Look: 7/10
Ugh these reissues were so disappointing. I mean, for goodness sake 
I mean, this screen was pretty cool... 
Ok yeah, sorta like in the Hi-Res Adventures, as the journey deepens the graphics improve 
Ok yeah maybe this is the Adams Graphic Adventure that finally made going through this mostly horrible series worth it 
Play: 7/10 So I finally get into the gameplay of one of these graphic versions, and yet the graphics are for the most part dull (I did like the technically mundane waking up graphics...) >.< Ugh these graphic reissues must not want me to like them heh. At least the drawing seemed faster in this one. I pushed through this one and completed it, since the drawing was faster, some of the screens and settings were good, and I was able to actually engage with the gameplay and enjoy it.
Feel: 7/10 When I first played the text-only version, I thought I would dislike this one. I wasn't huge into the Voodoo Castle, etc., type where it's so convoluted and no treasures/treasure room paradigm :( But this sucked me in, because there was a set goal and I liked the mystery of the beginning/waking up/the …
Look: 7/10
Ugh these reissues were so disappointing. I mean, for goodness sake 
I mean, this screen was pretty cool... 
Ok yeah, sorta like in the Hi-Res Adventures, as the journey deepens the graphics improve 
Ok yeah maybe this is the Adams Graphic Adventure that finally made going through this mostly horrible series worth it 
Play: 7/10 So I finally get into the gameplay of one of these graphic versions, and yet the graphics are for the most part dull (I did like the technically mundane waking up graphics...) >.< Ugh these graphic reissues must not want me to like them heh. At least the drawing seemed faster in this one. I pushed through this one and completed it, since the drawing was faster, some of the screens and settings were good, and I was able to actually engage with the gameplay and enjoy it.
Feel: 7/10 When I first played the text-only version, I thought I would dislike this one. I wasn't huge into the Voodoo Castle, etc., type where it's so convoluted and no treasures/treasure room paradigm :( But this sucked me in, because there was a set goal and I liked the mystery of the beginning/waking up/the cyclical nature so to speak.
Attachment: 6/10 Welp, I'm definitely glad to have only 1 more Adams Graphic Text Adventure before I can move on to other games. This one may be the best, but I wont be replaying it. Play the originals instead.