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Coral Island

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Coral Island

Nov 14, 2023

Main game

3.81 average rating based on 53 ratings

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Coral Island is a re-imagined farm sim game inspired by classics. Grow crops, nurture animals, and befriend the islanders. Decide whether to revitalize not only the town but also the surrounding coral reefs. Promising to keep intact what makes classic farm sim games fun, Coral Island aims to modernize and make the experience more inclusive. We feature a large cast of diverse characters and weave environmental awareness into the core game loop — all the while keeping it a wholesome good time.
Release Dates
Oct 11, 2022 Early Access (Worldwide)
PC (Microsoft Windows), Xbox Series X|S
Nov 14, 2023 Full Release (Worldwide)
PC (Microsoft Windows), PlayStation 5, Xbox Series X|S
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User Stats
948
In Collection
92
Wish Listed
39
Playing
607
Backlogged
How Long Is Coral Island?
Total completions: 1
Related Content
anarchistica
anarchistica gave Mar 6, 2025
anarchistica gave Mar 6, 2025
Farm life sim gone wrong

Playtime: 58,5 hours

Played: 2025

Intro

This is a farm life sim. You arrive in a village and get your own farm. Then you build up your farm, skills, tools, relationships and the village itself. There's also a mine full of enemies where you can get ore for tool upgrades. Coral Island's main twist is that you also have to clean up the ocean and run a farm underwater.

The Good

  • Fast travel! Every farm sim should have it!
  • You can craft anywhere, it doesn't matter where the parts are! Yay!
  • Casual gameplay.
  • You get sprinklers fairly quickly (on land at least).
  • Decent characters, especially the giants are quite cute.
  • Some nice interactions and cutscenes.
  • Really nice character drawings.
  • Improving the environment feels nice.

The Bad

  • The environment becomes polluted again, making your efforts feel futile.
  • Cutscenes require a very specific time and location to trigger, often in places you don't normally visit.
  • The option to increase text speed is called "typewriter effect". I only discovered you can have text appear instantly after ~50 hours.
  • Starting from nothing at the underwater farm feels awful.
  • Lots of quests don't give community points when it really feels they should.
  • No elevator at …
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Playtime: 58,5 hours

Played: 2025

Intro

This is a farm life sim. You arrive in a village and get your own farm. Then you build up your farm, skills, tools, relationships and the village itself. There's also a mine full of enemies where you can get ore for tool upgrades. Coral Island's main twist is that you also have to clean up the ocean and run a farm underwater.

The Good

  • Fast travel! Every farm sim should have it!
  • You can craft anywhere, it doesn't matter where the parts are! Yay!
  • Casual gameplay.
  • You get sprinklers fairly quickly (on land at least).
  • Decent characters, especially the giants are quite cute.
  • Some nice interactions and cutscenes.
  • Really nice character drawings.
  • Improving the environment feels nice.

The Bad

  • The environment becomes polluted again, making your efforts feel futile.
  • Cutscenes require a very specific time and location to trigger, often in places you don't normally visit.
  • The option to increase text speed is called "typewriter effect". I only discovered you can have text appear instantly after ~50 hours.
  • Starting from nothing at the underwater farm feels awful.
  • Lots of quests don't give community points when it really feels they should.
  • No elevator at floor 35 in the four different mines. Why?!
  • Combat is just hitting things.
  • The mines are ugly and boring.
  • No indication (like an icon) that an item can be harvested.
  • Festivals can block your access or prevent fast travel.
  • Most skill upgrades are boring, like +15% selling price.
  • The player character has such a big bobblehead it looks like they're from a different game.

The Ugly

  • Coral Island is incredibly grindy. You need an incredible amount especially of gold to get all the upgrades and cosmetic items. Even after 58 hours i feel i'm not even halfway there.
  • Land and underwater farm upgrades are completely separate. Seriously, i think i may not even be at a third of unlocking things.
  • There are a dozen different machines to process goods and each can only hold very few items so you constantly have to take out and add items, which becomes a really annoying chore.
  • The game doesn't feel very cosy. Especially some of the gigantic interiors of buildings are awful.
  • There are very limited decorative options, especially for outside.
  • Chests can only hold 40 items. Every good (plant, flower, milk) has 5 levels of quality. You end up with a farm filled with ugly chests and machines.
  • Stores are constantly closed. Really annoying after to deal with after playing Fields of Mistria (in which stores are always available).
  • You have to get tons of different items for various altars to unlock various game elements.

The Truly Terrible

  • No manual saving. No autosave. No save & quit. You can only save by going to bed.
  • Mandatory bedtime. Sleeping after 00.00 means waking up with half stamina. At 2.00 you faint, have to pay the clinic and wake up with half stamina. I'm an adult, can i please choose when i go to bed myself? Thanks.

Conclusion

Coral Island isn't a bad game but the devs obviously tried to pad game length to make up for the relative lack of actual content (character interactions). The gold grind is especially awful. The game also has many of the common flaws of farm sims, improving in only a few aspects and actually being worse in others. The game is fun for the first 30 hours or so and then you feel how they hit the brakes and progress becomes much slower. It really is a shame, there are some good ideas here but the overall design is just lacking.

