Star Wars Jedi: Survivor (2023)

Respawn Entertainment

PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

4.09 from 812 ratings

2192 members have it in their collection · 131 playing now · 772 backlogged · 748 wish listed

How long? Main story 26h · with extras 42h · 100% 63h (from 87 logged playthroughs)

The story of Cal Kestis continues in Star Wars Jedi: Survivor, a third-person, galaxy-spanning, action-adventure game from Respawn Entertainment, developed in collaboration with Lucasfilm Games. This narratively driven, single-player title picks up five years after the events of Star Wars Jedi: Fallen Order and follows Cal’s increasingly desperate fight as the galaxy descends further into darkness. Pushed to the edges … Read more
The story of Cal Kestis continues in Star Wars Jedi: Survivor, a third-person, galaxy-spanning, action-adventure game from Respawn Entertainment, developed in collaboration with Lucasfilm Games. This narratively driven, single-player title picks up five years after the events of Star Wars Jedi: Fallen Order and follows Cal’s increasingly desperate fight as the galaxy descends further into darkness. Pushed to the edges of the galaxy by the Empire, Cal will find himself surrounded by threats new and familiar. As one of the last surviving Jedi Knights, Cal is driven to make a stand during the galaxy’s darkest times — but how far is he willing to go to protect himself, his crew, and the legacy of the Jedi Order? Read less

Release dates

  • Apr 28, 2023 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 5, Xbox Series X|S
  • Sep 17, 2024 (Full Release) (Worldwide) PlayStation 4, Xbox One

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GOTY 2023 by LarsFrukt · 31 games · 0
Next Up by Gamer_at_Law · 12 games · 0

Rating distribution

5 stars
260
4 stars
399
3 stars
125
2 stars
19
1 star
9

Community All Reviews Statuses

Atag

Review Atag 4/5 · Dec 11, 2025

Hope. Loss. Light. Dark. Balance

"The path we must walk is not always immediately visible to us."

I feel quite sad now that I've finished Star Wars: Jedi Survivor, it's rare to find a piece of work within a long running IP that shines as brightly as Survivor does. For me, Survivor encapsulates everything that makes Star Wars. Perhaps the Empire Strikes Back of …

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"The path we must walk is not always immediately visible to us."

I feel quite sad now that I've finished Star Wars: Jedi Survivor, it's rare to find a piece of work within a long running IP that shines as brightly as Survivor does. For me, Survivor encapsulates everything that makes Star Wars. Perhaps the Empire Strikes Back of sequels? It goes above and beyond the first game and never really misses a beat along the way.

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The story was the show stopper for me, it gripped me about an hour or two in and never let go, especially the ending. Kinship, family, destiny, right and wrong - all the classic Star Wars themes are touched on here and wrapped up in a really nice, rather lengthy, story. The philosophy and themes of what it is to be a Jedi is featured quite a lot in the game and its something I've always enjoyed and appreciated about the franchise, there's some nice reflective quotes and story moments that are really touching. With that being said, I'm glad I didn't look at any spoilers for this because the twists and turns kept coming, there's one or two surprises that really caught me off guard! The voice actors, writers, and devs did a fantastic job with the characters, I adore all of them! Reoccurring faces are a joy to see and the new faces fit right in. Every single performance was excellent, as was the character development through the story. I especially liked Cals and Merrins journey together, it's real sweet.

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Combat is much the same from the first game, quite a few stances to choose from and lots of skills to level up. Not my favourite combat system in a game but not the worst either. There's plenty of enemy variety to face off against too, including a fair few boss fights with some pretty cool lightsaber duels. I appreciated being able to dial back the difficulty during particularly tricky boss battles.

Another standout are the locations and music. Many of the locations, as well as the music, gives a nice nod to the films but also stand out individually in their own right. The visual fidelity is off the charts with the environments, characters, and props. I spent many hours in photo mode playing around with lighting and camera angles!

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The story beats, music, characters, visuals...Everything comes together in Survivor for a pretty close-to-perfect Star Wars blue milk cocktail. If you're especially a fan of the original trilogy and prequel story themes and execution then this will be a treat.

May the force be with you, always!

