Intelligent Systems, Nintendo EPD Production Group No. 6
3.70 from 505 ratings
1324 members have it in their collection · 106 playing now · 405 backlogged · 402 wish listed
How long? Main story 30h · with extras 31h · 100% 50h (from 31 logged playthroughs)
Status adverb Sep 21, 2021
Ugh... Paper Mario. I'm trying so hard to love you and want to continue playing you, but you make it difficult.
Your dialogue is so clever and I really enjoy the exploration aspect. But these dang ring battles are really getting on my nerves. I wouldn't mind so much if it was easier to avoid enemies, but they just seem …
Ugh... Paper Mario. I'm trying so hard to love you and want to continue playing you, but you make it difficult.
Your dialogue is so clever and I really enjoy the exploration aspect. But these dang ring battles are really getting on my nerves. I wouldn't mind so much if it was easier to avoid enemies, but they just seem to take so much time. I know I can have the toads help.. I just wish there weren't so many dang battles - or they gave something besides coins. They shoulda just saved the ring battles for the boss battles, because those are cool.
Also the text is really... REAALLY slow. I'm thinking of just watching a let's play instead so I can get the story without having to trudge through all these dang ring battles. Stay tuned.

Status adverb Sep 16, 2021
Started playing this based on a couple recommendations and it's really cute and the dialogue is great. I just have a few gripes:
Started playing this based on a couple recommendations and it's really cute and the dialogue is great. I just have a few gripes:
Status Dream_Dragon Jan 18, 2021
I really enjoyed this game -- there were times I got a little bit bored with the combat but one of the things that kept me coming back was the witty dialogue and the personalities of the characters. (I usually feel exhausted with cheesy dialogue but it was clever and funny even for adults like me). I took off one …
Read moreI really enjoyed this game -- there were times I got a little bit bored with the combat but one of the things that kept me coming back was the witty dialogue and the personalities of the characters. (I usually feel exhausted with cheesy dialogue but it was clever and funny even for adults like me). I took off one star because I wished we could have had more battle features with party members but other than that, I'm glad I got to enjoy The Origami King. :)
Read lessStatus Mikedrop Jan 13, 2021
If this site had a 3 1/2 stars option, that’s where I’d put this. I’ve never been too interested in playing the Paper Mario branch of this beloved series, but after going through TOK and hearing that it isn’t even close to the best of them all from series veterans, my curiosity has been piqued to say the least. I …
Read moreIf this site had a 3 1/2 stars option, that’s where I’d put this. I’ve never been too interested in playing the Paper Mario branch of this beloved series, but after going through TOK and hearing that it isn’t even close to the best of them all from series veterans, my curiosity has been piqued to say the least. I had a blast playing, but unfortunately my enjoyment was heavily watered down by the combat system. While inventive and genuinely challenging (without being soul crushing), it is inherently repetitive and becomes boring. I found myself spamming the “flee” button whenever possible about halfway through. Because it’s such a core element of the gameplay, it puts a damper on everything else in here, which ranges from good to fantastic. Beautiful overworld, exciting and varied boss fights, cool powers, bouncy soundtrack, hilarious writing, lovable characters, and just about everything else you’d expect from Nintendo at this point. All that said, give it a go! It’s super approachable for gamers new and old both in gameplay and in story (all paper mario games are narratively disconnected) and is for the most part a joyful romp.
Read lessStatus hyrumsutton Aug 15, 2020
Alright y'all, I beat it. Review coming in the next couple days. Decided I'm gonna try to get all the trophies in the meantime. Really struggling to find some of these Toads.
Status hyrumsutton Aug 10, 2020
Ok, how do you not love this game? All of a sudden I'm out here playing Wind Waker in a Paper Mario game.
Status SailorBrite Aug 1, 2020
Ugh. The boss battle system was terrible, and how it changed every time (the gimmick, like the ice maze or the fire feathers) so you’d never quite know what would work. But otherwise it was super cute and a sweet story.
