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Stranded

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Stranded

May 20, 2014

Main game

1.90 average rating based on 10 ratings

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A minimal point and click adventure, designed to take the player on a short but memorable journey. You wake from cryostasis to find your ship lying crippled on an uncharted planet; shards of platinum-iridium alloy puncture the shimmering alien sand, the wind passes quietly over dead hydrocolliders. It isn't known how long the ruined vessel has sat here, or even what caused the crash, but one thing is clear: Time is rapidly running out. Stranded is a minimalist adventure game that foregoes dialogue and puzzles to focus on atmosphere, mystery, and exploration; it is both a love letter to classic … More
A minimal point and click adventure, designed to take the player on a short but memorable journey. You wake from cryostasis to find your ship lying crippled on an uncharted planet; shards of platinum-iridium alloy puncture the shimmering alien sand, the wind passes quietly over dead hydrocolliders. It isn't known how long the ruined vessel has sat here, or even what caused the crash, but one thing is clear: Time is rapidly running out. Stranded is a minimalist adventure game that foregoes dialogue and puzzles to focus on atmosphere, mystery, and exploration; it is both a love letter to classic point & click adventures, and an experiment with the fundamentals of the genre. Assume the role of the astronaut, and explore the mysterious, sun-blasted wasteland to uncover something... anything, that might lead to your survival Less
Release Dates
May 20, 2014 (Worldwide)
Linux, Mac, PC (Microsoft Windows)
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User Stats
206
In Collection
1
Wish Listed
0
Playing
135
Backlogged
How Long Is Stranded?
Main story: 0.5 hours
Total completions: 1
Hazel_da_Basil
Hazel_da_Basil gave Jul 11, 2022
Hazel_da_Basil gave Jul 11, 2022
Boring
This review is for the PC (Microsoft Windows) version

This is one of the worst games I've ever played. It is a point and click adventure game based walking simulator. And you walk very slowly across the same screens over and over again with no real direction.

It's incredibly dull. It's short, but still too long.

FredLobster
FredLobster gave Jun 3, 2014
FredLobster gave Jun 3, 2014
FredLobster's review of Stranded

Stranded is less of a game than it is a short visual novel, and less of a visual novel than it is a neat spacey soundtrack with a godawful clicking experience attached. The game's premise is simple: you are an anonymous astronaut whose ship has crash-landed on an inhospitable planet, and you must find some means of salvation before your life support runs out. Gameplay is also simple; click on a part of the screen to slowly walk there, and click on the edge of the screen to slowly move to the next area. As you explore, events will unfold, and eventually an ending will smack you in the face.

Stranded makes the peculiar mistake of homaging old school point-and-click adventure games by removing everything fun from them (goofy humor, engaging puzzles, clever writing), and leaving only the prehistoric limitations of the SCUMM engine. The whole experience won't take you more than an hour to complete, and the majority of that time will be spent watching your silent spaceperson march across the same tiny patches of landscape again and again. I can't say for certain that there aren't some secrets hidden here that I haven't discovered, but the experience was …

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Stranded is less of a game than it is a short visual novel, and less of a visual novel than it is a neat spacey soundtrack with a godawful clicking experience attached. The game's premise is simple: you are an anonymous astronaut whose ship has crash-landed on an inhospitable planet, and you must find some means of salvation before your life support runs out. Gameplay is also simple; click on a part of the screen to slowly walk there, and click on the edge of the screen to slowly move to the next area. As you explore, events will unfold, and eventually an ending will smack you in the face.

Stranded makes the peculiar mistake of homaging old school point-and-click adventure games by removing everything fun from them (goofy humor, engaging puzzles, clever writing), and leaving only the prehistoric limitations of the SCUMM engine. The whole experience won't take you more than an hour to complete, and the majority of that time will be spent watching your silent spaceperson march across the same tiny patches of landscape again and again. I can't say for certain that there aren't some secrets hidden here that I haven't discovered, but the experience was drawn out enough to kill any interest in doing so. The ending is a neat little twist, admittedly, and the soundtrack is rather excellent, but beyond that Stranded is a fairly miserable experience.

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