Dragon Quest VIII: Journey of the Cursed King (2004)

LEVEL-5, Square Enix Product Development Division 9

PlayStation 2

4.17 from 789 ratings

2267 members have it in their collection · 116 playing now · 935 backlogged · 573 wish listed

How long? Main story 53h · with extras 68h · 100% 122h (from 23 logged playthroughs)

Dragon Quest VIII: Journey of the Cursed King is the eighth installment in the Dragon Quest series, developed by Level-5 and published by Square Enix for the PlayStation 2 video game console. It was also later released for the Nintendo 3DS in 2015. It is a traditional Japanese-style role-playing game with random enemy encounters, simple turn-based combat mechanics, and management … Read more
Dragon Quest VIII: Journey of the Cursed King is the eighth installment in the Dragon Quest series, developed by Level-5 and published by Square Enix for the PlayStation 2 video game console. It was also later released for the Nintendo 3DS in 2015. It is a traditional Japanese-style role-playing game with random enemy encounters, simple turn-based combat mechanics, and management of a party consisting of four characters, each belonging to a clearly defined class. Unlike its predecessors in the series and most Japanese RPGs in general, the game features a continuous world with fairly vast landscapes and integrated towns and dungeons, as opposed to world map traveling and locations represented by icons. The game features full camera rotation and optional first-person view. Like in the previous Dragon Quest games, many objects can be interacted with; for example, barrels can be physically lifted, carried, and broken, to reveal items hidden within. Read less
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Release dates

  • Nov 27, 2004 (Japan) PlayStation 2
  • Nov 15, 2005 (North_America) PlayStation 2
  • Apr 12, 2006 (Australia) PlayStation 2
  • Apr 13, 2006 (Europe) PlayStation 2

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Rating distribution

5 stars
341
4 stars
280
3 stars
131
2 stars
31
1 star
5
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Community All Reviews Statuses

cwknight

Status cwknight May 3, 2024

I love how at point where I’m at in Dragons Quest VIII, the biggest, most elaborate, most populated town is the thieves’ village.

cwknight

Status cwknight Apr 28, 2024

This game on the PS2 is really entertaining me. Great voice acting and a beautiful musical soundtrack. I like the minimalism of the presentation, too, it really makes the art pop.

Lolvide

Status Lolvide Jun 28, 2022

just received my 3DS copy in the mail! after playing DQ builders 2 and DQ XI s i've decided this'll be my next step into the saga, i'm really excited to play it :)enter image description here

Ovinnik

Status Ovinnik Jun 3, 2022

I'm playing through this one slowly, and I am enjoying the story and music a lot, but at 15+ hours in, the gameplay hasn't evolved much from just pressing the A-button repeatedly. The Story, Music and Visuals really are carrying me, and the game is very relaxing, but does the core gameplay get any more interesting as time goes on? …

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I'm playing through this one slowly, and I am enjoying the story and music a lot, but at 15+ hours in, the gameplay hasn't evolved much from just pressing the A-button repeatedly. The Story, Music and Visuals really are carrying me, and the game is very relaxing, but does the core gameplay get any more interesting as time goes on? I really like RPGs a lot, so the turn based combat isn't really an issue.

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Barcastar

Review Barcastar 2/5 · Jun 8, 2021

Finally.

Dragon Quest 8 is one of those games that makes me wonder: Do I have such horrible taste in gaming or are simply a lot of games completely overrated? When you look at reviews and comments about this game, Dragon Quest 8 seems like the literal jesus of JRPGs. This game gets so much praise, so I was really excited …

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Dragon Quest 8 is one of those games that makes me wonder: Do I have such horrible taste in gaming or are simply a lot of games completely overrated? When you look at reviews and comments about this game, Dragon Quest 8 seems like the literal jesus of JRPGs. This game gets so much praise, so I was really excited to finally play it, but ooooh boy, what a letdown. I don't see any appeal in this game besides the beautiful visuals whatsoever:

  • The story is absolutely boring and nothing surprising is really happening, besides maybe one thing (I won't spoil it though)
  • The party characters are soo bland and boring. They don't really have any personality and oh boy the english voiceover is absolutely cringe.
  • The game is extremely repetitive. Most dungeons are just some floors to walk around full of enemy encounters every two seconds. The bosses have very similar patterns and skills. Plus there is soooo much filling going on in the game.
  • The game is extreeeemely stingy in terms of gold and experience. The price of new gear is really high compared to the amount of gold you earn from fighting monsters. And levelling up takes forever. I am aware that there are designated spots to grind experience or money, but at least one of them is extremely hidden and you get absolutely no clue in the game that it even exists. I only learned about it after I've beaten the game, and even if, I find it really weird if there are basically only two spots for you to grind in the whole world and that there is no real way for you to get stronger naturally over the course of the story.
  • You can only save in towns. Who came up with that idea? I like the fact that you don't have to load a save when your party gets whiped, but you lose half (!) the money that you've earned so hard over the course of hours, and you have no way to save in the middle of a lenghty dungeon or somewhere else. Nope, you gotta go back to town matey.
  • The game plays sooooo slow, I don't think I've ever seen anything like that. The animations in combat take forever to load, plus for SOME REASON EVERY GODDAMN ACTION GETS COMMENTED AND YOU BASICALLY HAVE TO CONFIRM EVERY SINGLE DAMN ACTION. I'ts the same reason why I gave up on the whole alchemy nonsense, even though it would have helped me a lot since some of the best items can only be acquired via alchemy. Even though the system is all about experimenting, every time your experiment/combination of items to mix fails, some NPC comments the same stupid message over multiple lines how you shouldn't give up and try again. And yes, you have to confirm several times before you can try something else. Ain't nobody got time for that.
  • Weird difficulty spikes: There are I'd say 2-3 huge difficulty spikes in this game out of nowhere. You can go smoothly through the game most of the time without any real issues, however, there are three bosses who are just like "fuck you now you gotta grind with no exp gains in this game, have fun LOL". Two of those difficulty spikes almost made me drop the game for good. Maybe it would have been better for me to actually drop it.

So yeah, in summary, I have no idea why this game gets so much praise. I wouldn't say that it's a horrible game, it is a classic JRPG with stunning visuals, but it's at max an average game. DQ 8 for me is the very definition of overrated games. It just shows again that you shouldn't care about reviews or hype, all that matters is your own perception of the game.

You know what the worst thing is though? I've actually beaten the game even though I don't really like it. That's 100 hours I couid have spent on games I actually love. Screw you, completionist urge. Oh well, at least the game will now finally stop to bother me. Let that be a lesson to me.

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internpepper

Status internpepper Nov 12, 2020

I've heard nothing but high praise for this game, and sadly, I just thought it was all right. The plot is decent but I never felt that the characters were exceptional. The combat system adding Tension was a great idea and the cel-shaded character models look great.

Sharingann

Review Sharingann 5/5 · May 3, 2020

Excellent jeu en 2020 grâce à l'émulation

J'ai acheté ce jeu sur Nintendo Switch mais, après avoir comparé les versions, j'ai finalement préféré jouer la version PS2 avec de meilleurs graphismes, une meilleure bande son et surtout moins de censure. De plus, avec l'émulation on a une résolution en 4k, la possibilité d'accélérer le jeu en 3x (très utile surtout pour les phases de levelling) et le …

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J'ai acheté ce jeu sur Nintendo Switch mais, après avoir comparé les versions, j'ai finalement préféré jouer la version PS2 avec de meilleurs graphismes, une meilleure bande son et surtout moins de censure. De plus, avec l'émulation on a une résolution en 4k, la possibilité d'accélérer le jeu en 3x (très utile surtout pour les phases de levelling) et le jeu tourne excellemment bien.

Avec cette configuration, le jeu est sublime (4k sur la télé) et m'a scotché des heures durant (plus d'une centaine d'heures de jeu) pour le finir à 100%. Le scénario est juste l'un des meilleurs que j'ai jamais vu pour un RPG de ce genre. C'est un vrai coup de cœur !

Cela dit je comprends les avis qui trouvent le jeux lent dans sa version originale (sans émulation), auquel cas je conseillerai plutôt la version Switch. Je dois dire que ma note de 5 étoiles tiens à 70% au jeu en lui même et 30% au bonus conféré par l'émulation.

Contactez moi si vous voulez de l'aide sur la partie émulation, je serai ravi de vous aider.

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QuilDewIvy

Status QuilDewIvy Feb 9, 2020

Played a few hours of this over time

It's comfy, but ultimately I think this game and possibly the franchise as a whole is just not for me. Too boring for me to muster any more motivation to get past where I was, and the aesthetic only lasted a couple hours before I was bored of that too.

EDIT: Still …

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Played a few hours of this over time

It's comfy, but ultimately I think this game and possibly the franchise as a whole is just not for me. Too boring for me to muster any more motivation to get past where I was, and the aesthetic only lasted a couple hours before I was bored of that too.

EDIT: Still gonna try the rest of the series, bad idea to write the series off on one entry

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Pale

Status Pale Jan 14, 2020

I did it. I beat it. It took a year and a half but it's done. I'm so exhausted I don't think I can even consider writing a review. I did enjoy it though.