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kiyohie
kiyohie gave Dec 7, 2023
kiyohie gave Dec 7, 2023
kiyohie's review of Coral Island
This review is for the PC (Microsoft Windows) version

This is Stardew valley + Animal crossing. I loved playing both those games, so ofc I had a great time with this one too. There are some small bugs, but the game is still fun to play. The people in the town are diverse and inclusive. I enjoyed the underwater city aspect, but cleaning up trash over and over gets a bit monotonous. The seasonal events in the game are cute, with lots of fun mini-games and cool decorations. You can tell the creators put a lot of love into making this game, and I had a really good time playing it.

Yaga
Yaga gave Dec 2, 2023
Yaga gave Dec 2, 2023
Un jeu magnifique !
This review is for the PC (Microsoft Windows) version

J'adore les graphismes, ils sont vraiment bien fait, j'apprécie beaucoup le fait que chaque maison possède un style différent et chaque détail est important. Le jeu montre beaucoup d'inclusivité qu'il soit culturel ou physique, il est rare de voir une femme avec des vergetures par exemple. L'histoire est typique du "J'arrive pour être fermier et je sauve mon village" mais je retrouve des dynamiques que je ne connaissais pas comme la plongée qui est intéressante. Je n'ai que 10 heures de jeu mais ça se voit qu'on pourra facilement monter à la centaine d'heure tranquillement, il y a beaucoup de chose à faire. Et je pense que le jeu a encore à montrer et que les développeurs vont rajouter des trucs au fur et à mesure.

Il y a beaucoup d'événements sociaux et il n'est pas contraignant de communiquer avec les habitants. Ils sont peut être nombreux par rapport à ce que j'ai l'habitude mais ils sont tous très différents et je trouve ça incroyable qu'ils aient réussi à créer autant de personnages tous différents et uniques.

Alors pour pas 5 étoiles ? Parce qu'il y encore des ajustements à faire comme pour les touches, il arrive souvent que des …

Read More

J'adore les graphismes, ils sont vraiment bien fait, j'apprécie beaucoup le fait que chaque maison possède un style différent et chaque détail est important. Le jeu montre beaucoup d'inclusivité qu'il soit culturel ou physique, il est rare de voir une femme avec des vergetures par exemple. L'histoire est typique du "J'arrive pour être fermier et je sauve mon village" mais je retrouve des dynamiques que je ne connaissais pas comme la plongée qui est intéressante. Je n'ai que 10 heures de jeu mais ça se voit qu'on pourra facilement monter à la centaine d'heure tranquillement, il y a beaucoup de chose à faire. Et je pense que le jeu a encore à montrer et que les développeurs vont rajouter des trucs au fur et à mesure.

Il y a beaucoup d'événements sociaux et il n'est pas contraignant de communiquer avec les habitants. Ils sont peut être nombreux par rapport à ce que j'ai l'habitude mais ils sont tous très différents et je trouve ça incroyable qu'ils aient réussi à créer autant de personnages tous différents et uniques.

Alors pour pas 5 étoiles ? Parce qu'il y encore des ajustements à faire comme pour les touches, il arrive souvent que des actions ou des dialogues soient mélangés, il m'arrive trop souvent de devoir me replacer plusieurs fois avant d'avoir l'action que je veux réaliser. Quand il arrive quelque chose dans la nuit ou qu'une lettre nous demande de venir, il est difficile de trouver le lier indiqué, il manque des indices souvent. et je trouve dommage que la vue reste statique malgré la 3D.

Mais ça reste un jeu que je vais apprécier pendant longtemps. Je le conseille vivement

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Trost
Trost gave Mar 28, 2026
Trost gave Mar 28, 2026
Omg, the grind

Cool art style and interesting diverse characters on this island are heavily undermined by very grindy gameplay. Even after cheating myself into 2 billion coins and buying everything I can to avoid grinding materials, it's still a massive trial by repetition.

There is some automation, but it takes way too much repetitive manual work to unlock it.

V1CGaming
V1CGaming gave Jun 7, 2023 (edited)
V1CGaming gave Jun 7, 2023 (edited)
V1CGaming's review of Coral Island
This review is for the PC (Microsoft Windows) version

If you're burned out on Stardew Valley, or never even really got that fire going, Coral Island could be exactly the trash covered paradise you need.

Erkin
Erkin updated their status Mar 25, 2025
Erkin updated their status Mar 25, 2025

Early impressions:

  • For a farming sim, the town is huge. I would've personally preferred a smaller town where I could easily find any building/character, but it's starting to grow on me as it gives the game a more realistic feel.

  • This is the first farming sim I've played where the town has a modern look and feel to it. I love rural aesthetics, but it's a nice change.

  • The game is very laid-back. I'm free to do whatever I feel like (and there are a lot of different things to do), and I'm not constantly feeling like I'm missing out or lagging behind, which is great.