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TheKentuckian

Review TheKentuckian 4/5 · Apr 9, 2025

Going Back to Koboh

I got the first Star Wars Jedi game, Fallen Order, on sale, or as part of a free monthly PS Plus game, I can’t remember. I knew it was meant to be Star Wars Dark Souls so I was hesitant going in. I ended up knocking it down to Story difficulty pretty early into the game. It still kicked my …

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I got the first Star Wars Jedi game, Fallen Order, on sale, or as part of a free monthly PS Plus game, I can’t remember. I knew it was meant to be Star Wars Dark Souls so I was hesitant going in. I ended up knocking it down to Story difficulty pretty early into the game. It still kicked my butt, but I did learn to enjoy some of the challenge, and the story wasn’t terrible. I finally got the sequel, Star Wars: Jedi Survivor, on a deep sale and I was interested to see the continuing adventures of Cal Kestis.
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The first thing to talk about is the gameplay. Luckily the game respects the work you did in the first one, so Cal gets to retain several of the force powers and lightsaber types. They don’t pull a “Cal gets knocked out or robbed & has to start at square one again” move. As you go through the game you unlock additional powers at random intervals. These usually lead to either new combat moves or, more often, new traversal methods. Jedi Survivor has the same type of Metroidvania setup that Tomb Raider 2013 used. The traversal puzzles are a nice challenge and add a needed break between all of the combat. The combat is the main star on the gameplay side. This game had a lot more customizability to its difficulty, such as setting parry times, damage dealt, etc. I went in on easy mode, expecting to drop down to story mode pretty quickly, but surprisingly I was able to keep going on easy mode. This game does feel easier than I remember Fallen Order being. I’d like to think it’s because I’ve gotten better at video games, but it’s likely due to the difficulty customization and a steer more towards an action-adventure focus.
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There’s a variety of baddies to fight and most are easy to learn how to parry. I do think the game doesn’t allow dodge or parry interrupts. If you commit to an attack, you can’t dodge/parry immediately. So, a lot of the damage I took in fights were from Cal not dodging out of the way in time. There are enemies that hit hard, but none of them felt like they did ridiculous damage. Towards the mid to late game, I really got into the flow and had moments I felt like a powerful Jedi Knight; swinging my saber, jumping around, using my Force powers, all in one fluid motion. You also have a blaster at your disposal, but it’s only used for as part of the special “saber/blaster” fighting style. I would’ve really preferred the blaster be a hotkeyed item to use at any time, like the flintlock pistols in the older Assassin’s Creed games. enter image description here

The game also balances the combat encounters well. There would be some tough fights where they throw a mob of tough enemies at you, putting melee and ranged enemies together, then after you barely survive that, they’d throw a group of low-level droids or troopers at you to slice through with ease to boost your confidence with. I found human enemies easier to fight compared to the beast enemies. Like Fallen Order, Jedi Survivor sees Cal taking on the local wildlife as he explores planets. The bigger beasts often have more power attacks and can’t be parried as easily. The bosses felt much easier this time around. I remember dying to the 2nd sister time and time again in Fallen Order. I think I beat most bosses here in the first or second try. The only boss that really whipped my butt was the Rancor. I encountered it fairly early in the game to the point I wondered if maybe I stumbled into a late game boss too early. After the sixth or seventh attempt, I finally learned its moves and bested it. The game also showers you with extra healing stims early on as long as you do a little exploring, whereas I remember the first game being very stingy with them. Overall, the combat isn’t trying to constantly push your shit in, but you can’t take it for granted either. You always have to play smart. enter image description here

