Status Chovus Dec 14, 2020
I got this in a local bargain bin many years after its release. Beat on Hard and did not care about getting gold medals. The cinematic quality made it entertaining but the actual gameplay left a lot to be desired, to the point where playing it was almost a chore and I would not want to play it again. The …
I got this in a local bargain bin many years after its release. Beat on Hard and did not care about getting gold medals. The cinematic quality made it entertaining but the actual gameplay left a lot to be desired, to the point where playing it was almost a chore and I would not want to play it again. The biggest problem was abysmally low sensitivity combined with poor accuracy and weapon handling, and the inability to strafe while aiming. This made enemies far more difficult to kill than necessary and practically guaranteed they would get the 1st shot off, which meant frequent backtracking for health kits. This game is not a run and gun shooter like Doom or Halo, not a tactical shooter like Ghost Recon and does not even feel properly in the middle like CoD and Battlefield. The shooting is just too awkward and underpowered. The level design is not the best either. The 1st level was a frustrating mess of randomly dying while trying to figure out what exactly to do. A few other levels had unexpected points of no return and throw you into difficult combat without time to prepare. Does not help that weapon swapping was awkward with no select wheel or indication of what weapon was next in the list.
The dumbest part of the game was using a machine gun to beat a tank. I struggled at that point and had to check a walkthrough because it would be ludicrous to use a MG42 against a panzer. No. Seriously? The tank explodes from a couple seconds of machine gun fire? I thought this game was supposed to be historically accurate. Tanks were specifically invented to COUNTER machine guns. On top of that, the rocket launcher was laughably ineffective.
6.5/10