Elden Ring (2022)

FromSoftware

Nintendo Switch 2 · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

4.57 from 4898 ratings · #10 top rated on Grouvee

10468 members have it in their collection · 1457 playing now · 2592 backlogged · 2954 wish listed

How long? Main story 81h · with extras 103h · 100% 139h (from 238 logged playthroughs)

Elden Ring is an action RPG developed by FromSoftware and published by Bandai Namco Entertainment, released in February 2022. Directed by Hidetaka Miyazaki, with world-building contributions from novelist George R. R. Martin, the game features an expansive open world called the Lands Between. Players assume the role of a customisable character known as the Tarnished, who must explore this world, … Read more
Elden Ring is an action RPG developed by FromSoftware and published by Bandai Namco Entertainment, released in February 2022. Directed by Hidetaka Miyazaki, with world-building contributions from novelist George R. R. Martin, the game features an expansive open world called the Lands Between. Players assume the role of a customisable character known as the Tarnished, who must explore this world, battle formidable enemies, and seek to restore the Elden Ring to become the Elden Lord. The game builds on the challenging gameplay mechanics familiar from the Dark Souls series but introduces a more open-ended structure with vast exploration, dynamic weather, and a day-night cycle. It offers deep lore, complex characters, and an interconnected world filled with secrets, dungeons, and powerful bosses. Read less
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Release dates

  • Feb 25, 2022 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
  • 2026 (Full Release) (Worldwide) Nintendo Switch 2

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5 stars
3485
4 stars
943
3 stars
289
2 stars
123
1 star
58
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Community All Reviews Statuses

Nico_TL_

Status Nico_TL_ Apr 7, 2024

Elden Ring can be summarized in one word, chaos. It has some of the highest of highs in gaming with a beautiful world, incredible boss battles and a incredible combat system. But it also has core issues which most of the time stems from the open world and the story. Due to the open world, it struggles with handling difficulty …

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Elden Ring can be summarized in one word, chaos. It has some of the highest of highs in gaming with a beautiful world, incredible boss battles and a incredible combat system. But it also has core issues which most of the time stems from the open world and the story. Due to the open world, it struggles with handling difficulty for the player, with the player either be over or under-leveled, in which neither is a really pleasant experience. The open world, while beautiful, struggles with consistency and while places like Limegrave are a example of really good world design, it isnt the norm for the rest of the game, rather the execption. The same with bosses, really incredible bossencounters bundled up with rehashes of the same bosses and underwhelming bosses. The story isnt anything to write home about, it is really simple and predictable. While that in itself isnt a problem, the formula has been overused by FromSoftware themself. There are other things which is worth critiquing, but in short, if you can avoid focusing on these issues, Elden Ring might be a masterpiece. But for me, it was underwhelming, but enjoyable

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SIGINT

Status SIGINT Apr 6, 2024

I was putting off my 2nd playthrough of this until I did other stuff, but I finally just really wanted to do it and started it up yesterday with a build in mind and some maps to remind me where stuff was. I kinda dreaded the process of building up a character again and gathering stuff across this huge map, …

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I was putting off my 2nd playthrough of this until I did other stuff, but I finally just really wanted to do it and started it up yesterday with a build in mind and some maps to remind me where stuff was. I kinda dreaded the process of building up a character again and gathering stuff across this huge map, but I have enjoyed that part way more than expected. I've spent hours already running around doing stuff largely separate from the dungeons and main bosses I rushed to on the first run (in my defense I was just following the glowing yellow trail at first...). It's a pretty chill experience when I feel like I actually have knowledge and intent behind what I'm doing.

A big part of the appeal of this game for me was the unknown, playing it at launch with no surprises spoiled, no guides available, etc. But that was a double-edged sword, sometimes hugely exciting but at other times frustrating. While I wouldn't trade that experience because of the fun moments of discovery, I think on average I will enjoy the second playthrough more than the first. Already I have had a great time revisiting this amazing-looking world, finding things I missed the first time, appreciating its layout and geography. I've also got a better build cooking and a better idea when to do each thing, so it just feels really pleasant so far.

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Etrail

Status Etrail Apr 1, 2024

I’ve heard a lot about this game, the supposed undisputed GOTY for 2022. With a highly-anticipated DLC on the horizon, I thought I’d try it out. Unfortunately, I can say without exaggeration that Elden Ring is the worst game I’ve ever played in my life. Given its renown for punishing difficulty and intricate world-building, my expectations were admittedly quite high …

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I’ve heard a lot about this game, the supposed undisputed GOTY for 2022. With a highly-anticipated DLC on the horizon, I thought I’d try it out. Unfortunately, I can say without exaggeration that Elden Ring is the worst game I’ve ever played in my life. Given its renown for punishing difficulty and intricate world-building, my expectations were admittedly quite high going in. There’s also the inherent hype from knowing they paid George R.R. Martin for the right to put his name in the credits so they can say they technically paid a writer in the course of developing this game. After defeating the Elden Pokémon and witnessing...whatever the hell happened in that ending cutscene, I couldn't help but question why the hell I wasted the past 5 hours slogging through the mind-numbing boredom that was Elden Flop.

