Music Racer box art

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Music Racer

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Music Racer

Jul 20, 2018

Main game

2.95 average rating based on 19 ratings

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Music Racer is a musical arcade game, where you get to race at full speed while dodging obstacles to the rhythm of the music.
Release Dates
Jul 20, 2018 (Worldwide)
PC (Microsoft Windows)
Jan 29, 2020 (North_America)
Nintendo Switch
Jan 29, 2020 (Worldwide)
PlayStation 4, Xbox One
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User Stats
102
In Collection
2
Wish Listed
1
Playing
40
Backlogged
How Long Is Music Racer?
Total completions: 1
Jevnation
Jevnation gave Mar 16, 2021
Jevnation gave Mar 16, 2021
Shallow as cheap tires.

Music-based arcade is growing bit by bit but it's vital to find a working formula that balances the gameplay challenge with visual feedback with a fresh approach. I bought Music Racer in a double-pack with Music Killer because, ironically, it's a cheaper option than buying either one.

You steer your car in a level that's procedural-generated by the music of your choice, including your own music library, collecting score points while dodging obstacles. There's even Youtube support and supposedly, the VR mode is available, though I haven't given it a try. The score you gather can be spent on unlocking level graphics and I prefer the spacey ones that make the visuals more eventful in response to the music.

The first issue I stumbled upon is that the resolution settings didn't function at all, despite looking for solutions, so I'm stuck playing in a mobile phone-styled window instead.

In the end, Music Racer gets old really fast because there's a lack of depth in the music-game experience overall. If you want a better challenge of your music library by racing or puzzle elements, Riff Racer and respectively Audiosurf are the best options in my opinion. For people with supertight budget …

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Music-based arcade is growing bit by bit but it's vital to find a working formula that balances the gameplay challenge with visual feedback with a fresh approach. I bought Music Racer in a double-pack with Music Killer because, ironically, it's a cheaper option than buying either one.

You steer your car in a level that's procedural-generated by the music of your choice, including your own music library, collecting score points while dodging obstacles. There's even Youtube support and supposedly, the VR mode is available, though I haven't given it a try. The score you gather can be spent on unlocking level graphics and I prefer the spacey ones that make the visuals more eventful in response to the music.

The first issue I stumbled upon is that the resolution settings didn't function at all, despite looking for solutions, so I'm stuck playing in a mobile phone-styled window instead.

In the end, Music Racer gets old really fast because there's a lack of depth in the music-game experience overall. If you want a better challenge of your music library by racing or puzzle elements, Riff Racer and respectively Audiosurf are the best options in my opinion. For people with supertight budget and just getting into this niched genre, Music Racer is still passable for its low price value.

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