Linux · Mac · PC (Microsoft Windows)
3.29 from 2674 ratings
6603 members have it in their collection · 375 playing now · 1635 backlogged · 106 wish listed
How long? Main story 650h · 100% 65h (from 7 logged playthroughs)
Status Ahlgreenz Jun 4, 2024
Learning Dota 2 at a very slow and casual rate. It's very overwhelming in the beginning, especially as learning a hero's kit isn't enough to understand what it does, as the items have a huge impact on what the hero is capable of - but I'm having fun so far after ~12 hours over a couple of weeks.
Status thebigmack May 17, 2024
Sigh.
Dota 2 is a bookmark title in my life, for better or... well, most likely worse.

Topping my most played chart (with the exception of WoW), Dota had a grip on me a decade ago. It was an exciting time in my life, moving in with my future spouse, a budding career and a friend group obsessed with the …
Sigh.
Dota 2 is a bookmark title in my life, for better or... well, most likely worse.

Topping my most played chart (with the exception of WoW), Dota had a grip on me a decade ago. It was an exciting time in my life, moving in with my future spouse, a budding career and a friend group obsessed with the game. Nights were long, the need for sleep minimal and the games were good, mostly, sort of, maybe.
It's a title I sometimes wish to return to, knowingly for reasons unreachable out of the past. Regardless of that personal truth, I returned to it this week, receiving just what I expected. The hook, line and sinker.
THE HOOK
Like dusting off an old convertible left in the garage, Dota looked new again. The presentation and previously championed learning curve had the door wide open. I was ready for another spin. Visions of glory and team mind melding or maybe a return my youth, was on the horizon.
THE LINE
The 'new player mode' was inviting. Opening a forgotten box of muscle memory to unleash destruction was an adrenaline rush. Even as the gameplay creaked to life again, it felt new and extremely familiar. I was surprised to see how painfully slow it felt, compared to Heroes of the Storm, a recent freebased escape.
Dota had a new update to play; Crownfall. It coaxes further play hours with new story elements, profile personalization options and gatcha mechanics that I could feel slowly ooze into my mind. I felt a strikingly familiar itch to play, just as before. Gaining my feet, I jumped into a standard unranked match and tried my luck.
THE SINKER
The verbal abuse.
It's exactly the same.
With age comes some sort of wisdom to know I've had my time with Dota. It hurts to know but not as bad to experience.
Status Nelemania Sep 2, 2023
https://esports.gg/news/dota-2/dota-2-bans-smurfs-smurfing/
In a surprise ruling, Valve Software, the developers of Dota 2, have declared that “smurfing is not welcome in Dota 2.” The proclamation was made via a blog post on September 1, stating the company had banned 90,000 smurf accounts that have been active over the last few months.
and even more important:
And, beyond that, they have “ …
https://esports.gg/news/dota-2/dota-2-bans-smurfs-smurfing/
In a surprise ruling, Valve Software, the developers of Dota 2, have declared that “smurfing is not welcome in Dota 2.” The proclamation was made via a blog post on September 1, stating the company had banned 90,000 smurf accounts that have been active over the last few months.
and even more important:
And, beyond that, they have “traced every single one of these smurf accounts back to its main account.” In the future, Valve promises that having a main account with smurfs found associated to it could result in a wide range of punishments, including temporary adjustments to behavior score and permanent bans.
All the smurfs crying now, because they either "never were smurfs, pinky promise" or "had to smurf because made up reason" is really funny, but 90.000 seems rather low, so I guess they really only banned the extreme ones.
Status YohanYun Apr 26, 2023
Played this game for over a decade. Game has been quite consistent. It’s usually not for new players.
The game’s quite addictive and the enjoyment is ruined by what has become a toxic community.
I had a good decade of fun with this game but quitting this is the best decision of my life.
Status MyChaos Apr 7, 2020
A game that offers several heroes to players where each one has his/her role, but to master them minimally takes too long and with toxic community leaves a player unmotivated to play the game. However if you play this game in the company of your friends it can even be quite fun.
Status jynextremist Aug 14, 2018
The most addictive game to play with friends, been playing it for like three years now. Cannot take the fun out of it. I just wish the community was less toxic.
Status JopZ Mar 13, 2018
I don't think I enjoy this game anymore. The game has been surrounded with so many competitive gamers that being a noob is a sin already.
I feel bad for the people who were just introduced to the game, and for those who have played it since the beginning but haven't improved a bit. I feel sad to get back …
I don't think I enjoy this game anymore. The game has been surrounded with so many competitive gamers that being a noob is a sin already.
I feel bad for the people who were just introduced to the game, and for those who have played it since the beginning but haven't improved a bit. I feel sad to get back to this game only to find the community so harsh like this.
Status peter Sep 24, 2016
OK, I really think I fixed the Steam import stuff this time! The Steam Web API is so much faster than the Community XML data I was using before. There's a user on here who has something like 8,700 Steam games, and the import would always timeout using the Community XML data source. The new data source worked like a …
Read moreOK, I really think I fixed the Steam import stuff this time! The Steam Web API is so much faster than the Community XML data I was using before. There's a user on here who has something like 8,700 Steam games, and the import would always timeout using the Community XML data source. The new data source worked like a charm and Grouvee was finally able to import their data again! I'm super excited this is working again. As long as we have less than 100,000 users importing their data, we should be good to go as far as rate limits :)
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