First, the gameplay is shit. While I’ve seen Elden Ring lauded for its challenging combat mechanics and expansive open-world, the reality is more depressing than the Berserk manga the game so blatantly rips off at every turn. You will spend minutes in mind-numbing hack-and-slash combat, devoid of any semblance of strategy or nuance. Most of the combat boils down to popping 12 buffs, then walking in the room and activating a laser beam until the enemy health bars disappear. Thankfully, Fromsoft took a page out of the gacha genre’s playbook and included an auto-battle option in the form of “spirit ashes” which summon dudes to fight every boss for you, allowing you to bypass some of the game’s most painful segments.

Next, as many people with brains have noted, the game’s UI is incomprehensible. To select the game’s “piss-easy baby googoo gaga” difficulty, you have to equip a weapon that inflicts bleed, then go to the level-up menu, scroll down to ‘Dexterity’ and ‘Arcane’ and keep hitting the right button on them until the numbers go up. The game never explicitly tells you this either; you have to figure it out on your own, which is pretty bizarre for a so-called accessibility feature. The game is littered with design like this. For instance, infamously, to pause the game you have to go into the graphics menu, set everything to max, look at any asset in the game and try to move. Alternatively, you can play the aptly-named “Prepare to Pause Edition” of the game on last-gen consoles and achieve the same effect without having to sift through any options.

The character and enemy designs were puzzling to say the least. I was expecting some kind of dark fantasy setting full of neat designs and backstories. What I got is softcore porn that is only a fantasy for foot fetishists. Most of the characters in the game have feet. Hell, one late-game boss you have to sit and slap its feet (which makes a fap sound with each swipe) for like 5 minutes—while it shoots bullshit projectiles at you off-screen with no telegraphing—before it starts the second phase of the fight. The game similarly has these regular enemy giants which are really easy to fight with just one hand on your controller while you circle around their feet, hacking and slashing until they collapse and you catch a glimpse of those sweet, sweet callused soles. Other sexualized designs include this like really big hot dude in a castle who has hornily-grafted multiple other bodies onto himself, allowing him to have feet for days in all the right places. The fight itself is not hard at all, especially on piss-easy baby googoo gaga mode, with the only challenge being when you dodge roll and the busted camera inevitably zooms in on some of the boss’s feet while he juggles you with his many, many other feet. Other bosses include: Malenia, Foot Queen of Miquella who has never known the Feet (a lie); the Foreskin Duo; Rennala, Mooning Queen; Asstickle, All-Natural of the Void; Dragonlord Flaccidusex; Giant Cock with a face, Lord of Blasphemy; the Dungeater; and some stupid piece of shit on a horse who spawn camps new players at the start of the open world but whom I definitely beat on my first try.

Now, believe me, I could write a whole review just on feet in Elden Ring. But you’d probably like to hear more about the rest of the game. Fine, that won’t take long since there’s very little of it. Elden Ring was famously developed in just 3 days, a feat/feet the game repeatedly nods to throughout in a kind of meta joke by repeating the number 3 in its design elements. Along with the only 3 different [viable] weapon types in the game, there are 3 different areas and 3 different bosses, if you don’t count all the recycling of shitty repetitive dungeons and empty scenery you can traverse atop your goat-horse, Mario.

As for the lore and story? Awful, just fucking awful. Thankfully most of it is found in item descriptions so you can ignore it. The rest is found in an incomprehensible deluge of seemingly unending cutscenes masquerading as profound storytelling but feeling more like a bad movie than a video game. I skipped most of these cutscenes starting around season 5 and found the story made a lot more sense that way.

Lastly, the presentation. As the game is notoriously more unfinished than Metal Gear Solid V, you’ll notice right away they didn’t even make music for a lot of the game. Which is probably for the best since most of the tracks that are there just sound like feet slapping on violin strings. I eventually turned the music off and listened to kpop while I played, like it was just another session of Overwatch. The graphics on the other hand I must admit look exactly like what you’d expect from something that could be the best-selling game of all time. Unfortunately, the best-selling game of all time is Minecraft and that seems to be where Elden Ring drew its inspiration here from as everything is a cartoony blocky mess. It took me until halfway through the game to realize that was a fucking tree in the middle of the open world, not the sun. Real trees don’t glow, wtf.