I mentioned in my Star Wars Outlaws review that I could get behind the idea of a Star Wars game that has an adventure solely based on one planet. Jedi Survivor kind of does that. You do get to explore a small section of the galaxy, but the main world space is the planet of Koboh. It’s a lush world full of mountainous terrain and swamps filled with tar. There’s a saloon in a little settlement that serves as your base of operations. It leans heavy into the western part of space western. The other planets you visit are smaller in scope as Koboh is the star here. Jedha is a desert planet dotted with ancient ruins, nothing too unique. The prologue takes place in Coruscant’s underworld, and you get to explore an old High Republic base on a moon of Koboh. I admit this game lost a certain vibe the first game had. I can’t quite describe it, but to me Fallen Order had this aura to its worlds. Everything was ancient, still, and mysterious. The planets were on the fringes of the galaxy, but not in a fun scoundrel way, in a “no one goes here” way, especially with Bogano and Zeffo. For the most part, the only other people you came across were your shipmates or Imperials. It was a unique feeling that seems reserved for Fallen Order. On Koboh you quickly discover the small settlement and interact with a whole town and you have some missions where companions will join you in a fight. It makes Jedi Survivor feel more “Star Warsy” for sure. The music is a mix of Star Wars melodies during big set piece moments and a soundtrack of original songs being played in the saloon, including several tracks by the Hu. Fallen Order got me into their music and now they’re one of my favorite metal bands.
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This game puts you back in the shoes of Cal Kestis, a jedi that survived Order 66 and is taking the fight to the Empire. Cal has gone from Padawan to Knight and has become a man of action, working with Saw Guerra in between the two games. They never explicitly state how many years have passed between the games, and that made me realize that the Empire wasn’t around for all that long, like you’ve got about 20-24 years to play with in the Galactic Empire era. I always imagine the Empire as this old thing that’s subjugated people for years and built up this vast network of surveillance and oppression over decades, or centuries even. It may be why the game is hard pressed to nail down how much time has passed between games. Cere, Merrin & Greez from the first game have gone their separate ways after Cal became increasingly more fervent in his fight against the Empire. As the game goes on, we see Cal really embody that sort of “wandering samurai” vibe that the Jedi tap into. He wanders into town and makes himself useful to everyone. enter image description here

Outside of the main story there are little side quests Cal can pursue. These usually involve solving a traversal puzzle or fighting a mini-boss. They are fun distractions that reward you with new upgrades or customization options. The bounty hunter missions were an enjoyable challenge as the bounty hunters’ movesets were unique from any of the standard enemies. Completing them all gets you the 2nd most fanservicy moment in the game. Cal is fighting the final bounty hunter when Boba Fett swoops in to claim the price on the bounty hunter’s head. Cal & Fett have a brief tense exchange and that’s it. I do appreciate that the Jedi series doesn’t try to shoehorn in the big names often, and when they do it’s usually only a brief appearance. You don’t have Cal fighting Boba or going on smuggling runs with Han Solo. enter image description here

Okay, so the story, which means there will be spoilers, skip to the “All in all” to avoid them. I do regret playing this game so long after playing the first one. It does give you a half-ass recap at the start, but there's a lot of plot points and names dropped that you’re expected to know from the first game. The game starts off proper with Cal and his new team of rebels working for Saw Guerra to capture a crooked senator in Coruscant. The game is introducing a lot of new characters and I thought we were going to get a story about these guys going around the galaxy causing trouble. Unfortunately, the job goes south when the Inquisition shows up, basically everyone on your team except Cal and the new guy Bode get iced. Cal gets into a fight with the Ninth Sister, who survived the first game, and after killing her, escapes Coruscant. Initially I was kinda bummed we didn’t get more time with these characters. They pack a lot of personality into each one for the brief time they’re on screen. Anyways, Cal decides to lie low and travels to Koboh in the Outer Rim to visit Greez. enter image description here

On Koboh, a band of raiders has repurposed a crashed droid ship from the Clone War and is using the droid army to fill out their ranks. Through happenstance, Cal learns the raider leader, Rayvis, is looking for an ancient piece of High Republic tech. Cal gets it first and comes across a droid that’s been in hibernation for 200+ years. It’s this droid that kicks off the game’s main plot. She worked for a pair of Jedi who discovered a secret hidden planet, Tanalorr, on the other side of a dangerous space anomaly, but the directions on how to get there have been lost to time. Investigating an old laboratory, Cal finds out one of the Jedi, Dagan Gera, was preserved in bacta. Cal releases him and quickly realizes that was a mistake, as Gera has gone mad with anger and turned to the dark side. Gera and the raiders join forces to find the path to Tanalorr. Cal, along with Bode & Greez, race to beat them there. They decide to consult with Cere, who has joined a religious sect of Force users, Anchorites, on the desert planet Jedha. While there, Cal runs into Merrin, who’s been traveling around the galaxy Renegade style. I can’t decide if Merrin’s voice actor is just not really good or if it’s a deliberate choice. if it’s the latter, it feels misguided. Her delivery is very flat, like every line reading is the first time she’s read it in the script. Towards the end, I do think it improves a bit as Merrin opens up and becomes more genial, but among an otherwise stellar voicecast, she stands out like a sore thumb.
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A little after the midpoint of the story Cal takes down Rayvis, who is shown to be an honor bound warrior type, then immediately go and fight Gera. Gera serves as an obvious cautionary tale for Cal. He is a Jedi who became obsessed with his goal and will do whatever it takes to see it through. It mirrors Cal’s determination to fight the Empire & if it weren’t for his friends keeping him grounded, he could end up like Gera. I also think to a lesser extent Rayvis serves as a foil to Cal. With his strict warrior’s code, Rayvis is similar to a Jedi of old. Cal still holds onto a lot of the baggage of the Order, but as he goes through the game, he slowly realizes that he doesn’t have to strictly follow their tenants. He uses a blaster and starts a relationship with Merrin, scoring himself a goth girlfriend. With the two main bad guys defeated, I expected the story to be coming to a close pretty quick, but after we beat them the Empire attacks the Anchorite base. Here we play as Cere for a brief moment and get the most fanservicy bit of the game. Leading the Empire is Lord Vader himself. While he was an unstoppable force of nature in the first game, Cere got her mojo back and can put up a fight against him here. It’s an alright fight and still shows that Vader is a mechanical juggernaut. enter image description here