I joked to my wife when "The End" came up on the screen that the letters were going to morph and turn into some dude who …

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I did it. I beat it. It took a year and a half but it's done. I'm so exhausted I don't think I can even consider writing a review. I did enjoy it though.

I joked to my wife when "The End" came up on the screen that the letters were going to morph and turn into some dude who sends me on another quest.

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Pale

Status Pale Mar 26, 2019

I am still playing this game as i tick over the 100 hour mark. Will I ever finish it? I'm not sure...

Kory

Status Kory Feb 4, 2019

Really hitting the spot for me so far. I have a fondness for the classic turn-based RPGs, but most of the ones that come out now are throwback pixel art ones more interested in nostalgia than doing their own thing.

aelli7

Review aelli7 5/5 · Dec 30, 2018

A charming textbook JRPG

During the first couple hours of this game, I was worried that it wouldn't live up to all the praise for me. I didn't grow up playing Dragon Quest, and I hadn't played the original version on PS2. However, I too succumbed to its charming characters, balanced combat, and gorgeous music, and after 78 hours of play time, it's earned …

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During the first couple hours of this game, I was worried that it wouldn't live up to all the praise for me. I didn't grow up playing Dragon Quest, and I hadn't played the original version on PS2. However, I too succumbed to its charming characters, balanced combat, and gorgeous music, and after 78 hours of play time, it's earned 5 stars from me.

This is a textbook JRPG. Classic save-the-world story: unassuming hero, deities of good and evil, a princess, a curse, and battles with your traditional combat roles. It can be grindy and repetitive, but such is the genre. What makes you fall in love are the characters (accompanied by decent voice acting!), the story (which guides you but allows you enough open-world freedom to rarely feel like you're on rails), and the music, which was so good there were a few times I set my 3DS down in the middle of gameplay just to listen.

Combat, as I mentioned, can be grindy, but enemy design is creative and often humorous, and you can also speed up animations. Boss battles, on the other hand, were extremely rewarding. Without going out my way to grind, the wins I scraped by with after polishing my attack/defense/healing strategies felt amazing. The tension mechanic (which allows you to "psych up" for powerful attacks in later turns) is satsifying as heck.

The game did drag on a bit toward the end, but I guess I already had Stockholm syndrome by that point, because I didn't mind all that much. If you're a JRPG fan and haven't played this one yet, I highly recommend it.

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Pale

Status Pale Dec 10, 2018

Got over a hurdle I was at with this game finally. Can actually advance the story more next time I play! So many hours into it already...

TheFavorista

Status TheFavorista Nov 25, 2018

Liked the characters (some of my favorites in the series?) but did not complete. The length of the overall games don't bother me as much with the JRPGs that take 40 or 60 hours to complete, but this I just got burned out on.

Pale

Status Pale Jun 12, 2018

I started playing Dragon Quest VIII on my PS2 yesterday. It's really hard to force myself to play these old games, but I know I will enjoy this one as I get into it. Sadly, I'm sure me breaking out my PS2 for it will surely mean an HD remaster is announced any day now.

eracer68

Status eracer68 Nov 18, 2017

It was a long slough (and occasionally the grinding got a bit tiresome) but I persevered and completed this excellent JRPG.

Mazinkaiser

Review Mazinkaiser 4/5 · May 30, 2017

Dragon Quest VIII: Grand Adventure, Predictable Mechanics

I'll say it and I'll say it as many times as I need to - Dragon Quest is the master of beating the dead horse of simple JRPG mechanics. Even with this PS2 iteration's simple focus on only four characters (no random subbing mid-adventure) and straightforward skill point progression over previous class systems, you're still spending most of the adventure …

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I'll say it and I'll say it as many times as I need to - Dragon Quest is the master of beating the dead horse of simple JRPG mechanics. Even with this PS2 iteration's simple focus on only four characters (no random subbing mid-adventure) and straightforward skill point progression over previous class systems, you're still spending most of the adventure grinding slimes, zombies, and other folk.

The real big change, though, is the presentation. Gone are 2-D graphics; everything is sublimely acted, beautifully portrayed in 3-D cel shading, and set to an impressive orchestral soundtrack. The story is simple and shorter than its predecessor VII, but manages to weave a fun and memorable tale.

Based on looks alone, Dragon Quest VIII would get five stars for all the production values it's spotting compared to its previous iterations, but seems comfortable not to shake the JRPG mechanics and pacing most would find god-awful boring at this rate. Perhaps it's my jadedness from playing so many Dragon Quest games in a row.

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