Super Adventure Island II (1994)

Hudson Soft

Super Famicom · Super Nintendo Entertainment System · Wii

3.32 from 34 ratings

116 members have it in their collection · 1 playing now · 43 backlogged · 23 wish listed

Master Higgins finally marries his lovely girlfriend Tina. But out of nowhere, a powerful tropical cyclone destroyed the idyllic mood of their honeymoon. And not only this: it separated the ardent lovers again. After the winds stopped blowing, Tina found herself somewhere on a tropical coast. As for Master Higgins, he went to the king of Waku-Waku and, along with … Read more
Master Higgins finally marries his lovely girlfriend Tina. But out of nowhere, a powerful tropical cyclone destroyed the idyllic mood of their honeymoon. And not only this: it separated the ardent lovers again. After the winds stopped blowing, Tina found herself somewhere on a tropical coast. As for Master Higgins, he went to the king of Waku-Waku and, along with his main quest to save his brand new wife, got an assignment to save also a princess, whom the king was about to marry. Is there a connection between those two events?.. Read less
Remove Ads with Grouvee Gold

Details

Developers
Hudson Soft
Publishers
Hudson Soft
Genres
Adventure, Platform
Themes
Action
Franchises
Adventure Island
Series
Super Adventure Island

Release dates

  • Aug 1994 (Full Release) (North_America) Super Nintendo Entertainment System
  • Jan 03, 1995 (Full Release) (Japan) Super Famicom
  • Mar 1995 (Full Release) (Europe) Super Nintendo Entertainment System
  • Jun 10, 2011 (Full Release) (Australia) Wii
  • Jun 10, 2011 (Full Release) (Europe) Wii
  • Aug 11, 2011 (Full Release) (North_America) Wii
  • Aug 23, 2011 (Full Release) (Japan) Wii
Remove Ads with Grouvee Gold

Rating distribution

5 stars
6
4 stars
7
3 stars
14
2 stars
6
1 star
1
Remove Ads with Grouvee Gold

Community All Reviews Statuses

Chovus

Status Chovus Dec 4, 2019

Beat the game. I enjoyed the whole Metroidvania style and had an overall great time with the game. I did find that too many of the weapons are swords. I switched to the throwing dagger when I found it until finding the next sword. Same with the axe. I found the fireballs useful for one part where you jump from …

Read more

Beat the game. I enjoyed the whole Metroidvania style and had an overall great time with the game. I did find that too many of the weapons are swords. I switched to the throwing dagger when I found it until finding the next sword. Same with the axe. I found the fireballs useful for one part where you jump from rope to rope. I bought the boomerang from the casino and used it for the rest of the game. The only magic I used was exit and the basic heal, which I used in boss fights for the invincibility frames. I did not bother with any of the ultimate equipment from the casino because I hate gambling and found there was no way to cheese it using save states. I did refer to a walkthrough several times to find out what to do next, especially near the end when you have to backtrack through every level.

Great game with fun gameplay and decent story. The only real complaint I have is the random battles on the overworld, which add nothing and are a waste of time. In fact I used turbo mode on my emulator to get them done in a few seconds and sucked up any health loss.

Read less
lilyWhite

Status lilyWhite Nov 11, 2015

I don't remember how long ago it was that I played this, but I had made a fair bit of progress into it and I had saved just after getting the secret ability to hold a sword upwards while jumping.

I've just picked this game back up and I have no idea what I need to get to progress or …

Read more

I don't remember how long ago it was that I played this, but I had made a fair bit of progress into it and I had saved just after getting the secret ability to hold a sword upwards while jumping.

I've just picked this game back up and I have no idea what I need to get to progress or where anything is that I can now access with the Up Stab or even where on the world map I've already been. Dammit, Metroidvania game design!

(Also, when the heck did Adventure Island become a Metroidvania where Master Higgins stabs everything with a sword instead of throwing axes at baddies and tripping over rocks?)

Read less