Okay, major spoilers here, so be warned. It turns out that Bode betrayed your base to the Empire. Throughout the game, Bode made it clear he’s looking to escape the Empire’s reach to ensure his daughter’s safety. Everything he does is for her protection. While not an original plot twist, his betrayal still stung, because he and Cal struck up a friendship & he was voiced by the guy who played Charles in RDR2, so I was inclined to like him. During your fight with Bode, he reveals another plot twist, he is secretly a Jedi. Now, I’ll admit I did go “What!?” when he force pushed me the first time, but the more I thought about it, the more I found it to be a dumb plot twist. Mainly because the game doesn’t foreshadow it at all. Throughout the game, Bode is just your stalwart buddy doing his best to keep up with the plot. With how much he talked about his daughter, I thought he was doomed for the trope of “I’m going to show you my family photo then die”. I get they didn’t want us to be suspicious of Bode during the whole game, but even just dropping little hints, like “Huh, Bode knows an awful lot about Jedi history for just a hired gun” or something. Cal asks how none of the other Force users could sense Bode was a Jedi and a shrug is the only answer we get. A twist requires a sprinkling of hints leading up to it, not just the rug pull for the sake of drama. Maybe on a second playthrough I could pick up on little hints with the benefit of hindsight, but Bode being a Jedi felt less like a narrative decision and more like a “the final boss has to be a Jedi/Sith”. We learn he’s working for the ISB, which with this game & Outlaws that’s two modern Star Wars games that end with levels set in an ISB base. As Cal explores, he learns that Bode isn’t a company man by no means. He joined the Empire to keep his daughter safe, but is only looking out for his family and is ready to ditch the Empire the first chance he gets, which is what Tanalorr provides. You can tell Bode doesn’t want to be Cal’s enemy, but his daughter comes first. After the final battle, Cal begs Bode to stand down so his daughter isn’t orphaned, but Bode fights to the death.
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The ending does set up some groundwork for a third entry. After Bode’s betrayal led to the death of Cere, Cal’s anger starts to take over. By the end of the game, it’s clear that he’s reached the point in his journey where he will have to learn to make peace with his dark side before it consumes him. It’s an idea I like that Jedi don’t just solely live in the light side of the Force, but that they have a point where they must contend with dark side as part of their Jedi coming of age. Cal, Merrin, & Greez also end up taking in Bode’s daughter & while she’s not resentful of Cal for killing her father, it will be interesting to see where her character goes. Overall, a bittersweet ending. Much like Empire Strikes Back, Jedi Survivor is the bleak 2nd act in Cal’s journey. enter image description here

All in all, Star Wars Jedi Survivor is a commendable sequel to Fallen Order. I had a lot more fun with this one since I wasn’t constantly dying. The worlds are fun to explore, and I’m interested in Cal’s journey. The ending fumbles around a bit and I’d prefer Dagan Gera’s character was better utilized. I am curious if we will see a third game, seeing as EA’s Star Wars license is up. If it does get made, it will be interesting to see when it’ll be set, at some point the Rebel Alliance has to come into the picture. Star Wars tales usually either follow a soldier, scoundrel, or Jedi. I’ve never been a big Jedi guy & usually gravitate to the scoundrel stories, but I find myself invested in Cal’s story. It goes on sale for cheap relatively often, so if you are looking for a challenging, but not too challenging, action-adventure game or enjoy the Star Wars universe, pick up Jedi Survivor. I would recommend playing Fallen Order first if you haven’t though.

