Antichamber (2013)

Alexander Bruce

Linux · Mac · PC (Microsoft Windows)

3.62 from 757 ratings

3347 members have it in their collection · 47 playing now · 1317 backlogged · 182 wish listed

How long? Main story 6h · with extras 10h · 100% 8h (from 9 logged playthroughs)

Antichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration … Read more
Antichamber is a single-player first-person puzzle-platform video game. Many of the puzzles are based on phenomena that occur within the Impossible Objects created by the game engine, such as passages that lead the player to different locations depending on which way they face, and structures that seem otherwise impossible within normal three-dimensional space. The game includes elements of psychological exploration through brief messages of advice to help the player figure out solutions to the puzzles as well as adages for real life. Read less
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Details

Developers
Alexander Bruce
Publishers
Demruth
Genres
Adventure, Indie, Platform, Puzzle
Themes
Science fiction
Steam
View on Steam

Release dates

  • Jan 31, 2013 (Worldwide) PC (Microsoft Windows)
  • Feb 18, 2014 (Worldwide) Linux, Mac
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Featured in lists

Did-Not-Finish by Axiomsyndrom · 19 games · 0

Rating distribution

5 stars
159
4 stars
269
3 stars
227
2 stars
88
1 star
14
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Community All Reviews Statuses

Prophdng

Status Prophdng Sep 6, 2024

Not sure this really deserves to be among my other 4 star games, but it was very good and I enjoyed feeling like I had come up with a really round about way to doing a solution only to realize that was the intended way in a lot of cases. Enjoyed the graphics and the way the game slowly built …

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Not sure this really deserves to be among my other 4 star games, but it was very good and I enjoyed feeling like I had come up with a really round about way to doing a solution only to realize that was the intended way in a lot of cases. Enjoyed the graphics and the way the game slowly built up the complexity of the puzzles

Read less
aelli7

Status aelli7 Jan 30, 2019

I always feel guilty when I drop a game before completing it. But after sitting on this one for a few weeks and finding myself not wanting to go back, I figure why spend the time on something I'm not enjoying?

Anyone who's played the game might also understand why I'm feeling conflicted on whether I'm not enjoying it because …

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I always feel guilty when I drop a game before completing it. But after sitting on this one for a few weeks and finding myself not wanting to go back, I figure why spend the time on something I'm not enjoying?

Anyone who's played the game might also understand why I'm feeling conflicted on whether I'm not enjoying it because it's difficult for me or because the design has flaws.

I enjoyed the first portion of the game, but began to get frustrated after you get a certain object (don't wanna spoil) which changes the puzzle format. The combination of having a hard time with some of those puzzles, plus feeling directionless (this feature really appealed to some people but unfortunately not to me), plus not knowing if I even had the means to complete certain puzzles while confronting them was what made me throw in the towel. Just gotta get over the guilt and move on, I guess. This is my public apology to Antichamber.

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Arkalliant

Status Arkalliant Dec 24, 2018

Bought this during the winter sales, but the art style almost makes me puke, not figuratively but literally, it gives me some awful nausea. Not digging the non-logic-based puzzles either, too much visual trickery, good for a 10 secs gif, not so much for a 5-hour game I think.

Is it worth it in the end? or should I ask …

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Bought this during the winter sales, but the art style almost makes me puke, not figuratively but literally, it gives me some awful nausea. Not digging the non-logic-based puzzles either, too much visual trickery, good for a 10 secs gif, not so much for a 5-hour game I think.

Is it worth it in the end? or should I ask for a refund?

Read less
dfkennedy

Status dfkennedy Sep 28, 2018

Dude this shit BLEW my MIND dude. This is SO CRAZY. Oh my GOD this BLEW MY MIND. Wow This Fucking BLEU my MInde! This shit is so Trippy DUDe. Damn dude it's like i'm high right now. Dude it's like damn Frodo Baggins is in my LIving Room that's how Hi I am. Diude this shit is TRIPPY dude. …

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Dude this shit BLEW my MIND dude. This is SO CRAZY. Oh my GOD this BLEW MY MIND. Wow This Fucking BLEU my MInde! This shit is so Trippy DUDe. Damn dude it's like i'm high right now. Dude it's like damn Frodo Baggins is in my LIving Room that's how Hi I am. Diude this shit is TRIPPY dude. Dude this Shit BlEW my MIND. Damn Dude This was like MEDITATING ON ACID DUDE. This shit BLEW MY MIND. 10 stars dude this shit is so fuckin eipc

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anderbubble

Status anderbubble Jan 3, 2016

Just played through Antichamber this week. It's the kind of game i want more of, with logic and lateral thinking puzzles and striking atmosphere. Compare to Fez and Portal and, to a lesser extent, Myst.