Beyond Shadowgate (1993)

ICOM Simulations

Turbografx-16/PC Engine CD

2.67 from 3 ratings

20 members have it in their collection · 8 backlogged · 6 wish listed

How long? · with extras 5h (from 1 logged playthrough)

As the last descendant in the "Line of Kings", Prince Erik is summoned home to regain his rightful place on his father's throne. But alas, Prince Erik is accused of his father's murder by the evil Royal Advisor Belezaar, and is thrown into the dungeon to be executed at dawn. Your mission and destiny are intertwined. Escape the dungeon and … Read more
As the last descendant in the "Line of Kings", Prince Erik is summoned home to regain his rightful place on his father's throne. But alas, Prince Erik is accused of his father's murder by the evil Royal Advisor Belezaar, and is thrown into the dungeon to be executed at dawn. Your mission and destiny are intertwined. Escape the dungeon and start your long journey toward the land deep within Castle Shadowgate. Your quest is to free the kingdom from the evil grips of the Warlock Lord. You will need to make good use of all the resources you can find throughout your journey. Evil abounds, and creatures great and small will try to defeat you! Use the good that comes of it because the Legend of Shadowgate rests in your hands! Read less
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Release dates

  • Oct 01, 1993 (North_America) Turbografx-16/PC Engine CD
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Rating distribution

5 stars
0
4 stars
1
3 stars
0
2 stars
2
1 star
0
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Community All Reviews Statuses

GigaDeathNullGolem

Review GigaDeathNullGolem 2/5 · Jun 7, 2023

I Am Iphicles King of the Fairies!

Wow. Just wow... There are a lot of weird, weak and outright bad games for CD-based systems in this era. Beyond Shadowgate feels like it belong right next to a slew of skeezy CD-I games like Hotel Mario, Zelda: Wand of Gamelon and Tetris (The Tetris CD-I release is kinda cool though with a cool soundtrack check it out!) But …

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Wow. Just wow... There are a lot of weird, weak and outright bad games for CD-based systems in this era. Beyond Shadowgate feels like it belong right next to a slew of skeezy CD-I games like Hotel Mario, Zelda: Wand of Gamelon and Tetris (The Tetris CD-I release is kinda cool though with a cool soundtrack check it out!) But what stands out to me is that ICOM simulations actually WAS the developer for this title that deviates very strongly from the franchise it's based on. The game actually feels more like a Sierra adventure game (such as the Kings Quest series) due to it's use of action oriented menus and real time puzzle-action gameplay. It also features a humorous tone with the occasional bit of extreme violence. The game is also often bright and colorful, in no way does this feel like Shadowgate or get the vibe right, it does however offer some funny references and 'jokes' to several of the puzzles in the first game. Unfortunately, there are also some really hard puzzles and a LOT of 'gotchas' that usually revolve around letting someone die who shouldnt die that you could rescue if you were fast enough. There's also a lot of real time beat em up fighting that can be exploited in a few ways. I decided to just resort to a Lets Play of this after borking my game doing something wrong i wasnt supposed to do, not realizing it until I was further into the game. enter image description here Kinda a funny take on Shadowgate but despite the digitized speech, sound and music, real-time game play and animated graphics (all of are which arguable improvements over the original classic MacVenture games) it's in no way a game that's aged well.

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