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tylerisrandom

Review tylerisrandom 4/5 · Sep 15, 2024

Through the Darkness

Cal Kestis stands on a rocky cliff edge with old tree routes and branches twisting around it. In the distance, natural and man made structures emerge from a dense fog to greet the blue sky.

To stave off FOMO for Outlaws, I decided to finally pop in that PS5 copy of Jedi: Survivor I picked up on sale a few months back. I’m happy to report that it’s a big step up from its predecessor in many ways:

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Cal Kestis stands on a rocky cliff edge with old tree routes and branches twisting around it. In the distance, natural and man made structures emerge from a dense fog to greet the blue sky.

To stave off FOMO for Outlaws, I decided to finally pop in that PS5 copy of Jedi: Survivor I picked up on sale a few months back. I’m happy to report that it’s a big step up from its predecessor in many ways:

  • The game’s largest biomes embrace more of a divergent hub-and-spoke design that’s a lot more fun to explore and backtrack through, and helps the adventure feel less like a series of set pieces (though plenty of those still impress along the way).
  • Having more abilities from the beginning helps combat feel a lot less monotonous a lot more quickly, and the skills you unlock throughout make for especially satisfying parkour and platforming.
  • Returning characters show real growth in ways I honestly wasn’t expecting but really appreciated.
  • The new cast of rogues and settlers you meet and befriend are super endearing. They gradually make Koboh feel more and more like home. (Skoova Stev is my fave, I couldn’t rest till I’d heard his whole tale.)
  • I found the references to other Star Wars media fun and not distracting. I was delighted to visit my first shop and see an outfit that really took me back. And I’m glad I played through some optional content to catch a cameo I didn’t see coming at all.

Cal and BD chat with Skoova Stev, a short creature with a lobster-like head and bristly mustache wearing some sort of diving suit with a starfish stuck to the helmet

All of these improvements make Survivor my personal favorite Star Wars game this side of KOTOR II.

Sadly, the experience suffers from technical issues. The framerate did not bother me, maybe thanks to updates post-launch or because I'm not very sensitive to FPS. I did see a lot of pop-in (especially for textures) and a handful of glitches (BD literally lost his head once until I restarted the game).

BD-1's head is missing the main body, though the visual and audio sensors remain floating in the air above the neck.

Less excusable were the three crashes I experienced while playing. These were particularly frustrating given Respawn’s continued reliance on old-school save points… they’re frequent enough, but I still lost a small amount of progress each time. 😖

There’s also a very important story beat I found so obvious and clumsily telegraphed so early in my playthrough, I said aloud to myself “if what I think’s going to happen happens by the end of this game, I can’t give this five stars.” I was right, so… four stars it is.

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ethawyn

Review ethawyn 4/5 · Jul 18, 2024

A Near-Perfect Star Wars game

I was fortunate to play this game after most of the technical hiccups were solved. The game itself is nearly perfect, with a top-notch blend of soulslike elements and God of War, but it falls short because of some poor tuning of some of the mechanics. For example, enemy unblockable attacks are fair, but they happen far too frequently and …

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I was fortunate to play this game after most of the technical hiccups were solved. The game itself is nearly perfect, with a top-notch blend of soulslike elements and God of War, but it falls short because of some poor tuning of some of the mechanics. For example, enemy unblockable attacks are fair, but they happen far too frequently and there's no way to satisfyingly punish them (as opposed to similar things in Sekiro) so that knocks it down a peg.

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QuarterSooner

Review QuarterSooner 3/5 · Jun 28, 2024

I think someone already mentioned the maps... but can we talk about the maps? They are confusing and arduous and take the fun out of exploring the game.

ElizabethTheWicked

Review ElizabethTheWicked 3/5 · Jun 2, 2024

Do you like traversal puzzles? We got those

Listen. Somewhere in this game is an excellent Star wars story with good writing, loveable characters, enjoyable combat, beautiful world design, but it's wrapped in the most unbearable level layouts that are a chore to navigate. The backtracking from the first is eased a tiny amount but in it's place other things are worse.

If you can stomach the journey, …

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Listen. Somewhere in this game is an excellent Star wars story with good writing, loveable characters, enjoyable combat, beautiful world design, but it's wrapped in the most unbearable level layouts that are a chore to navigate. The backtracking from the first is eased a tiny amount but in it's place other things are worse.

