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Carrier Aces

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Carrier Aces

Jul 28, 1995

Main game

3.00 average rating based on 4 ratings

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Carrier Aces is a 3rd person flight simulator that takes place during World War II. The game is also entirely split screen, with a second player or the computer opponent taking the controls on the second half of the secreen. Players control an aircraft pilot of either the United States or Japanese Empire. Based aboard an aircraft carrier, the player can engage in the following missions: 1vs1 dogfights, strafing runs on enemy ships, dive bombing on enemy ships, torpedo runs on enemy ships and carrier landings. All missions are made up of these elements, however campaign missions also feature the … More
Carrier Aces is a 3rd person flight simulator that takes place during World War II. The game is also entirely split screen, with a second player or the computer opponent taking the controls on the second half of the secreen. Players control an aircraft pilot of either the United States or Japanese Empire. Based aboard an aircraft carrier, the player can engage in the following missions: 1vs1 dogfights, strafing runs on enemy ships, dive bombing on enemy ships, torpedo runs on enemy ships and carrier landings. All missions are made up of these elements, however campaign missions also feature the ability to decide which aircraft to bring into battle, each with it's own statistics, and keep track of progress on an area map. When two forces engage each other on this map, players can choose which plane to bring into battle and it will close in a 1vs1 battle with the enemy. In dogfights, both players control an aircraft whereas during ship combat, one player controls an aircraft and the other will control the ship's turret gun. Aircraft controls include being able to tilt left and right, climb, dive, increase speed, decrease speed, fire guns, release bombs/torpedoes (if present) and do a 180 degree loop. Turret controls are more limited, only allowing the player to aim left and right, fire the gun and zoom. Less
Release Dates
Jul 28, 1995 (Worldwide)
Super Nintendo Entertainment System
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User Stats
16
In Collection
0
Wish Listed
0
Playing
4
Backlogged
How Long Is Carrier Aces?
No playthrough data yet
Chovus
Chovus updated their status Apr 15, 2019
Chovus updated their status Apr 15, 2019

Tried to play this and can't stand it. I completely failed the first mission because I did not know you had to manually load each plane with bombs and such and had to destroy warships with nothing but machine guns. Maybe it could have worked eventually, but I decided to restart.

I like the concept (2 squadrons go up against each other and then the winner has to destroy the enemy base, with split screen multiplayer and what seems like a longer campaign where damage and losses carry over), but the execution is poor. The split screen is still there for the AI, which I don't like. Dogfighting is terrible; there are no fancy maneuvers or shot leading. You can only hit an enemy when the game decides you are close enough and there is a very small window when the enemy is close enough. The only way I could beat an enemy was either by starting off behind them, letting them overshoot me while getting shot at or using the tail gun on a bomber. None were all that reliable though. I tried just using turbo mode and flying around until the enemy ran out of fuel, but that …

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Tried to play this and can't stand it. I completely failed the first mission because I did not know you had to manually load each plane with bombs and such and had to destroy warships with nothing but machine guns. Maybe it could have worked eventually, but I decided to restart.

I like the concept (2 squadrons go up against each other and then the winner has to destroy the enemy base, with split screen multiplayer and what seems like a longer campaign where damage and losses carry over), but the execution is poor. The split screen is still there for the AI, which I don't like. Dogfighting is terrible; there are no fancy maneuvers or shot leading. You can only hit an enemy when the game decides you are close enough and there is a very small window when the enemy is close enough. The only way I could beat an enemy was either by starting off behind them, letting them overshoot me while getting shot at or using the tail gun on a bomber. None were all that reliable though. I tried just using turbo mode and flying around until the enemy ran out of fuel, but that does not work because it seems there is a boundary on the playable area. I found the dogfighting excessively difficult on normal and had to bump it down to easy, which was too easy (but still annoying).

Attacking the enemy base was ok, though after winning I had to land every single plane one at at time. Seriously? I can't bring myself to play this again.

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