  • I love the visuals. It's cartoony but not too much - still more realistic than most farming sims out there. And I just love fixed/isometric camera.

  • All the characters are beautifully designed, in my opinion. I find most of the bachelorettes to be very cute. And I wish Bree was single.

Bliceheart
Bliceheart updated their status Oct 13, 2024
Bliceheart updated their status Oct 13, 2024

Well, I am sitting pretty at 200 hours, however my town is now rank s \0/

This one was a great game, although it's on version 1.2 it's still not done in my eyes, My harsh veiw is the game i loved and spent 200 hours on should still be in early access but hey ho~

Bliceheart
Bliceheart updated their status Sep 17, 2024
Bliceheart updated their status Sep 17, 2024

This is much more of a grindfest that expected

Octjillery
Octjillery updated their status May 30, 2024
Octjillery updated their status May 30, 2024

After this week, I'm going to have a lot more free time (as it'll be summer break) to finally get back to some JRPGs. In the meantime, this has been great to play for an hour or so in the evenings over the past week.

I just hit summer last night (and lost a ton of spring crops that weren't ready to harvest before end of spring, ughhh). I love how the characters all change outfits for the season.

One of my favorite things about this has been the NPC interactions that you'll sometimes walk into. At first I thought they were going to trigger quests, but they're legit just you walking by and witnessing a conversation between some NPCs as a little cutscene. Definitely adds life to the characters and game overall.

I'm also really enjoying the diving. It is a little tedious to just be hacking away at trash to clear the areas, but the underwater map is really pretty and I feel good saving the coral, haha.

Money is still a struggle at this point. Crops obv take several days to grow, and the foraging stuff is better for crafting or holding onto for energy than making …

Read More

After this week, I'm going to have a lot more free time (as it'll be summer break) to finally get back to some JRPGs. In the meantime, this has been great to play for an hour or so in the evenings over the past week.

I just hit summer last night (and lost a ton of spring crops that weren't ready to harvest before end of spring, ughhh). I love how the characters all change outfits for the season.

One of my favorite things about this has been the NPC interactions that you'll sometimes walk into. At first I thought they were going to trigger quests, but they're legit just you walking by and witnessing a conversation between some NPCs as a little cutscene. Definitely adds life to the characters and game overall.

I'm also really enjoying the diving. It is a little tedious to just be hacking away at trash to clear the areas, but the underwater map is really pretty and I feel good saving the coral, haha.

Money is still a struggle at this point. Crops obv take several days to grow, and the foraging stuff is better for crafting or holding onto for energy than making money. Everything is so expensive. I've upgraded my bag twice (at 1000 and 3500 coral or whatever the currency is supposed to be) and only did like one other thing that cost 2k (upgrading crop value at the lab) and that took all of spring to manage. I did kinda just derp around a little bit, and energy is a consistent issue. But it feels very similar to Wylde Flowers in that sense, as that took the better part of the year to really get money coming in. But there are clothes I wanna buy and they're all so expensive. :c Been in these overalls for a month.

Read Less
Octjillery
Octjillery updated their status May 26, 2024
Octjillery updated their status May 26, 2024

I finally picked this up to play on my Steam Deck the other day. Having a great time so far. Lots of diversity and inclusiveness, ton of goals to meet (the museum, friendship levels, town rating, merit points, leveling up your various skills like farming, foraging, etc.), and plenty to do.

It's yet another sim game with a sped up clock, but you can adjust between 50%-100% in the settings. I haven't timed how long 50% actually gives you, but I'm definitely keeping it there. I tend to run out of energy before I'm ready to end a day anyway, so looking forward to steadily building stamina and being able to refill that without just eating random flowers and mushrooms that I'd prefer to keep for crafting.

I'm on like the 11th or 12th day. The cherry blossom festival was really cute.

16BitGuardian
16BitGuardian updated their status May 17, 2024
16BitGuardian updated their status May 17, 2024

liked the game overall but seems to be missing huge chunks of content which really killed my motivation to play more

Eldratha
Eldratha updated their status Feb 24, 2024
Eldratha updated their status Feb 24, 2024

I have a genuine interest in enjoying this game; however, the abundance of bugs and black screens has been utterly frustrating. I remain hopeful that, with future updates and fixes if ever, I'll be able to fully experience and eventually see the game to completion.

SIGINT
SIGINT updated their status Nov 20, 2023
SIGINT updated their status Nov 20, 2023

This farm/life sim available in Game Pass was recently promoted from Early Access to a 1.0 release. It doesn’t quite have the polish I was hoping for after waiting for it to get out of early access, most notably having very frequent hitching/freezing on Xbox Series X, and also on a less critical note just several places where the general usability could be improved. From a quick Google, it sounds like others are having similar or even worse issues. I would recommend continuing to hold off on playing this. I’m kind of doubtful I’d get super into it anyway, and don’t really love the art style. It’s hard to fully evaluate without playing more, and I wouldn’t want to do that until it’s at least cleaned up on the performance side.