If you can stomach the journey, it's an excellent game otherwise

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RxBrad

Review RxBrad 3/5 · May 20, 2024

Stick to What's Good, Don't Ubisoft-It-Up

Played through on the default difficulty level. Despite me being an infamous Soulslike-hater, this was completely doable for me. There were a couple bosses in the back half of the game with a noticeable difficulty spike, but I was able to power through without bailing to Easy-mode.

I liked the main storyline, and would give that a solid 4 stars. …

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Played through on the default difficulty level. Despite me being an infamous Soulslike-hater, this was completely doable for me. There were a couple bosses in the back half of the game with a noticeable difficulty spike, but I was able to power through without bailing to Easy-mode.

I liked the main storyline, and would give that a solid 4 stars. The open-world side quests & currency collect-a-thon -- not so much... 2 stars there. It wouldn't have hurt my feelings at all if Koboh (outside of the main story parts of Koboh) completely disappeared from this game.

I played on a relatively performant PC (RTX 3070, Ryzen 5600X, 32GB RAM) with raytracing on and medium graphics settings. In May 2024, there were still noticeable performance issues in several areas, and a few crashes. And bugs. I went back to do stuff on the starting level of Coruscant after the credits rolled, and eventually hit a door that wouldn't open, no matter how many times I hit the prompted RB + Y. I decided that was as good of time as any to uninstall.

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isabelp_97

Review isabelp_97 4/5 · Mar 25, 2024

My favorite Star Wars storyline so far

This is one of the best sequels to a game I have ever played. The story was so well done and continues the narrative and storylines for each character so incredibly well. It made me feel so many emotions and I am even more immersed and invested in every single character even more now (BD-1 continues to be my favorite …

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This is one of the best sequels to a game I have ever played. The story was so well done and continues the narrative and storylines for each character so incredibly well. It made me feel so many emotions and I am even more immersed and invested in every single character even more now (BD-1 continues to be my favorite droid ever). This game takes everything that worked mechanically in the previous game and brought it back to the table and even added some new movements and actions that are just as smooth and well executed.

Long story short, I am just so enamored with these characters and the journey this story is detailing. I can't wait for what is next and so hope there will be more for this story in the future.

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Alfonso12349

Review Alfonso12349 5/5 · Jan 19, 2024

Glorious experience, quite better than the first one. No bugs at all on my 2024's playthrough. I feel both moved and excited as the credits roll. I couldn't ask for more. And I can't wait for the third game.

hevanlyy

Review hevanlyy 5/5 · Dec 11, 2023

I have a serious love / hate relationship with this game. On the one hand I get the WORST sweaty hands playing this. Like it's gross! I get so stressed trying to run around those maps! But I also love how these games challenge me and tell a really great story.

Sidenote: I got my first taste of what its …

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I have a serious love / hate relationship with this game. On the one hand I get the WORST sweaty hands playing this. Like it's gross! I get so stressed trying to run around those maps! But I also love how these games challenge me and tell a really great story.

Sidenote: I got my first taste of what its like to have a girlfriend who is much cooler than you (Merrin). Turns out its awesome but also hard knowing that nothing you do will ever be cooler than her and you just have to learn to accept it!

This game is not for people who want to relax or keep their stress levels low. I'm sure this took a toll on my already weak heart, but I actually don't care at all.

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pixelcrypt

Review pixelcrypt 4/5 · Sep 15, 2023

A very solid sequel

Jedi Survivor is almost objectively better than it’s predecessor, correcting every issue it has while also going above and beyond in many aspects.

My review is for the game in its current form - the broken release was inexcusable and definitely would bring this down a star, but there is a great game beneath the rubble.

This game corrected the …

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Jedi Survivor is almost objectively better than it’s predecessor, correcting every issue it has while also going above and beyond in many aspects.

My review is for the game in its current form - the broken release was inexcusable and definitely would bring this down a star, but there is a great game beneath the rubble.

This game corrected the core faults of the last game, with its interconnecting level design (making backtracking a much breezier experience), fast travel, and map markers for the completionists. It really nailed the Metroidvania aspect this time, in both level design and exploration.