Status cameronisok Jul 28, 2020
Ok guys, I'm actually really enjoying it. It feels like if Nintendo made their own Freddi Fish game.
Status FattsMcstroob Jul 28, 2020
Funny dialogue, a delightful world, and a pleasant atmosphere reminiscent of the ol' Paper Mario. That's the pros.
The cons? The combat is a stinker. There's very little consequence for any of your weapon selections, the support characters do absolutely bupkiss, and the slide puzzle revolving circles are a headache. Towards the end I really thought I would have …
Funny dialogue, a delightful world, and a pleasant atmosphere reminiscent of the ol' Paper Mario. That's the pros.
The cons? The combat is a stinker. There's very little consequence for any of your weapon selections, the support characters do absolutely bupkiss, and the slide puzzle revolving circles are a headache. Towards the end I really thought I would have gotten more use to the mechanic, and I still sucked at it. Some of the bosses were genuinely annoying, particularly the Fire Vellumental, and it's always frustrating to have characters remarking on how annoying the level design and filler material are.
There's also some wild cognitive dissonance in that
I couldn't shake that, and found that some elements of the ending were similarly thoughtless. Also the villain is a total drag, with a lot of unfounded angst and a superiority complex that makes his monologuing incredibly grating. It's just not fun to hate him.
Anyhoo, besides the
Status gedrickdelfuego Jul 21, 2020
Really having a great time with this game. Basically my first Paper Mario game (a few hours only with Super Mario Mario on the Wii and wasn't totally impressed). I love the level design, and the conversations are actually fun and hysterical. The pun department is really on their game!
My favorite part hands down is searching every nook and …
Really having a great time with this game. Basically my first Paper Mario game (a few hours only with Super Mario Mario on the Wii and wasn't totally impressed). I love the level design, and the conversations are actually fun and hysterical. The pun department is really on their game!
My favorite part hands down is searching every nook and cranny for collectibles and hidden Toads. I had no idea this game would be such a collect-a-thon but I'm loving every second of it. Oh yeah and a status screen that shows percentages of items collected? Uh yeah, sign me the fuck up. It's awesome!
I do enjoy the battle system, but battling currently feels like a waste of time. It seems far more efficient to ignore the enemies if there's no leveling system or anything. Maybe this will change.
Status hyrumsutton Jul 20, 2020
I am pleased to report that I am enjoying this game.
Status trayson Jul 17, 2020
Decided to buy this and give it a fair shot, and see if I could appreciate it for what it is.
I know full well that it isn't the Paper Mario I grew up with, so my hopes weren't high in that regard.
Mainly I was just hoping for it to do what it does really well. And so far, …
Decided to buy this and give it a fair shot, and see if I could appreciate it for what it is.
I know full well that it isn't the Paper Mario I grew up with, so my hopes weren't high in that regard.
Mainly I was just hoping for it to do what it does really well. And so far, after 5 hours, it does what it does well... but it's not really for me.
It really does just feel like an adventure game now, in the same vein as point-and-click adventures (which just isn't a genre I ever personally cared about), with the wacky character situations, quippy dialogue, light-weight story (so far), and strong focus on flair / surface details almost to the extent where that feels like its selling point. Also the soundtrack is good -- what would you expect, it's Paper Mario.
That stuff is nice on its own, but with extremely basic chore-like gameplay, it is very mind-numbing of an experience for me that I don't value (it doesn't help that it's extremely hand-holdy). I caught myself multiple times having the deadest straight face all the time playing it. And any semblance of an RPG that it does have is more what feels like shoe-horned puzzle elements -- the battle system mainly. Once I do one battle -- hell, once I play one turn, the rest is all generally the same to me. My issue with them is that they don't create any illusion of player freedom. The nature of the battle puzzles implies a solved game each time it starts, and then it's just a matter of doing it. (It's difficult to explain.) The lack of any type of EXP incentivizes me to avoid enemies all the time, making battles more of a scripted experience, which is ... idk, fine I guess.
That's just the whole experience so far.
Just fine I guess.
Gonna return sell it later to get some money back. :p