Tales of Destiny II (2000)

Wolf Team

PlayStation

3.85 from 172 ratings

529 members have it in their collection · 16 playing now · 206 backlogged · 213 wish listed

How long? Main story 37h · with extras 33h (from 3 logged playthroughs)

Tales of Eternia is an action japanese role playing game, with real time battle scenes (combos and spells can be assigned to the face buttons). The game is set in the fantasy world of Inferia, follows the story of a young hunter named Reid Hershel and his friends, Farah and Keele, as they meet a mysterious girl who speaks an … Read more
Tales of Eternia is an action japanese role playing game, with real time battle scenes (combos and spells can be assigned to the face buttons). The game is set in the fantasy world of Inferia, follows the story of a young hunter named Reid Hershel and his friends, Farah and Keele, as they meet a mysterious girl who speaks an unknown language. Their subsequent quest to discover her origins leads them across a dimensional boundary to an entirely different realm known as Celestia, where they become involved in an age-old conflict between the two worlds. It would later inspire a 13-episode anime co-produced by Production I.G loosely based on the game's plot. Read less
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Details

Developers
Wolf Team
Publishers
Namco
Genres
Role-playing (RPG)
Themes
Action, Fantasy, Science fiction
Franchises
Tales of
Series
Tales
Event
Sony Pre-E3 2004 Festivities

Release dates

  • Nov 30, 2000 (Full Release) (Japan) PlayStation
  • Sep 10, 2001 (Full Release) (North_America) PlayStation

Also available on

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Rating distribution

5 stars
44
4 stars
72
3 stars
44
2 stars
11
1 star
1
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Community All Reviews Statuses

supersaiyanchrono

Status supersaiyanchrono Nov 2, 2021

Finally done with this one. While I'm glad I finished it, and ended up at least liking the narrative this was easily the weakest entry so far for me. Even beyond the frustrating combat, the last area was very underwhelming, the villain about as bland as generic brand white bread, and the characters lackluster especially compared to the two games …

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Finally done with this one. While I'm glad I finished it, and ended up at least liking the narrative this was easily the weakest entry so far for me. Even beyond the frustrating combat, the last area was very underwhelming, the villain about as bland as generic brand white bread, and the characters lackluster especially compared to the two games that sandwich this one. I'm just happy to be done with the PSX era tales games and hyped to move on to Tales of Symphonia.

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supersaiyanchrono

Status supersaiyanchrono Oct 24, 2021

This game is a total struggle to finish. Not because the story is bad, or the characters are annoying, hell I even like the terrible English dub. Its because every single combat encounter is an exercise in frustration. The enemies in this game overlap attacks, have way too much armor, projectiles that can go full screen and through your entire …

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This game is a total struggle to finish. Not because the story is bad, or the characters are annoying, hell I even like the terrible English dub. Its because every single combat encounter is an exercise in frustration. The enemies in this game overlap attacks, have way too much armor, projectiles that can go full screen and through your entire party. This is compounded by the fact that your parties spell charge time is incredibly long especially in comparison to the enemies who can cast two full screen aoe spells in the time it takes for my healer to cast heal once. Even in fights where you aren't really taking much damage its still just not fun as you spend more time in hitstun then actually attacking the enemy. When bosses are exactly as annoying or difficult as any given enemy encounter you've done something incorrect. I can't believe I'm saying this but I miss Gnome from Tales of Phantasia. I'll take one annoying 10 minute fight, over 2000 annoying 30 second fights.

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