The game also features incredible set pieces, a sprawling world with a lot of variety, some great new abilities, and a much more engaging story. The main missions were top notch, and the bonus side content was equally fleshed out as God of War Ragnarok’s.

The game is absolutely massive (took me 53 hours to 100%) and really fun throughout. It definitely has the expected AAA trappings - there’s a million mechanics you’ve seen before - but it also refines the formula and clearly has a ton of love put in. As much as I don’t support EA, the developers at respawn truly perfected the formula for 3D Metroidvanias and I can’t wait for the 3rd entry.

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PyramidHeadcrab

Review PyramidHeadcrab 3/5 · Sep 3, 2023

An Excellent Middle Chapter Trapped In An Uneven Game

9th Game Completed in 2023
Xbox Series X version

Respawn's Jedi games continue to be my favourite interpretation of Star Wars to date. The tale they're weaving, of the forces of good constantly fleeing the oppressive thumb of the Empire while desperately trying to gain some ground back is excellent.

As a game though, Jedi Survivor is uneven. Plagued by …

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9th Game Completed in 2023
Xbox Series X version

Respawn's Jedi games continue to be my favourite interpretation of Star Wars to date. The tale they're weaving, of the forces of good constantly fleeing the oppressive thumb of the Empire while desperately trying to gain some ground back is excellent.

As a game though, Jedi Survivor is uneven. Plagued by technical problems and unfocused pacing (both likely come from a new, more open world design), Survivor feels like a necessary middle chapter held back by some core design flaws.

So the technical issues... Not since Fallout: New Vegas at launch can I remember playing a full-priced AAA game with this many crashes, frustrating bugs and this bad of frames drops and/or frame pacing. The game is not BROKEN, it works, and it was beatable... But even after dropping to 30fps quality mode, the game was super unstable. I fell through the floor, I had issues with inputs being missed due to frame stutters, I had the game quick resume into running at single-digit frames... All manner of bugs - some very funny, mind - marred an otherwise good experience.

The biggest flaw, however, comes in this game's length. If you want to bee-line the story, I think you'll find a cozy 20 hour adventure here with a decent enough pace. But with these games excelling in their exploration mechanics and multitude of hidden goodies, you'll want to explore. And that's kind of the problem. While the exploration IS excellent, with content hidden in some very smart and interesting ways, the sheer amount of collectables here is excessive. Nearly 1000 pieces of lore to gather, over 100 cosmetic collectibles, dozens of upgrades... It's excessive. I did around 85% completion before I decided, "No, that's enough. I need to move on to other games." Which is really a shame, because Survivor's predecessor, Fallen Order, really felt like the perfect balance, and was absolutely a joy to get the Platinum Trophy on. Fallen Order's more linear level design and stronger focus on carefully-crafted puzzle dungeons also take a step back here, in favour of often-overwhelming open world design on the main planets of Koboh and Jedha - although the others are refreshingly linear, albeit brief.

The story in this game was downright excellent however, and a few new characters like Zee and Rayvis were excellent additions to an already strong cast. The writing and acting are absolutely premium tier stuff too, and while the dialogue can sometimes seem over-indulgent during casual barroom banter, it absolutely rises to the challenge and hits hard during the big scenes. However, some story beats feel like they aren't sufficiently fleshed out, and characters are often set up to be extremely important before they're yanked out of the plot like a baby from a window.

The gameplay is a strong improvement here too. Continuing from Fallen Order, the difficulty options will determine what kind of game you get. Want a Zelda-like experience with simplified combat mechanics and a focus on exploration? Padawan difficulty has you covered. Want a stiffer Soulslike experience? Try one of the harder difficulties. And if you're a Star Wars lore hound who wants absolutely no challenge but still wants to experience this world, there's a casual difficulty. I personally LOVE the meaningful differences in difficulty here, and having experimented with all three, I feel confident in saying they're all great options.

Cal's abilities take a big step up too. Unlike similar games, Cal doesn't lose any major abilities from the first game. As he matures and evolves as a Jedi, so do his powers, and I think the decision to scale up his abilities instead of having to reclaim them was an excellent one, and in service of the character.

Overall though, the game is really a case of "good, not great". What's good here is REALLY good. Like world class stuff. But between the technical issues and questionable design choices, this one feels more like a necessary sequel rather than a truly inspired successor. And that's honestly fine by me. Not every game has to be perfection, and I did like this one overall. If Respawn can learn from the missteps here and knock the next entry out of the park, I think it will be worth it overall. I'm ready to see where the Mantis will fly next, and I really respect the work that's gone into this excellent series so far.

