Expanded Versions of Shadowrun: Hong Kong
4.00 average rating based on 1 rating
Inventory management has improved since Shadowrun Dragonfall, and it's now possible to trade items between characters. The combat is the same as Dragonfall, so that's still good. My only major complaint with this game is that it's way too wordy. Dragonfall would give me a few pieces of story followed by long segments of gameplay and combat. Shadowrun Hong Kong has less gameplay but ten times as much story. I have a very long attention span, but I find myself thinking "Get to the damn point already!" The lady who sells magic is a good example of this. She has a very long back story about her mother's research on the walled city.
The game builds a story about how bad the walled city is and how it's cursed, but the conversations about this are so long that I stop caring. I haven't finished the game yet, but I think this game probably has a lot of replay value because one already knows the story and can skip most of the talking.