it. I changed it to easy mode after allowing myself to die because the final boss was so cheap, I figured it was fine to use a cheap tactic just so I could …

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The final boss is bullshit. Poor game design at its poorest. Otherwise it was a decent game but the final boss soured me on the rest of it. I changed it to easy mode after allowing myself to die because the final boss was so cheap, I figured it was fine to use a cheap tactic just so I could beat the game and never look back. I’ll NEVER play this game again!!!

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Predefiance

Status Predefiance Apr 8, 2019

Had a bit of a play last night, hit the 15-hour mark so I'm not doing too bad. Diggin' the humour in the game.

Predefiance

Status Predefiance Apr 7, 2019

Really loving how you can lower the difficulty if you die in a battle. I normally don't mind the challenge of grinding for a boss and learning their patterns but I just want to play through and finish this game.

Predefiance

Status Predefiance Jan 4, 2019

Incredibly enjoyable. I'd played a bit of Superstar Saga on an emulator years upon years ago but I'd had Partners in Time on the Nintendo DS which I'd greatly enjoyed throughout its 40 + hours. Hoping to finish the game this month for a 12in12 challenge. Got quite a few games to clear off the backlog. The challenge will be …

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Incredibly enjoyable. I'd played a bit of Superstar Saga on an emulator years upon years ago but I'd had Partners in Time on the Nintendo DS which I'd greatly enjoyed throughout its 40 + hours. Hoping to finish the game this month for a 12in12 challenge. Got quite a few games to clear off the backlog. The challenge will be good for me gaming wise.

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peter

Status peter Oct 22, 2013

Played for several hours on planes while on vacation. It's a super fun little light JRPG like all the other Mario RPG games. I love the interactive battle systems.