Booty (1984)

Amstrad CPC · Commodore 16 · Commodore C64/128/MAX · Commodore Plus/4 · ZX Spectrum

2.00 from 2 ratings

10 members have it in their collection · 4 backlogged · 1 wish listed

Jim the Cabin Boy must make his way below decks to collect various items of booty (automatically picked up when he walks past it) strewn around the ship. When you have collected all the items from the Black Galleon's 20 holds, you will be given 45 seconds to locate the Bronze key to the next pile of booty. Clearing all … Read more
Jim the Cabin Boy must make his way below decks to collect various items of booty (automatically picked up when he walks past it) strewn around the ship. When you have collected all the items from the Black Galleon's 20 holds, you will be given 45 seconds to locate the Bronze key to the next pile of booty. Clearing all booty a second and third (impossible!) time causes a search for the Silver and Gold keys, each increasing the game's speed and hazards. Jim will meet an untimely death if he falls through a trap door, drowns, is bitten by a ship's rat, or pecked by one of the Captain's parrots, or cut down by a Ghost Pirate, or blown up (some pieces of booty are booby-trapped to step lively, mates) or steps through a hold door into mid-air (heh! heh!) Read less
Remove Ads with Grouvee Gold

Details

Publishers
Firebird Software
Genres
Platform
Themes
Action

Release dates

  • 1984 (Full Release) (Europe) Amstrad CPC, Commodore C64/128/MAX, ZX Spectrum
  • 1986 (Full Release) (Europe) Commodore 16, Commodore Plus/4
Remove Ads with Grouvee Gold

Rating distribution

5 stars
0
4 stars
0
3 stars
0
2 stars
2
1 star
0
Remove Ads with Grouvee Gold

Community All Reviews Statuses

Nobody's said anything about Booty yet. Be the first!