7/10

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UnTipoSerio

Review UnTipoSerio 4/5 · Jul 25, 2023

Queda mucho por pulir, padawan

Jedi survivor es un gran juego, aunque algo agridulce.

Yendo a lo polémico primero... El rendimiento del juego es pésimo en cualquier configuración, hasta el punto de que pese a tener una 3080 haya zonas donde la caída de framerate me ha hecho algún combate imposible. La ausencia de DLSS es imperdonable, la solución de AMD deja mucho que desear …

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Jedi survivor es un gran juego, aunque algo agridulce.

Yendo a lo polémico primero... El rendimiento del juego es pésimo en cualquier configuración, hasta el punto de que pese a tener una 3080 haya zonas donde la caída de framerate me ha hecho algún combate imposible. La ausencia de DLSS es imperdonable, la solución de AMD deja mucho que desear en calidad y en cantidad de FPS. Podría haber salvado literalmente de muchos problemas de rendimiento a gente como yo.

Si vamos a lo jugable... El combate es muy diverso y divertido, difícil de dominar y placentero cuando todo sale bien. El principal punto flaco de este apartado es que las peleas son usualmente caóticas e impredecibles, por lo que dará igual lo bueno que eres si te vuelan cohetes, fuego de bláster y ataques en general desde fuera de la pantalla. Igualmente, las hitboxes son un porculo, como lo es que te quedes pillado cuando te entre un golpe y te comas unos combos horribles en las dificultades más altas. La exploración si que es muy ingeniosa y se beneficia de planetas y paisajes realmente bonitos.

La historia cuadra a la perfección en lo que refiere al universo Star Wars, toda la trama podría haber sido perfectamente lo de la una de sus películas (para bien y para mal). Pero tiene varios problemas a priori, como un villano poco presente y cuyo climax no está muy bien traído... o que su la trama general no profundiza demasiado en nada. Traer el tema de la Alta República y no aprovecharlo como es debido es un poco gratuito también. Aun así, los personajes creo que están bastante bien trabajados paro lo superfluo que llega a ser todo y hay momentos de bastante épica.

Mi crítica se resume un poco en lo que ya lo hacia Fallen Order, hace falta una trama más presente e intensa y un combate más pulido y menos injusto. Pero si le exijo tanto a esta saga es porque me encanta y porque creo que puede coronarse como una de las grandes si pulen sus errores.

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Duskwind

Review Duskwind 4/5 · May 10, 2023

Star Wars Jedi: Survivor - Rating Breakdown

Gameplay: 9/10

Presentation: 8/10

Story: 7.5/10

Overall Score: 8/10

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Were it not for the technical issues with the game the presentation score would have been 9. I felt it best to knock the score there a little as …

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Gameplay: 9/10

Presentation: 8/10

Story: 7.5/10

Overall Score: 8/10

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Were it not for the technical issues with the game the presentation score would have been 9. I felt it best to knock the score there a little as it was bad enough that it heavily effected the overall gameplay experience. It was brief when lag and other issues occurred, but it was frequent and unavoidable even with different graphics settings.

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Sir_Laguna

Review Sir_Laguna 3/5 · May 8, 2023

Bad game performance leads to anger, anger leads to the Dark Side.

I love Star Wars. You know that. I also love Cal Kestis, BD-1, Merrin and the rest of the Mantis crew. I even read the prequel novel Battle Scars and loved it.

I didn't loved this game.

But I really liked it. Its a very good game. Combat is great, exploration is fun and the characters are amazing. But the …

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I love Star Wars. You know that. I also love Cal Kestis, BD-1, Merrin and the rest of the Mantis crew. I even read the prequel novel Battle Scars and loved it.

I didn't loved this game.

But I really liked it. Its a very good game. Combat is great, exploration is fun and the characters are amazing. But the plot is very average (for Star Wars standarts) and there's a lot of padding both in the narrative development and gameplay.

It also sucks at a technical level. I've never seen so much frame drops, screen tearing and even crashes in a PS5 AAA game. You know I don't care for fps in my games, but its really noticeable in this one.

You can read my full review in spanish here

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But again, I liked the game a lot. It was a fun couple of dozen hours and I'm probably back for more. I need to get more beard styles for Cal!

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