Fallout: Brotherhood of Steel box art

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Fallout: Brotherhood of Steel

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Fallout: Brotherhood of Steel

Jan 13, 2004

Main game

2.37 average rating based on 71 ratings

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As a spinoff, Brotherhood of Steel's gameplay greatly differs from that of other Fallout games. The gameplay is linear, not open-world. Instead of being able to travel freely across a broad world full of places and events as in other Fallout games, the player is confined to one location at a time. Previously visited locations cannot be visited again, and new locations can only be discovered by advancing the story. There are 50 distinct zones of varying size in Brotherhood of Steel. Brotherhood of Steel uses many of the same mechanics as other entries in the Fallout series, including the … More
As a spinoff, Brotherhood of Steel's gameplay greatly differs from that of other Fallout games. The gameplay is linear, not open-world. Instead of being able to travel freely across a broad world full of places and events as in other Fallout games, the player is confined to one location at a time. Previously visited locations cannot be visited again, and new locations can only be discovered by advancing the story. There are 50 distinct zones of varying size in Brotherhood of Steel. Brotherhood of Steel uses many of the same mechanics as other entries in the Fallout series, including the SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) attribute assignment system. These seven attributes are assigned numeric values and govern most interactions in the game. Unlike other Fallout games, however, the values are constant for each character rather than customizable. Skills exist in this game, but they do not behave like skills in other Fallout games. Rather, they are analogous to perks. When the player levels up, they receive "skill points" to increase the power of skills. Some skills also have level restrictions. Less
Developers
Interplay
Publishers
Interplay
Franchises
Fallout
Series
Fallout
Platforms
PlayStation 2, Xbox
Genres
Hack and slash/Beat 'em up, Role-playing (RPG)
Themes
Action, Comedy, Science fiction
Release Dates
Jan 13, 2004 (North_America)
PlayStation 2, Xbox
Apr 02, 2004 (Europe)
PlayStation 2, Xbox
Apr 28, 2005 (Japan)
PlayStation 2, Xbox
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User Stats
203
In Collection
77
Wish Listed
3
Playing
79
Backlogged
How Long Is Fallout: Brotherhood of Steel?
Main + extras: 8.0 hours
100% completion: 30.0 hours
Total completions: 2
HeavyMithril
HeavyMithril gave Feb 24, 2021
HeavyMithril gave Feb 24, 2021
Someone gave this 5 stars

I legitimately think shaq Fu Is better than this game I am not joking

garamir
garamir updated their status Jun 13, 2025
garamir updated their status Jun 13, 2025

Dropped after hour. Really dull actionrpg. Makes Fallout 3 look like a masterpiece.