Medal of Honor: Frontline (2002)

EA Los Angeles

Nintendo GameCube · PlayStation 2 · Xbox

3.52 from 606 ratings

1243 members have it in their collection · 9 playing now · 141 backlogged · 75 wish listed

How long? · 100% 16h (from 1 logged playthrough)

Frontline is a first-person shooter where players take control of the protagonist player character in a first-person perspective where they fight through levels set during the Second World War against the Wehrmacht using historical weaponry of the era, performing a series of military operations. Briefings take place at the start of each mission, which advance the plot and introduce new … Read more
Frontline is a first-person shooter where players take control of the protagonist player character in a first-person perspective where they fight through levels set during the Second World War against the Wehrmacht using historical weaponry of the era, performing a series of military operations. Briefings take place at the start of each mission, which advance the plot and introduce new characters. Each mission is structured through a number of linear levels, each with differing locations, levels of action and styles of gameplay. Initially the player character begins on the frontlines during D-Day backed up by other computer AI-controlled soldiers with an emphasis on fast action-orientated gun-based gameplay. As the story progress however, the player character is sent on a variety of other missions including a number of covert and undercover operations in locations such as military based, German-occupied towns and manors, submarines and countryside settings. The player character is tasked with objectives during levels that range from infiltration, espionage, rescue and recon. Because of the variety between missions and locations, gameplay also changes pace. While many missions involve Allied assaults on German targets others include elements of stealth and exploration. For example one selections of missions has the player detach from an allied raid to infiltrate a German U-Boat in order to get to a secret facility while another has them rendezvous and sneak into a German headquarters in disguise to rescue an operative. Many missions are performed solo yet some include an AI companion for backup. Health is determined by a health bar that can be replenished using a selection "medikits" found throughout levels with varying degrees of effect. During missions, players can earn medals by the end of each level be meeting requirements such as completions of objectives, eliminating an amount of enemies and maintaining a percentage of health throughout, all represented by a bronze, silver or gold star. Read less
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Details

Developers
EA Los Angeles
Publishers
Electronic Arts
Genres
Shooter
Themes
Action, Historical, Warfare
Series
Medal of Honor

Release dates

  • May 28, 2002 (North_America) PlayStation 2
  • Jun 07, 2002 (Europe) PlayStation 2
  • Jun 24, 2002 (Japan) PlayStation 2
  • Nov 10, 2002 (North_America) Nintendo GameCube, Xbox
  • Dec 06, 2002 (Europe) Nintendo GameCube, Xbox

Also available on

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Bundled in

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Featured in lists

Best Games (2002) by RehRomano · 10 games · 0
PlayStation 2 by KiingShady · 213 games · 0

Rating distribution

5 stars
78
4 stars
218
3 stars
256
2 stars
47
1 star
7
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Community All Reviews Statuses

Chovus

Status Chovus Dec 14, 2020

I got this in a local bargain bin many years after its release. Beat on Hard and did not care about getting gold medals. The cinematic quality made it entertaining but the actual gameplay left a lot to be desired, to the point where playing it was almost a chore and I would not want to play it again. The …

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I got this in a local bargain bin many years after its release. Beat on Hard and did not care about getting gold medals. The cinematic quality made it entertaining but the actual gameplay left a lot to be desired, to the point where playing it was almost a chore and I would not want to play it again. The biggest problem was abysmally low sensitivity combined with poor accuracy and weapon handling, and the inability to strafe while aiming. This made enemies far more difficult to kill than necessary and practically guaranteed they would get the 1st shot off, which meant frequent backtracking for health kits. This game is not a run and gun shooter like Doom or Halo, not a tactical shooter like Ghost Recon and does not even feel properly in the middle like CoD and Battlefield. The shooting is just too awkward and underpowered. The level design is not the best either. The 1st level was a frustrating mess of randomly dying while trying to figure out what exactly to do. A few other levels had unexpected points of no return and throw you into difficult combat without time to prepare. Does not help that weapon swapping was awkward with no select wheel or indication of what weapon was next in the list.

The dumbest part of the game was using a machine gun to beat a tank. I struggled at that point and had to check a walkthrough because it would be ludicrous to use a MG42 against a panzer. No. Seriously? The tank explodes from a couple seconds of machine gun fire? I thought this game was supposed to be historically accurate. Tanks were specifically invented to COUNTER machine guns. On top of that, the rocket launcher was laughably ineffective.

6.5/10

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