Status Chovus Mar 10, 2026
Played briefly to stage 2 on slow motion mode. Stage 1 was not too bad but the game looked and felt shoddy. Within seconds I had to lower the volume because the music and sound was grating. The jumping was atrocious with no directional control while mid air, and the game had the nerve to expect you to platform across …
Played briefly to stage 2 on slow motion mode. Stage 1 was not too bad but the game looked and felt shoddy. Within seconds I had to lower the volume because the music and sound was grating. The jumping was atrocious with no directional control while mid air, and the game had the nerve to expect you to platform across moving platforms above death pits. Some of the enemies in stage 1 were difficult to avoid, and the boss disappeared off the edge of the screen. Why was it ever allowed to do that? I was worried but going back left lured it back out. I had the fire and was in underwear. I did find suits of armor dropped from enemies but picking them up did not restore armor. Stage 2 had ogres camping ladders which took me so long to get past that the time ran out. They tracked your movement and waited right where you needed to get off the ladder so it would be impossible to get by without being hurt, and they took like 7 hits to kill. And there were god damn birds spawning regularly. I did manage to get past them with armor by luring them away, killing some and jumping over others but that was ridiculous design.
With save states I could tolerate awful controls and excessive difficulty. But add in the oppressive time limit and I'm out. Got no patience for that. I feel I'm being a bit generous giving it
4.2/10