I’m sorry to say that Elden Ring is exactly what I feared it might be: more overrated, generic, lazy, bloated AAA drivel not worth your evening or money. It has single-handedly made me more cynical about the future of gaming. I post this review as a status update because if I made it a review, I would be forced to give this game at least 1 star, which it has not earned in my eyes. I give Elden Ring 0.1/10. May its feet rot in the deepest depths of this swamp.

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ElectronicJourneys

Status ElectronicJourneys Mar 3, 2024

@BurningKirby

I’ll answer your question here where it’s a little more topical.

Yup, I played through Elden Ring once when it first came out and now that you mention it, I do feel like the experience was a bit flattened and normalized by the extremely forgiving checkpoint system. The souls recovery mechanic almost didn’t even need to be in the …

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@BurningKirby

I’ll answer your question here where it’s a little more topical.

Yup, I played through Elden Ring once when it first came out and now that you mention it, I do feel like the experience was a bit flattened and normalized by the extremely forgiving checkpoint system. The souls recovery mechanic almost didn’t even need to be in the game.

I think what I would’ve preferred is a save point at the entrance of every dungeon and that’s it. You gotta go in, find the big baddy and execute it in one go. Make most of the dungeons on the shorter side and add some longer ones with unlockable shortcuts in typical souls fashion.

Elden Ring felt a bit vanilla to me compared to Dark Souls and Bloodborne (though I did still love it), and I think that might have been part of the reason why. It flattens the dramatic push and pull that make these game so fun for me.

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BadBoyBule

Status BadBoyBule Feb 21, 2024

So... Elden Ring: Shadow of the Erdtree gameplay reveal coming in hot in around a hour and a half.

The_House

Status The_House Sep 12, 2023

Absolute masterpiece. For 20 years my favorite game has been Pokemon Gold. Well no longer, finally dethroned. Elden Ring is beyond amazing. I don't even care about the size of the map, although it is the biggest I've seen. Every area & enemy is a joy to discover & fight. If you played the previous games in the SoulsBorne series …

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Absolute masterpiece. For 20 years my favorite game has been Pokemon Gold. Well no longer, finally dethroned. Elden Ring is beyond amazing. I don't even care about the size of the map, although it is the biggest I've seen. Every area & enemy is a joy to discover & fight. If you played the previous games in the SoulsBorne series you'd see a lot of how Elden Ring is a combination of all the previous works refined & made into an open world, it's variety & inclusion is masterfully done. People who hate on the game because of difficulty are babies, besides like 3 bosses out of the 200, the game isn't even that challenging, go click a button on other games & beat games 4 year olds could I guess 🤷🏻‍♂️. Anyway the 200 hours I put into Elden Ring was a pleasure & I can't wait for all the DLCs to come. I'm sure they'll be just as perfect as the rest of the game, since other FromSoft dlcs never disappoint. 10/10 greatest game of all time without a doubt.

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Taisie22

Status Taisie22 Jul 23, 2023

Currently stuck on Maliketh, and got diverted to other games but I'll get back to this at some point, maybe if the DLC comes out.

Guby

Status Guby Jul 15, 2023

Getting close to the end of my first playthrough and am enjoying the game quite a lot.

YohanYun

Status YohanYun Jul 15, 2023

Would have quit if it wasn’t for internet guides. Now pretty into it but the game really needs commitment to study its rules. Not for casual gamers

Ivonnempg88

Status Ivonnempg88 Jul 7, 2023

I have been playing for 27 hours, and still can't beat Margit the Fell Omen, lol! I think I need help... for now, I'm just exploring even more, grinding and trying to get more runes to level up. I got a map at mapgenie, so I am just checking everything in the area before trying again. Also, I can't kill …

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I have been playing for 27 hours, and still can't beat Margit the Fell Omen, lol! I think I need help... for now, I'm just exploring even more, grinding and trying to get more runes to level up. I got a map at mapgenie, so I am just checking everything in the area before trying again. Also, I can't kill the giant bear... or the Crucible Knight. At least I'm having tons of fun! But I know myself, if I can't make some progress soon enough, I will probably move on to something else. Hopefully not.

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Ivonnempg88

Status Ivonnempg88 Jun 29, 2023

I know I'm super later to the party, but I just started playing Elden Ring, and I think I like it. This is my first souls game. I've always been so scared of playing these games, but I decided to give it a try. I just beat two mini bosses and feel so proud of myself 🤣. There are a …

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I know I'm super later to the party, but I just started playing Elden Ring, and I think I like it. This is my first souls game. I've always been so scared of playing these games, but I decided to give it a try. I just beat two mini bosses and feel so proud of myself 🤣. There are a lot of things and terms I don't understand, actually most of it. Let's see how far I can get.

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